Searched defs:gl_texture_object (Results 1 – 1 of 1) sorted by relevance
1263 struct gl_texture_object struct1265 _glthread_Mutex Mutex; /**< for thread safety */1266 GLint RefCount; /**< reference count */1267 GLuint Name; /**< the user-visible texture object ID */1268 GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */1270 struct gl_sampler_object Sampler;1272 GLenum DepthMode; /**< GL_ARB_depth_texture */1274 GLfloat Priority; /**< in [0,1] */1275 GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */1276 GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */[all …]