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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_FACTORY_H_
6 #define V8_FACTORY_H_
7 
8 #include "src/isolate.h"
9 
10 namespace v8 {
11 namespace internal {
12 
13 // Interface for handle based allocation.
14 
15 class Factory FINAL {
16  public:
17   Handle<Oddball> NewOddball(Handle<Map> map,
18                              const char* to_string,
19                              Handle<Object> to_number,
20                              byte kind);
21 
22   // Allocates a fixed array initialized with undefined values.
23   Handle<FixedArray> NewFixedArray(
24       int size,
25       PretenureFlag pretenure = NOT_TENURED);
26 
27   // Allocate a new fixed array with non-existing entries (the hole).
28   Handle<FixedArray> NewFixedArrayWithHoles(
29       int size,
30       PretenureFlag pretenure = NOT_TENURED);
31 
32   // Allocates an uninitialized fixed array. It must be filled by the caller.
33   Handle<FixedArray> NewUninitializedFixedArray(int size);
34 
35   // Allocate a new uninitialized fixed double array.
36   // The function returns a pre-allocated empty fixed array for capacity = 0,
37   // so the return type must be the general fixed array class.
38   Handle<FixedArrayBase> NewFixedDoubleArray(
39       int size,
40       PretenureFlag pretenure = NOT_TENURED);
41 
42   // Allocate a new fixed double array with hole values.
43   Handle<FixedArrayBase> NewFixedDoubleArrayWithHoles(
44       int size,
45       PretenureFlag pretenure = NOT_TENURED);
46 
47   Handle<ConstantPoolArray> NewConstantPoolArray(
48       const ConstantPoolArray::NumberOfEntries& small);
49 
50   Handle<ConstantPoolArray> NewExtendedConstantPoolArray(
51       const ConstantPoolArray::NumberOfEntries& small,
52       const ConstantPoolArray::NumberOfEntries& extended);
53 
54   Handle<OrderedHashSet> NewOrderedHashSet();
55   Handle<OrderedHashMap> NewOrderedHashMap();
56 
57   // Create a new boxed value.
58   Handle<Box> NewBox(Handle<Object> value);
59 
60   // Create a pre-tenured empty AccessorPair.
61   Handle<AccessorPair> NewAccessorPair();
62 
63   // Create an empty TypeFeedbackInfo.
64   Handle<TypeFeedbackInfo> NewTypeFeedbackInfo();
65 
66   // Finds the internalized copy for string in the string table.
67   // If not found, a new string is added to the table and returned.
68   Handle<String> InternalizeUtf8String(Vector<const char> str);
InternalizeUtf8String(const char * str)69   Handle<String> InternalizeUtf8String(const char* str) {
70     return InternalizeUtf8String(CStrVector(str));
71   }
72   Handle<String> InternalizeString(Handle<String> str);
73   Handle<String> InternalizeOneByteString(Vector<const uint8_t> str);
74   Handle<String> InternalizeOneByteString(
75       Handle<SeqOneByteString>, int from, int length);
76 
77   Handle<String> InternalizeTwoByteString(Vector<const uc16> str);
78 
79   template<class StringTableKey>
80   Handle<String> InternalizeStringWithKey(StringTableKey* key);
81 
82 
83   // String creation functions.  Most of the string creation functions take
84   // a Heap::PretenureFlag argument to optionally request that they be
85   // allocated in the old generation.  The pretenure flag defaults to
86   // DONT_TENURE.
87   //
88   // Creates a new String object.  There are two String encodings: one-byte and
89   // two-byte.  One should choose between the three string factory functions
90   // based on the encoding of the string buffer that the string is
91   // initialized from.
92   //   - ...FromOneByte initializes the string from a buffer that is Latin1
93   //     encoded (it does not check that the buffer is Latin1 encoded) and
94   //     the result will be Latin1 encoded.
95   //   - ...FromUtf8 initializes the string from a buffer that is UTF-8
96   //     encoded.  If the characters are all ASCII characters, the result
97   //     will be Latin1 encoded, otherwise it will converted to two-byte.
