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1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <stdint.h>
20 #include <sys/types.h>
21 #include <cutils/config_utils.h>
22 #include <cutils/misc.h>
23 #include <utils/Timers.h>
24 #include <utils/Errors.h>
25 #include <utils/KeyedVector.h>
26 #include <utils/SortedVector.h>
27 #include <media/AudioPolicy.h>
28 #include "AudioPolicyInterface.h"
29 
30 #include <AudioPolicyManagerInterface.h>
31 #include <AudioPolicyManagerObserver.h>
32 #include <AudioGain.h>
33 #include <AudioPort.h>
34 #include <AudioPatch.h>
35 #include <ConfigParsingUtils.h>
36 #include <DeviceDescriptor.h>
37 #include <IOProfile.h>
38 #include <HwModule.h>
39 #include <AudioInputDescriptor.h>
40 #include <AudioOutputDescriptor.h>
41 #include <AudioPolicyMix.h>
42 #include <EffectDescriptor.h>
43 #include <SoundTriggerSession.h>
44 #include <StreamDescriptor.h>
45 #include <SessionRoute.h>
46 
47 namespace android {
48 
49 // ----------------------------------------------------------------------------
50 
51 // Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
52 #define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5
53 #define SONIFICATION_HEADSET_VOLUME_FACTOR_DB (-6)
54 // Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
55 #define SONIFICATION_HEADSET_VOLUME_MIN  0.016
56 #define SONIFICATION_HEADSET_VOLUME_MIN_DB  (-36)
57 
58 // Time in milliseconds during which we consider that music is still active after a music
59 // track was stopped - see computeVolume()
60 #define SONIFICATION_HEADSET_MUSIC_DELAY  5000
61 
62 // Time in milliseconds during witch some streams are muted while the audio path
63 // is switched
64 #define MUTE_TIME_MS 2000
65 
66 #define NUM_TEST_OUTPUTS 5
67 
68 #define NUM_VOL_CURVE_KNEES 2
69 
70 // Default minimum length allowed for offloading a compressed track
71 // Can be overridden by the audio.offload.min.duration.secs property
72 #define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
73 
74 // ----------------------------------------------------------------------------
75 // AudioPolicyManager implements audio policy manager behavior common to all platforms.
76 // ----------------------------------------------------------------------------
77 
78 class AudioPolicyManager : public AudioPolicyInterface, public AudioPolicyManagerObserver
79 
80 #ifdef AUDIO_POLICY_TEST
81     , public Thread
82 #endif //AUDIO_POLICY_TEST
83 {
84 
85 public:
86                 AudioPolicyManager(AudioPolicyClientInterface *clientInterface);
87         virtual ~AudioPolicyManager();
88 
89         // AudioPolicyInterface
90         virtual status_t setDeviceConnectionState(audio_devices_t device,
91                                                           audio_policy_dev_state_t state,
92                                                           const char *device_address,
93                                                           const char *device_name);
94         virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
95                                                                               const char *device_address);
96         virtual void setPhoneState(audio_mode_t state);
97         virtual void setForceUse(audio_policy_force_use_t usage,
98                                  audio_policy_forced_cfg_t config);
99         virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
100 
101         virtual void setSystemProperty(const char* property, const char* value);
102         virtual status_t initCheck();
103         virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
104                                             uint32_t samplingRate,
105                                             audio_format_t format,
106                                             audio_channel_mask_t channelMask,
107                                             audio_output_flags_t flags,
108                                             const audio_offload_info_t *offloadInfo);
109         virtual status_t getOutputForAttr(const audio_attributes_t *attr,
110                                           audio_io_handle_t *output,
111                                           audio_session_t session,
112                                           audio_stream_type_t *stream,
113                                           uid_t uid,
114                                           uint32_t samplingRate,
115                                           audio_format_t format,
116                                           audio_channel_mask_t channelMask,
117                                           audio_output_flags_t flags,
118                                           audio_port_handle_t selectedDeviceId,
119                                           const audio_offload_info_t *offloadInfo);
120         virtual status_t startOutput(audio_io_handle_t output,
121                                      audio_stream_type_t stream,
122                                      audio_session_t session);
123         virtual status_t stopOutput(audio_io_handle_t output,
124                                     audio_stream_type_t stream,
125                                     audio_session_t session);
126         virtual void releaseOutput(audio_io_handle_t output,
127                                    audio_stream_type_t stream,
128                                    audio_session_t session);
129         virtual status_t getInputForAttr(const audio_attributes_t *attr,
130                                          audio_io_handle_t *input,
131                                          audio_session_t session,
132                                          uid_t uid,
133                                          uint32_t samplingRate,
134                                          audio_format_t format,
135                                          audio_channel_mask_t channelMask,
136                                          audio_input_flags_t flags,
137                                          audio_port_handle_t selectedDeviceId,
138                                          input_type_t *inputType);
139 
140         // indicates to the audio policy manager that the input starts being used.
