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1 /*
2  * Copyright (c) 2011-2014, Intel Corporation
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without modification,
6  * are permitted provided that the following conditions are met:
7  *
8  * 1. Redistributions of source code must retain the above copyright notice, this
9  * list of conditions and the following disclaimer.
10  *
11  * 2. Redistributions in binary form must reproduce the above copyright notice,
12  * this list of conditions and the following disclaimer in the documentation and/or
13  * other materials provided with the distribution.
14  *
15  * 3. Neither the name of the copyright holder nor the names of its contributors
16  * may be used to endorse or promote products derived from this software without
17  * specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
21  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
22  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
23  * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
24  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
25  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
26  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
28  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 #pragma once
31 
32 #include <string>
33 #include <stdint.h>
34 
35 struct sockaddr_in;
36 struct in_addr;
37 
38 /** Readable and writable socket.
39  *
40  * The class does not encapsulate completely it's internal file descriptor as
41  * it can be retrieve by the getFd method.
42  *
43  * This "feature" means that it's state consistency can not
44  * be enforced by the class but rather by clients.
45  */
46 class CSocket
47 {
48 public:
49     CSocket();
50     CSocket(int iSockId);
51     virtual ~CSocket();
52 
53     // Non blocking state
54     void setNonBlocking(bool bNonBlocking);
55 
56     // Communication timeout
57     void setTimeout(uint32_t uiMilliseconds);
58 
59     /* Read data
60      *
61      * On failure errno will be set appropriately (see send).
62      * If the client disconnects, false will be returned and
63      *     - hasPeerDisconnected will return true
64      *     - errno is set to ECONNRESET.
65      * @param[in] pvData - on success: will contain the sent data
66      *                  - on failure: undefined
67      * @param[in] uiSize size of the data to receive.
68      *
69      * @return true if all data could be read, false otherwise.
70      */
71     bool read(void* pvData, uint32_t uiSize);
72 
73     /* Write data
74      *
75      * On failure errno will be set (see recv)
76      * @param[in] pvData data to send.
77      * @param[in] uiSize is the size of the data to send.
78      *
79      * @return true if all data could be read, false otherwise.
80      */
81     bool write(const void* pvData, uint32_t uiSize);
82 
83     /** @return the managed file descriptor.
84      *
85      * The client can then bind/connect/accept/listen/... the socket.
86      */
87     int getFd() const;
88 
89     /** @return true if the peer has disconnected.
90      *
91      * The internal fd is returned by getFd and clients can use it for
92      * bind/connect/read/write/... as a result it's state can not be tracked.
93      *
94      * Thus hasPeerDisconnected returns true only if the disconnection
95      * was notified during a call to CSocket::write or CSocket::read.
96      */
97     bool hasPeerDisconnected();
98 
99 protected:
100     // Socket address init
101     void initSockAddrIn(struct sockaddr_in* pSockAddrIn, uint32_t uiInAddr, uint16_t uiPort) const;
102 private:
103     int _iSockFd;
104     /** If the peer disconnected.
105      *
106      * This is not the state of _iSockFd (connected/disconnected)
107      *
108      * See hasPeerDisconnected for more details.
109      */
110     bool _disconnected;
111     int mSendFlag;
112 };
113