98   //   - ...FromTwoByte initializes the string from a buffer that is two-byte
99   //     encoded.  If the characters are all Latin1 characters, the result
100   //     will be converted to Latin1, otherwise it will be left as two-byte.
101   //
102   // One-byte strings are pretenured when used as keys in the SourceCodeCache.
103   MUST_USE_RESULT MaybeHandle<String> NewStringFromOneByte(
104       Vector<const uint8_t> str,
105       PretenureFlag pretenure = NOT_TENURED);
106 
107   template <size_t N>
108   inline Handle<String> NewStringFromStaticChars(
109       const char (&str)[N], PretenureFlag pretenure = NOT_TENURED) {
110     DCHECK(N == StrLength(str) + 1);
111     return NewStringFromOneByte(STATIC_CHAR_VECTOR(str), pretenure)
112         .ToHandleChecked();
113   }
114 
115   inline Handle<String> NewStringFromAsciiChecked(
116       const char* str,
117       PretenureFlag pretenure = NOT_TENURED) {
118     return NewStringFromOneByte(
119         OneByteVector(str), pretenure).ToHandleChecked();
120   }
121 
122 
123   // Allocates and fully initializes a String.  There are two String encodings:
124   // one-byte and two-byte. One should choose between the threestring
125   // allocation functions based on the encoding of the string buffer used to
126   // initialized the string.
127   //   - ...FromOneByte initializes the string from a buffer that is Latin1
128   //     encoded (it does not check that the buffer is Latin1 encoded) and the
129   //     result will be Latin1 encoded.
130   //   - ...FromUTF8 initializes the string from a buffer that is UTF-8
131   //     encoded.  If the characters are all ASCII characters, the result
132   //     will be Latin1 encoded, otherwise it will converted to two-byte.
133   //   - ...FromTwoByte initializes the string from a buffer that is two-byte
134   //     encoded.  If the characters are all Latin1 characters, the
135   //     result will be converted to Latin1, otherwise it will be left as
136   //     two-byte.
137 
138   // TODO(dcarney): remove this function.
139   MUST_USE_RESULT inline MaybeHandle<String> NewStringFromAscii(
140       Vector<const char> str,
141       PretenureFlag pretenure = NOT_TENURED) {
142     return NewStringFromOneByte(Vector<const uint8_t>::cast(str), pretenure);
143   }
144 
145   // UTF8 strings are pretenured when used for regexp literal patterns and
146   // flags in the parser.
147   MUST_USE_RESULT MaybeHandle<String> NewStringFromUtf8(
148       Vector<const char> str,
149       PretenureFlag pretenure = NOT_TENURED);
150 
151   MUST_USE_RESULT MaybeHandle<String> NewStringFromTwoByte(
152       Vector<const uc16> str,
153       PretenureFlag pretenure = NOT_TENURED);
154 
155   // Allocates an internalized string in old space based on the character
156   // stream.
157   MUST_USE_RESULT Handle<String> NewInternalizedStringFromUtf8(
158       Vector<const char> str,
159       int chars,
160       uint32_t hash_field);
161 
162   MUST_USE_RESULT Handle<String> NewOneByteInternalizedString(
163       Vector<const uint8_t> str, uint32_t hash_field);
164 
165   MUST_USE_RESULT Handle<String> NewOneByteInternalizedSubString(
166       Handle<SeqOneByteString> string, int offset, int length,
167       uint32_t hash_field);
168 
169   MUST_USE_RESULT Handle<String> NewTwoByteInternalizedString(
170         Vector<const uc16> str,
171         uint32_t hash_field);
172 
173   MUST_USE_RESULT Handle<String> NewInternalizedStringImpl(
174       Handle<String> string, int chars, uint32_t hash_field);
175 
176   // Compute the matching internalized string map for a string if possible.
177   // Empty handle is returned if string is in new space or not flattened.