141         virtual status_t startInput(audio_io_handle_t input,
142                                     audio_session_t session);
143 
144         // indicates to the audio policy manager that the input stops being used.
145         virtual status_t stopInput(audio_io_handle_t input,
146                                    audio_session_t session);
147         virtual void releaseInput(audio_io_handle_t input,
148                                   audio_session_t session);
149         virtual void closeAllInputs();
150         virtual void initStreamVolume(audio_stream_type_t stream,
151                                                     int indexMin,
152                                                     int indexMax);
153         virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
154                                               int index,
155                                               audio_devices_t device);
156         virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
157                                               int *index,
158                                               audio_devices_t device);
159 
160         // return the strategy corresponding to a given stream type
161         virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
162         // return the strategy corresponding to the given audio attributes
163         virtual uint32_t getStrategyForAttr(const audio_attributes_t *attr);
164 
165         // return the enabled output devices for the given stream type
166         virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
167 
168         virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL);
169         virtual status_t registerEffect(const effect_descriptor_t *desc,
170                                         audio_io_handle_t io,
171                                         uint32_t strategy,
172                                         int session,
173                                         int id);
unregisterEffect(int id)174         virtual status_t unregisterEffect(int id)
175         {
176             return mEffects.unregisterEffect(id);
177         }
setEffectEnabled(int id,bool enabled)178         virtual status_t setEffectEnabled(int id, bool enabled)
179         {
180             return mEffects.setEffectEnabled(id, enabled);
181         }
182 
183         virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
184         // return whether a stream is playing remotely, override to change the definition of
185         //   local/remote playback, used for instance by notification manager to not make
186         //   media players lose audio focus when not playing locally
187         //   For the base implementation, "remotely" means playing during screen mirroring which
188         //   uses an output for playback with a non-empty, non "0" address.
189         virtual bool isStreamActiveRemotely(audio_stream_type_t stream,
190                                             uint32_t inPastMs = 0) const;
191 
192         virtual bool isSourceActive(audio_source_t source) const;
193 
194         virtual status_t dump(int fd);
195 
196         virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
197 
198         virtual status_t listAudioPorts(audio_port_role_t role,
199                                         audio_port_type_t type,
200                                         unsigned int *num_ports,
201                                         struct audio_port *ports,
202                                         unsigned int *generation);
203         virtual status_t getAudioPort(struct audio_port *port);
204         virtual status_t createAudioPatch(const struct audio_patch *patch,
205                                            audio_patch_handle_t *handle,
206                                            uid_t uid);
207         virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
208                                               uid_t uid);
209         virtual status_t listAudioPatches(unsigned int *num_patches,
210                                           struct audio_patch *patches,
211                                           unsigned int *generation);
212         virtual status_t setAudioPortConfig(const struct audio_port_config *config);
213 
214         virtual status_t acquireSoundTriggerSession(audio_session_t *session,
215                                                audio_io_handle_t *ioHandle,
216                                                audio_devices_t *device);
217 
releaseSoundTriggerSession(audio_session_t session)218         virtual status_t releaseSoundTriggerSession(audio_session_t session)
219         {
220             return mSoundTriggerSessions.releaseSession(session);
221         }
222 
223         virtual status_t registerPolicyMixes(Vector<AudioMix> mixes);
224         virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes);
225 
226         virtual status_t startAudioSource(const struct audio_port_config *source,
227                                           const audio_attributes_t *attributes,
228                                           audio_io_handle_t *handle);
229         virtual status_t stopAudioSource(audio_io_handle_t handle);
230 
231         virtual void     releaseResourcesForUid(uid_t uid);
232 
233         // Audio policy configuration file parsing (audio_policy.conf)
234         // TODO candidates to be moved to ConfigParsingUtils
235                 void defaultAudioPolicyConfig(void);
236 
237         // return the strategy corresponding to a given stream type
238         routing_strategy getStrategy(audio_stream_type_t stream) const;
239 
240 protected:
241         // From AudioPolicyManagerObserver
getAudioPatches()242         virtual const AudioPatchCollection &getAudioPatches() const
243         {
244             return mAudioPatches;
245         }
getSoundTriggerSessionCollection()246         virtual const SoundTriggerSessionCollection &getSoundTriggerSessionCollection() const
247         {
248             return mSoundTriggerSessions;
249         }
getAudioPolicyMixCollection()250         virtual const AudioPolicyMixCollection &getAudioPolicyMixCollection() const
251         {
252             return mPolicyMixes;