178   MUST_USE_RESULT MaybeHandle<Map> InternalizedStringMapForString(
179       Handle<String> string);
180 
181   // Allocates and partially initializes an one-byte or two-byte String. The
182   // characters of the string are uninitialized. Currently used in regexp code
183   // only, where they are pretenured.
184   MUST_USE_RESULT MaybeHandle<SeqOneByteString> NewRawOneByteString(
185       int length,
186       PretenureFlag pretenure = NOT_TENURED);
187   MUST_USE_RESULT MaybeHandle<SeqTwoByteString> NewRawTwoByteString(
188       int length,
189       PretenureFlag pretenure = NOT_TENURED);
190 
191   // Creates a single character string where the character has given code.
192   // A cache is used for Latin1 codes.
193   Handle<String> LookupSingleCharacterStringFromCode(uint32_t code);
194 
195   // Create a new cons string object which consists of a pair of strings.
196   MUST_USE_RESULT MaybeHandle<String> NewConsString(Handle<String> left,
197                                                     Handle<String> right);
198 
199   // Create a new string object which holds a proper substring of a string.
200   Handle<String> NewProperSubString(Handle<String> str,
201                                     int begin,
202                                     int end);
203 
204   // Create a new string object which holds a substring of a string.
NewSubString(Handle<String> str,int begin,int end)205   Handle<String> NewSubString(Handle<String> str, int begin, int end) {
206     if (begin == 0 && end == str->length()) return str;
207     return NewProperSubString(str, begin, end);
208   }
209 
210   // Creates a new external String object.  There are two String encodings
211   // in the system: one-byte and two-byte.  Unlike other String types, it does
212   // not make sense to have a UTF-8 factory function for external strings,
213   // because we cannot change the underlying buffer.  Note that these strings
214   // are backed by a string resource that resides outside the V8 heap.
215   MUST_USE_RESULT MaybeHandle<String> NewExternalStringFromOneByte(
216       const ExternalOneByteString::Resource* resource);
217   MUST_USE_RESULT MaybeHandle<String> NewExternalStringFromTwoByte(
218       const ExternalTwoByteString::Resource* resource);
219 
220   // Create a symbol.
221   Handle<Symbol> NewSymbol();
222   Handle<Symbol> NewPrivateSymbol();
223   Handle<Symbol> NewPrivateOwnSymbol();
224 
225   // Create a global (but otherwise uninitialized) context.
226   Handle<Context> NewNativeContext();
227 
228   // Create a global context.
229   Handle<Context> NewGlobalContext(Handle<JSFunction> function,
230                                    Handle<ScopeInfo> scope_info);
231 
232   // Create a module context.
233   Handle<Context> NewModuleContext(Handle<ScopeInfo> scope_info);
234 
235   // Create a function context.
236   Handle<Context> NewFunctionContext(int length, Handle<JSFunction> function);
237 
238   // Create a catch context.
239   Handle<Context> NewCatchContext(Handle<JSFunction> function,
240                                   Handle<Context> previous,
241                                   Handle<String> name,
242                                   Handle<Object> thrown_object);
243 
244   // Create a 'with' context.
245   Handle<Context> NewWithContext(Handle<JSFunction> function,
246                                  Handle<Context> previous,
247                                  Handle<JSReceiver> extension);
248 
249   // Create a block context.
250   Handle<Context> NewBlockContext(Handle<JSFunction> function,
251                                   Handle<Context> previous,
252                                   Handle<ScopeInfo> scope_info);
253 
254   // Allocate a new struct.  The struct is pretenured (allocated directly in
255   // the old generation).
256   Handle<Struct> NewStruct(InstanceType type);
257 
258   Handle<CodeCache> NewCodeCache();
259 
260   Handle<AliasedArgumentsEntry> NewAliasedArgumentsEntry(
261       int aliased_context_slot);
262 
263   Handle<DeclaredAccessorDescriptor> NewDeclaredAccessorDescriptor();
264 
265   Handle<DeclaredAccessorInfo> NewDeclaredAccessorInfo();
266 
267   Handle<ExecutableAccessorInfo> NewExecutableAccessorInfo();
268 
269   Handle<Script> NewScript(Handle<String> source);
270 
271   // Foreign objects are pretenured when allocated by the bootstrapper.
272   Handle<Foreign> NewForeign(Address addr,
273                              PretenureFlag pretenure = NOT_TENURED);
274 
275   // Allocate a new foreign object.  The foreign is pretenured (allocated
276   // directly in the old generation).
277   Handle<Foreign> NewForeign(const AccessorDescriptor* foreign);
278 
279   Handle<ByteArray> NewByteArray(int length,
280                                  PretenureFlag pretenure = NOT_TENURED);
281 
282   Handle<ExternalArray> NewExternalArray(
283       int length,
284       ExternalArrayType array_type,
285       void* external_pointer,
286       PretenureFlag pretenure = NOT_TENURED);
287 
288   Handle<FixedTypedArrayBase> NewFixedTypedArray(
289       int length,
290       ExternalArrayType array_type,
291       PretenureFlag pretenure = NOT_TENURED);
292 
293   Handle<Cell> NewCell(Handle<Object> value);
294 
295   Handle<PropertyCell> NewPropertyCellWithHole();
296 
297   Handle<PropertyCell> NewPropertyCell(Handle<Object> value);
298 
299   // Allocate a tenured AllocationSite. It's payload is null.
300   Handle<AllocationSite> NewAllocationSite();
301 
302   Handle<Map> NewMap(
303       InstanceType type,
304       int instance_size,
305       ElementsKind elements_kind = TERMINAL_FAST_ELEMENTS_KIND);
306 
307   Handle<HeapObject> NewFillerObject(int size,
308                                      bool double_align,
309                                      AllocationSpace space);
310 
311   Handle<JSObject> NewFunctionPrototype(Handle<JSFunction> function);
312 
313   Handle<JSObject> CopyJSObject(Handle<JSObject> object);
314 
315   Handle<JSObject> CopyJSObjectWithAllocationSite(Handle<JSObject> object,
316                                                   Handle<AllocationSite> site);
317 
318   Handle<FixedArray> CopyFixedArrayWithMap(Handle<FixedArray> array,
319                                            Handle<Map> map);
320 
321   Handle<FixedArray> CopyFixedArray(Handle<FixedArray> array);
322 
323   // This method expects a COW array in new space, and creates a copy
324   // of it in old space.
325   Handle<FixedArray> CopyAndTenureFixedCOWArray(Handle<FixedArray> array);
326 
327   Handle<FixedDoubleArray> CopyFixedDoubleArray(
328       Handle<FixedDoubleArray> array);
329 
330   Handle<ConstantPoolArray> CopyConstantPoolArray(
331       Handle<ConstantPoolArray> array);
332 
333   // Numbers (e.g. literals) are pretenured by the parser.
334   // The return value may be a smi or a heap number.
335   Handle<Object> NewNumber(double value,
336                            PretenureFlag pretenure = NOT_TENURED);
337 
338   Handle<Object> NewNumberFromInt(int32_t value,
339                                   PretenureFlag pretenure = NOT_TENURED);
340   Handle<Object> NewNumberFromUint(uint32_t value,
341                                   PretenureFlag pretenure = NOT_TENURED);
342   Handle<Object> NewNumberFromSize(size_t value,
343                                    PretenureFlag pretenure = NOT_TENURED) {
344     if (Smi::IsValid(static_cast<intptr_t>(value))) {
345       return Handle<Object>(Smi::FromIntptr(static_cast<intptr_t>(value)),
346                             isolate());
347     }
348     return NewNumber(static_cast<double>(value), pretenure);
349   }
350   Handle<HeapNumber> NewHeapNumber(double value,
351                                    MutableMode mode = IMMUTABLE,
352                                    PretenureFlag pretenure = NOT_TENURED);
353 
354   // These objects are used by the api to create env-independent data
355   // structures in the heap.