253         }
getOutputs()254         virtual const SwAudioOutputCollection &getOutputs() const
255         {
256             return mOutputs;
257         }
getInputs()258         virtual const AudioInputCollection &getInputs() const
259         {
260             return mInputs;
261         }
getAvailableOutputDevices()262         virtual const DeviceVector &getAvailableOutputDevices() const
263         {
264             return mAvailableOutputDevices;
265         }
getAvailableInputDevices()266         virtual const DeviceVector &getAvailableInputDevices() const
267         {
268             return mAvailableInputDevices;
269         }
getStreamDescriptors()270         virtual StreamDescriptorCollection &getStreamDescriptors()
271         {
272             return mStreams;
273         }
getDefaultOutputDevice()274         virtual const sp<DeviceDescriptor> &getDefaultOutputDevice() const
275         {
276             return mDefaultOutputDevice;
277         }
278 protected:
279         void addOutput(audio_io_handle_t output, sp<SwAudioOutputDescriptor> outputDesc);
280         void removeOutput(audio_io_handle_t output);
281         void addInput(audio_io_handle_t input, sp<AudioInputDescriptor> inputDesc);
282 
283         // return appropriate device for streams handled by the specified strategy according to current
284         // phone state, connected devices...
285         // if fromCache is true, the device is returned from mDeviceForStrategy[],
286         // otherwise it is determine by current state
287         // (device connected,phone state, force use, a2dp output...)
288         // This allows to:
289         //  1 speed up process when the state is stable (when starting or stopping an output)
290         //  2 access to either current device selection (fromCache == true) or
291         // "future" device selection (fromCache == false) when called from a context
292         //  where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
293         //  before updateDevicesAndOutputs() is called.
294         virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy,
295                                                      bool fromCache);
296 
297         bool isStrategyActive(const sp<AudioOutputDescriptor> outputDesc, routing_strategy strategy,
298                               uint32_t inPastMs = 0, nsecs_t sysTime = 0) const;
299 
300         // change the route of the specified output. Returns the number of ms we have slept to
301         // allow new routing to take effect in certain cases.
302         virtual uint32_t setOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
303                              audio_devices_t device,
304                              bool force = false,
305                              int delayMs = 0,
306                              audio_patch_handle_t *patchHandle = NULL,
307                              const char* address = NULL);
308         status_t resetOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
309                                    int delayMs = 0,
310                                    audio_patch_handle_t *patchHandle = NULL);
311         status_t setInputDevice(audio_io_handle_t input,
312                                 audio_devices_t device,
313                                 bool force = false,
314                                 audio_patch_handle_t *patchHandle = NULL);
315         status_t resetInputDevice(audio_io_handle_t input,
316                                   audio_patch_handle_t *patchHandle = NULL);
317 
318         // select input device corresponding to requested audio source
319         virtual audio_devices_t getDeviceForInputSource(audio_source_t inputSource);
320 
321         // compute the actual volume for a given stream according to the requested index and a particular
322         // device
323         virtual float computeVolume(audio_stream_type_t stream,
324                                     int index,
325                                     audio_devices_t device);
326 
327         // check that volume change is permitted, compute and send new volume to audio hardware
328         virtual status_t checkAndSetVolume(audio_stream_type_t stream, int index,
329                                            const sp<AudioOutputDescriptor>& outputDesc,
330                                            audio_devices_t device,
331                                            int delayMs = 0, bool force = false);
332 
333         // apply all stream volumes to the specified output and device
334         void applyStreamVolumes(const sp<AudioOutputDescriptor>& outputDesc,
335                                 audio_devices_t device, int delayMs = 0, bool force = false);
336 
337         // Mute or unmute all streams handled by the specified strategy on the specified output
338         void setStrategyMute(routing_strategy strategy,
339                              bool on,
340                              const sp<AudioOutputDescriptor>& outputDesc,
341                              int delayMs = 0,
342                              audio_devices_t device = (audio_devices_t)0);
343 
344         // Mute or unmute the stream on the specified output
345         void setStreamMute(audio_stream_type_t stream,
346                            bool on,
347                            const sp<AudioOutputDescriptor>& outputDesc,
348                            int delayMs = 0,
349                            audio_devices_t device = (audio_devices_t)0);
350 
351         // handle special cases for sonification strategy while in call: mute streams or replace by
352         // a special tone in the device used for communication
353         void handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange);
354 
355         audio_mode_t getPhoneState();
356 
357         // true if device is in a telephony or VoIP call
358         virtual bool isInCall();
359         // true if given state represents a device in a telephony or VoIP call
360         virtual bool isStateInCall(int state);
361 
362         // when a device is connected, checks if an open output can be routed
363         // to this device. If none is open, tries to open one of the available outputs.