NewNeanderObject()356   inline Handle<JSObject> NewNeanderObject() {
357     return NewJSObjectFromMap(neander_map());
358   }
359 
360   Handle<JSObject> NewArgumentsObject(Handle<JSFunction> callee, int length);
361 
362   // JS objects are pretenured when allocated by the bootstrapper and
363   // runtime.
364   Handle<JSObject> NewJSObject(Handle<JSFunction> constructor,
365                                PretenureFlag pretenure = NOT_TENURED);
366   // JSObject that should have a memento pointing to the allocation site.
367   Handle<JSObject> NewJSObjectWithMemento(Handle<JSFunction> constructor,
368                                           Handle<AllocationSite> site);
369 
370   // Global objects are pretenured and initialized based on a constructor.
371   Handle<GlobalObject> NewGlobalObject(Handle<JSFunction> constructor);
372 
373   // JS objects are pretenured when allocated by the bootstrapper and
374   // runtime.
375   Handle<JSObject> NewJSObjectFromMap(
376       Handle<Map> map,
377       PretenureFlag pretenure = NOT_TENURED,
378       bool allocate_properties = true,
379       Handle<AllocationSite> allocation_site = Handle<AllocationSite>::null());
380 
381   // JS modules are pretenured.
382   Handle<JSModule> NewJSModule(Handle<Context> context,
383                                Handle<ScopeInfo> scope_info);
384 
385   // JS arrays are pretenured when allocated by the parser.
386 
387   // Create a JSArray with no elements.
388   Handle<JSArray> NewJSArray(
389       ElementsKind elements_kind,
390       PretenureFlag pretenure = NOT_TENURED);
391 
392   // Create a JSArray with a specified length and elements initialized
393   // according to the specified mode.
394   Handle<JSArray> NewJSArray(
395       ElementsKind elements_kind, int length, int capacity,
396       ArrayStorageAllocationMode mode = DONT_INITIALIZE_ARRAY_ELEMENTS,
397       PretenureFlag pretenure = NOT_TENURED);
398 
399   Handle<JSArray> NewJSArray(
400       int capacity,
401       ElementsKind elements_kind = TERMINAL_FAST_ELEMENTS_KIND,
402       PretenureFlag pretenure = NOT_TENURED) {
403     if (capacity != 0) {
404       elements_kind = GetHoleyElementsKind(elements_kind);
405     }
406     return NewJSArray(elements_kind, 0, capacity,
407                       INITIALIZE_ARRAY_ELEMENTS_WITH_HOLE, pretenure);
408   }
409 
410   // Create a JSArray with the given elements.
411   Handle<JSArray> NewJSArrayWithElements(
412       Handle<FixedArrayBase> elements,
413       ElementsKind elements_kind,
414       int length,
415       PretenureFlag pretenure = NOT_TENURED);
416 
417   Handle<JSArray> NewJSArrayWithElements(
418       Handle<FixedArrayBase> elements,
419       ElementsKind elements_kind = TERMINAL_FAST_ELEMENTS_KIND,
420       PretenureFlag pretenure = NOT_TENURED) {
421     return NewJSArrayWithElements(
422         elements, elements_kind, elements->length(), pretenure);
423   }
424 
425   void NewJSArrayStorage(
426       Handle<JSArray> array,
427       int length,
428       int capacity,
429       ArrayStorageAllocationMode mode = DONT_INITIALIZE_ARRAY_ELEMENTS);
430 
431   Handle<JSGeneratorObject> NewJSGeneratorObject(Handle<JSFunction> function);
432 
433   Handle<JSArrayBuffer> NewJSArrayBuffer();
434 
435   Handle<JSTypedArray> NewJSTypedArray(ExternalArrayType type);
436 
437   Handle<JSDataView> NewJSDataView();
438 
439   // Allocates a Harmony proxy.
440   Handle<JSProxy> NewJSProxy(Handle<Object> handler, Handle<Object> prototype);
441 
442   // Allocates a Harmony function proxy.
443   Handle<JSProxy> NewJSFunctionProxy(Handle<Object> handler,
444                                      Handle<Object> call_trap,
445                                      Handle<Object> construct_trap,
446                                      Handle<Object> prototype);
447 
448   // Reinitialize an JSGlobalProxy based on a constructor.  The object
449   // must have the same size as objects allocated using the
450   // constructor.  The object is reinitialized and behaves as an
451   // object that has been freshly allocated using the constructor.
452   void ReinitializeJSGlobalProxy(Handle<JSGlobalProxy> global,
453                                  Handle<JSFunction> constructor);
454 
455   // Change the type of the argument into a JS object/function and reinitialize.
456   void BecomeJSObject(Handle<JSProxy> object);
457   void BecomeJSFunction(Handle<JSProxy> object);
458 
459   Handle<JSFunction> NewFunction(Handle<String> name,
460                                  Handle<Code> code,
461                                  Handle<Object> prototype,
462                                  bool read_only_prototype = false);
463   Handle<JSFunction> NewFunction(Handle<String> name);
464   Handle<JSFunction> NewFunctionWithoutPrototype(Handle<String> name,
465                                                  Handle<Code> code);
466 
467   Handle<JSFunction> NewFunctionFromSharedFunctionInfo(
468       Handle<SharedFunctionInfo> function_info,
469       Handle<Context> context,
470       PretenureFlag pretenure = TENURED);
471 
472   Handle<JSFunction> NewFunction(Handle<String> name,
473                                  Handle<Code> code,
474                                  Handle<Object> prototype,
475                                  InstanceType type,
476                                  int instance_size,
477                                  bool read_only_prototype = false);
478   Handle<JSFunction> NewFunction(Handle<String> name,
479                                  Handle<Code> code,
480                                  InstanceType type,
481                                  int instance_size);
482 
483   // Create a serialized scope info.
484   Handle<ScopeInfo> NewScopeInfo(int length);
485 
486   // Create an External object for V8's external API.
487   Handle<JSObject> NewExternal(void* value);
488 
489   // The reference to the Code object is stored in self_reference.
490   // This allows generated code to reference its own Code object
491   // by containing this handle.
492   Handle<Code> NewCode(const CodeDesc& desc,
493                        Code::Flags flags,
494                        Handle<Object> self_reference,
495                        bool immovable = false,
496                        bool crankshafted = false,
497                        int prologue_offset = Code::kPrologueOffsetNotSet,
498                        bool is_debug = false);
499 
500   Handle<Code> CopyCode(Handle<Code> code);
501 
502   Handle<Code> CopyCode(Handle<Code> code, Vector<byte> reloc_info);
503 
504   // Interface for creating error objects.
505 
506   MaybeHandle<Object> NewError(const char* maker, const char* message,
507                                Handle<JSArray> args);
508   Handle<String> EmergencyNewError(const char* message, Handle<JSArray> args);
509   MaybeHandle<Object> NewError(const char* maker, const char* message,
510                                Vector<Handle<Object> > args);
511   MaybeHandle<Object> NewError(const char* message,
512                                Vector<Handle<Object> > args);
513   MaybeHandle<Object> NewError(Handle<String> message);
514   MaybeHandle<Object> NewError(const char* constructor, Handle<String> message);
515 
516   MaybeHandle<Object> NewTypeError(const char* message,
517                                    Vector<Handle<Object> > args);
518   MaybeHandle<Object> NewTypeError(Handle<String> message);
519 
520   MaybeHandle<Object> NewRangeError(const char* message,
521                                     Vector<Handle<Object> > args);
522   MaybeHandle<Object> NewRangeError(Handle<String> message);
523 
NewInvalidStringLengthError()524   MaybeHandle<Object> NewInvalidStringLengthError() {