364         // Returns an output suitable to this device or 0.
365         // when a device is disconnected, checks if an output is not used any more and
366         // returns its handle if any.
367         // transfers the audio tracks and effects from one output thread to another accordingly.
368         status_t checkOutputsForDevice(const sp<DeviceDescriptor> devDesc,
369                                        audio_policy_dev_state_t state,
370                                        SortedVector<audio_io_handle_t>& outputs,
371                                        const String8 address);
372 
373         status_t checkInputsForDevice(const sp<DeviceDescriptor> devDesc,
374                                       audio_policy_dev_state_t state,
375                                       SortedVector<audio_io_handle_t>& inputs,
376                                       const String8 address);
377 
378         // close an output and its companion duplicating output.
379         void closeOutput(audio_io_handle_t output);
380 
381         // close an input.
382         void closeInput(audio_io_handle_t input);
383 
384         // checks and if necessary changes outputs used for all strategies.
385         // must be called every time a condition that affects the output choice for a given strategy
386         // changes: connected device, phone state, force use...
387         // Must be called before updateDevicesAndOutputs()
388         void checkOutputForStrategy(routing_strategy strategy);
389 
390         // Same as checkOutputForStrategy() but for a all strategies in order of priority
391         void checkOutputForAllStrategies();
392 
393         // manages A2DP output suspend/restore according to phone state and BT SCO usage
394         void checkA2dpSuspend();
395 
396         // selects the most appropriate device on output for current state
397         // must be called every time a condition that affects the device choice for a given output is
398         // changed: connected device, phone state, force use, output start, output stop..
399         // see getDeviceForStrategy() for the use of fromCache parameter
400         audio_devices_t getNewOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
401                                            bool fromCache);
402 
403         // updates cache of device used by all strategies (mDeviceForStrategy[])
404         // must be called every time a condition that affects the device choice for a given strategy is
405         // changed: connected device, phone state, force use...
406         // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
407          // Must be called after checkOutputForAllStrategies()
408         void updateDevicesAndOutputs();
409 
410         // selects the most appropriate device on input for current state
411         audio_devices_t getNewInputDevice(audio_io_handle_t input);
412 
getMaxEffectsCpuLoad()413         virtual uint32_t getMaxEffectsCpuLoad()
414         {
415             return mEffects.getMaxEffectsCpuLoad();
416         }
417 
getMaxEffectsMemory()418         virtual uint32_t getMaxEffectsMemory()
419         {
420             return mEffects.getMaxEffectsMemory();
421         }
422 #ifdef AUDIO_POLICY_TEST
423         virtual     bool        threadLoop();
424                     void        exit();
425         int testOutputIndex(audio_io_handle_t output);
426 #endif //AUDIO_POLICY_TEST
427 
428         SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device,
429                                                             SwAudioOutputCollection openOutputs);
430         bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
431                                            SortedVector<audio_io_handle_t>& outputs2);
432 
433         // mute/unmute strategies using an incompatible device combination
434         // if muting, wait for the audio in pcm buffer to be drained before proceeding
435         // if unmuting, unmute only after the specified delay
436         // Returns the number of ms waited