525     return NewRangeError("invalid_string_length",
526                          HandleVector<Object>(NULL, 0));
527   }
528 
529   MaybeHandle<Object> NewSyntaxError(const char* message, Handle<JSArray> args);
530   MaybeHandle<Object> NewSyntaxError(Handle<String> message);
531 
532   MaybeHandle<Object> NewReferenceError(const char* message,
533                                         Vector<Handle<Object> > args);
534   MaybeHandle<Object> NewReferenceError(const char* message,
535                                         Handle<JSArray> args);
536   MaybeHandle<Object> NewReferenceError(Handle<String> message);
537 
538   MaybeHandle<Object> NewEvalError(const char* message,
539                                    Vector<Handle<Object> > args);
540 
541   Handle<String> NumberToString(Handle<Object> number,
542                                 bool check_number_string_cache = true);
543 
Uint32ToString(uint32_t value)544   Handle<String> Uint32ToString(uint32_t value) {
545     return NumberToString(NewNumberFromUint(value));
546   }
547 
548   enum ApiInstanceType {
549     JavaScriptObjectType,
550     GlobalObjectType,
551     GlobalProxyType
552   };
553 
554   Handle<JSFunction> CreateApiFunction(
555       Handle<FunctionTemplateInfo> data,
556       Handle<Object> prototype,
557       ApiInstanceType type = JavaScriptObjectType);
558 
559   Handle<JSFunction> InstallMembers(Handle<JSFunction> function);
560 
561   // Installs interceptors on the instance.  'desc' is a function template,
562   // and instance is an object instance created by the function of this
563   // function template.
564   MUST_USE_RESULT MaybeHandle<FunctionTemplateInfo> ConfigureInstance(
565       Handle<FunctionTemplateInfo> desc, Handle<JSObject> instance);
566 
567 #define ROOT_ACCESSOR(type, name, camel_name)                         \
568   inline Handle<type> name() {                                        \
569     return Handle<type>(bit_cast<type**>(                             \
570         &isolate()->heap()->roots_[Heap::k##camel_name##RootIndex])); \
571   }
572   ROOT_LIST(ROOT_ACCESSOR)
573 #undef ROOT_ACCESSOR
574 
575 #define STRUCT_MAP_ACCESSOR(NAME, Name, name)                      \
576   inline Handle<Map> name##_map() {                                \
577     return Handle<Map>(bit_cast<Map**>(                            \
578         &isolate()->heap()->roots_[Heap::k##Name##MapRootIndex])); \
579   }
STRUCT_LIST(STRUCT_MAP_ACCESSOR)580   STRUCT_LIST(STRUCT_MAP_ACCESSOR)
581 #undef STRUCT_MAP_ACCESSOR
582 
583 #define STRING_ACCESSOR(name, str)                              \
584   inline Handle<String> name() {                                \
585     return Handle<String>(bit_cast<String**>(                   \
586         &isolate()->heap()->roots_[Heap::k##name##RootIndex])); \
587   }
588   INTERNALIZED_STRING_LIST(STRING_ACCESSOR)
589 #undef STRING_ACCESSOR
590 
591   inline void set_string_table(Handle<StringTable> table) {
592     isolate()->heap()->set_string_table(*table);
593   }
594 
hidden_string()595   Handle<String> hidden_string() {
596     return Handle<String>(&isolate()->heap()->hidden_string_);
597   }
598 
599   // Allocates a new SharedFunctionInfo object.
600   Handle<SharedFunctionInfo> NewSharedFunctionInfo(
601       Handle<String> name, int number_of_literals, FunctionKind kind,
602       Handle<Code> code, Handle<ScopeInfo> scope_info,
603       Handle<TypeFeedbackVector> feedback_vector);
604   Handle<SharedFunctionInfo> NewSharedFunctionInfo(Handle<String> name,
605                                                    MaybeHandle<Code> code);
606 
607   // Allocate a new type feedback vector
608   Handle<TypeFeedbackVector> NewTypeFeedbackVector(int slot_count);
609 
610   // Allocates a new JSMessageObject object.
611   Handle<JSMessageObject> NewJSMessageObject(
612       Handle<String> type,
613       Handle<JSArray> arguments,
614       int start_position,
615       int end_position,
616       Handle<Object> script,
617       Handle<Object> stack_frames);
618 
619   Handle<DebugInfo> NewDebugInfo(Handle<SharedFunctionInfo> shared);
620 
621   // Return a map using the map cache in the native context.