437         virtual uint32_t  checkDeviceMuteStrategies(sp<AudioOutputDescriptor> outputDesc,
438                                             audio_devices_t prevDevice,
439                                             uint32_t delayMs);
440 
441         audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
442                                        audio_output_flags_t flags,
443                                        audio_format_t format);
444         // samplingRate, format, channelMask are in/out and so may be modified
445         sp<IOProfile> getInputProfile(audio_devices_t device,
446                                       String8 address,
447                                       uint32_t& samplingRate,
448                                       audio_format_t& format,
449                                       audio_channel_mask_t& channelMask,
450                                       audio_input_flags_t flags);
451         sp<IOProfile> getProfileForDirectOutput(audio_devices_t device,
452                                                        uint32_t samplingRate,
453                                                        audio_format_t format,
454                                                        audio_channel_mask_t channelMask,
455                                                        audio_output_flags_t flags);
456 
457         audio_io_handle_t selectOutputForEffects(const SortedVector<audio_io_handle_t>& outputs);
458 
addAudioPatch(audio_patch_handle_t handle,const sp<AudioPatch> & patch)459         virtual status_t addAudioPatch(audio_patch_handle_t handle, const sp<AudioPatch>& patch)
460         {
461             return mAudioPatches.addAudioPatch(handle, patch);
462         }
removeAudioPatch(audio_patch_handle_t handle)463         virtual status_t removeAudioPatch(audio_patch_handle_t handle)
464         {
465             return mAudioPatches.removeAudioPatch(handle);
466         }
467 
availablePrimaryOutputDevices()468         audio_devices_t availablePrimaryOutputDevices() const
469         {
470             if (!hasPrimaryOutput()) {
471                 return AUDIO_DEVICE_NONE;
472             }
473             return mPrimaryOutput->supportedDevices() & mAvailableOutputDevices.types();
474         }
availablePrimaryInputDevices()475         audio_devices_t availablePrimaryInputDevices() const
476         {
477             if (!hasPrimaryOutput()) {
478                 return AUDIO_DEVICE_NONE;
479             }
480             return mAvailableInputDevices.getDevicesFromHwModule(mPrimaryOutput->getModuleHandle());
481         }
482 
483         void updateCallRouting(audio_devices_t rxDevice, int delayMs = 0);
484 
485         // if argument "device" is different from AUDIO_DEVICE_NONE,  startSource() will force
486         // the re-evaluation of the output device.
487         status_t startSource(sp<AudioOutputDescriptor> outputDesc,
488                              audio_stream_type_t stream,
489                              audio_devices_t device,
490                              uint32_t *delayMs);
491         status_t stopSource(sp<AudioOutputDescriptor> outputDesc,
492                             audio_stream_type_t stream,
493                             bool forceDeviceUpdate);
494 
495         void clearAudioPatches(uid_t uid);
496         void clearSessionRoutes(uid_t uid);
497         void checkStrategyRoute(routing_strategy strategy, audio_io_handle_t ouptutToSkip);
498 
hasPrimaryOutput()499         status_t hasPrimaryOutput() const { return mPrimaryOutput != 0; }
500 
501         uid_t mUidCached;
502         AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
503         sp<SwAudioOutputDescriptor> mPrimaryOutput;     // primary output descriptor
504         // list of descriptors for outputs currently opened
505 
506         SwAudioOutputCollection mOutputs;
507         // copy of mOutputs before setDeviceConnectionState() opens new outputs
508         // reset to mOutputs when updateDevicesAndOutputs() is called.