622   // The key the an ordered set of property names.
623   Handle<Map> ObjectLiteralMapFromCache(Handle<Context> context,
624                                         Handle<FixedArray> keys);
625 
626   // Creates a new FixedArray that holds the data associated with the
627   // atom regexp and stores it in the regexp.
628   void SetRegExpAtomData(Handle<JSRegExp> regexp,
629                          JSRegExp::Type type,
630                          Handle<String> source,
631                          JSRegExp::Flags flags,
632                          Handle<Object> match_pattern);
633 
634   // Creates a new FixedArray that holds the data associated with the
635   // irregexp regexp and stores it in the regexp.
636   void SetRegExpIrregexpData(Handle<JSRegExp> regexp,
637                              JSRegExp::Type type,
638                              Handle<String> source,
639                              JSRegExp::Flags flags,
640                              int capture_count);
641 
642   // Returns the value for a known global constant (a property of the global
643   // object which is neither configurable nor writable) like 'undefined'.
644   // Returns a null handle when the given name is unknown.
645   Handle<Object> GlobalConstantFor(Handle<String> name);
646 
647   // Converts the given boolean condition to JavaScript boolean value.
648   Handle<Object> ToBoolean(bool value);
649 
650  private:
isolate()651   Isolate* isolate() { return reinterpret_cast<Isolate*>(this); }
652 
653   // Creates a heap object based on the map. The fields of the heap object are
654   // not initialized by New<>() functions. It's the responsibility of the caller
655   // to do that.
656   template<typename T>
657   Handle<T> New(Handle<Map> map, AllocationSpace space);
658 
659   template<typename T>
660   Handle<T> New(Handle<Map> map,
661                 AllocationSpace space,
662                 Handle<AllocationSite> allocation_site);
663 
664   // Creates a code object that is not yet fully initialized yet.
665   inline Handle<Code> NewCodeRaw(int object_size, bool immovable);
666 
667   // Create a new map cache.
668   Handle<MapCache> NewMapCache(int at_least_space_for);
669 
670   // Update the map cache in the native context with (keys, map)
671   Handle<MapCache> AddToMapCache(Handle<Context> context,
672                                  Handle<FixedArray> keys,
673                                  Handle<Map> map);
674 
675   // Attempt to find the number in a small cache.  If we finds it, return
676   // the string representation of the number.  Otherwise return undefined.
677   Handle<Object> GetNumberStringCache(Handle<Object> number);
678 
679   // Update the cache with a new number-string pair.
680   void SetNumberStringCache(Handle<Object> number, Handle<String> string);
681 
682   // Initializes a function with a shared part and prototype.
683   // Note: this code was factored out of NewFunction such that other parts of
684   // the VM could use it. Specifically, a function that creates instances of
685   // type JS_FUNCTION_TYPE benefit from the use of this function.
686   inline void InitializeFunction(Handle<JSFunction> function,
687                                  Handle<SharedFunctionInfo> info,
688                                  Handle<Context> context);
689 
690   // Creates a function initialized with a shared part.
691   Handle<JSFunction> NewFunction(Handle<Map> map,
692                                  Handle<SharedFunctionInfo> info,
693                                  Handle<Context> context,
694                                  PretenureFlag pretenure = TENURED);
695 
696   Handle<JSFunction> NewFunction(Handle<Map> map,
697                                  Handle<String> name,
698                                  MaybeHandle<Code> maybe_code);
699 
700   // Reinitialize a JSProxy into an (empty) JS object of respective type and
701   // size, but keeping the original prototype.  The receiver must have at least
702   // the size of the new object.  The object is reinitialized and behaves as an
703   // object that has been freshly allocated.
704   void ReinitializeJSProxy(Handle<JSProxy> proxy, InstanceType type, int size);
705 };
706 
707 } }  // namespace v8::internal
708 
709 #endif  // V8_FACTORY_H_
710