509         SwAudioOutputCollection mPreviousOutputs;
510         AudioInputCollection mInputs;     // list of input descriptors
511 
512         DeviceVector  mAvailableOutputDevices; // all available output devices
513         DeviceVector  mAvailableInputDevices;  // all available input devices
514 
515         SessionRouteMap mOutputRoutes = SessionRouteMap(SessionRouteMap::MAPTYPE_OUTPUT);
516         SessionRouteMap mInputRoutes = SessionRouteMap(SessionRouteMap::MAPTYPE_INPUT);
517 
518         StreamDescriptorCollection mStreams; // stream descriptors for volume control
519         bool    mLimitRingtoneVolume;        // limit ringtone volume to music volume if headset connected
520         audio_devices_t mDeviceForStrategy[NUM_STRATEGIES];
521         float   mLastVoiceVolume;            // last voice volume value sent to audio HAL
522 
523         EffectDescriptorCollection mEffects;  // list of registered audio effects
524         bool    mA2dpSuspended;  // true if A2DP output is suspended
525         sp<DeviceDescriptor> mDefaultOutputDevice; // output device selected by default at boot time
526         bool mSpeakerDrcEnabled;// true on devices that use DRC on the DEVICE_CATEGORY_SPEAKER path
527                                 // to boost soft sounds, used to adjust volume curves accordingly
528 
529         HwModuleCollection mHwModules;
530 
531         volatile int32_t mAudioPortGeneration;
532 
533         AudioPatchCollection mAudioPatches;
534 
535         SoundTriggerSessionCollection mSoundTriggerSessions;
536 
537         sp<AudioPatch> mCallTxPatch;
538         sp<AudioPatch> mCallRxPatch;
539 
540         // for supporting "beacon" streams, i.e. streams that only play on speaker, and never
541         // when something other than STREAM_TTS (a.k.a. "Transmitted Through Speaker") is playing
542         enum {
543             STARTING_OUTPUT,
544             STARTING_BEACON,
545             STOPPING_OUTPUT,
546             STOPPING_BEACON
547         };
548         uint32_t mBeaconMuteRefCount;   // ref count for stream that would mute beacon
549         uint32_t mBeaconPlayingRefCount;// ref count for the playing beacon streams
550         bool mBeaconMuted;              // has STREAM_TTS been muted
551         bool mTtsOutputAvailable;       // true if a dedicated output for TTS stream is available
552 
553         AudioPolicyMixCollection mPolicyMixes; // list of registered mixes
554 
555 #ifdef AUDIO_POLICY_TEST
556         Mutex   mLock;
557         Condition mWaitWorkCV;
558 
559         int             mCurOutput;
560         bool            mDirectOutput;
561         audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
562         int             mTestInput;
563         uint32_t        mTestDevice;
564         uint32_t        mTestSamplingRate;
565         uint32_t        mTestFormat;
566         uint32_t        mTestChannels;
567         uint32_t        mTestLatencyMs;
568 #endif //AUDIO_POLICY_TEST
569 
570         uint32_t nextAudioPortGeneration();
571 
572         // Audio Policy Engine Interface.
573         AudioPolicyManagerInterface *mEngine;
574 private:
575         // updates device caching and output for streams that can influence the
576         //    routing of notifications
577         void handleNotificationRoutingForStream(audio_stream_type_t stream);
578         // find the outputs on a given output descriptor that have the given address.
579         // to be called on an AudioOutputDescriptor whose supported devices (as defined
580         //   in mProfile->mSupportedDevices) matches the device whose address is to be matched.
581         // see deviceDistinguishesOnAddress(audio_devices_t) for whether the device type is one
582         //   where addresses are used to distinguish between one connected device and another.
583         void findIoHandlesByAddress(sp<SwAudioOutputDescriptor> desc /*in*/,
584                 const audio_devices_t device /*in*/,
585                 const String8 address /*in*/,
586                 SortedVector<audio_io_handle_t>& outputs /*out*/);
curAudioPortGeneration()587         uint32_t curAudioPortGeneration() const { return mAudioPortGeneration; }
588         // internal method to return the output handle for the given device and format
589         audio_io_handle_t getOutputForDevice(
590                 audio_devices_t device,
591                 audio_session_t session,
592                 audio_stream_type_t stream,
593                 uint32_t samplingRate,
594                 audio_format_t format,
595                 audio_channel_mask_t channelMask,
596                 audio_output_flags_t flags,
597                 const audio_offload_info_t *offloadInfo);
598         // internal function to derive a stream type value from audio attributes
599         audio_stream_type_t streamTypefromAttributesInt(const audio_attributes_t *attr);
600         // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON
601         // returns 0 if no mute/unmute event happened, the largest latency of the device where
602         //   the mute/unmute happened
603         uint32_t handleEventForBeacon(int event);
604         uint32_t setBeaconMute(bool mute);
605         bool     isValidAttributes(const audio_attributes_t *paa);
606 
607         // select input device corresponding to requested audio source and return associated policy
608         // mix if any. Calls getDeviceForInputSource().
609         audio_devices_t getDeviceAndMixForInputSource(audio_source_t inputSource,
610                                                         AudioMix **policyMix = NULL);
611 
612         // Called by setDeviceConnectionState().
613         status_t setDeviceConnectionStateInt(audio_devices_t device,
614                                                           audio_policy_dev_state_t state,
615                                                           const char *device_address,
616                                                           const char *device_name);
617 };
618 
619 };
620