Searched defs:magic_number (Results 1 – 13 of 13) sorted by relevance
116 int32 magic_number = 0; in IsFstHeader() local131 int32 magic_number = 0; in Read() local
162 int32 magic_number = 0; in Read() local
26 int32 magic_number = 0; in IsSTList() local
26 int32 magic_number = 0; in IsSTTable() local
144 int32 magic_number = 0, file_version = 0; in STListReader() local280 int32 magic_number = 0, file_version = 0; in ReadSTListHeader() local
130 int32 magic_number = 0, file_version = 0; in STTableReader() local335 int32 magic_number = 0, file_version = 0; in ReadSTTableHeader() local
16 __u32 magic_number; /* This must be EXT2_ET_MAGIC_E2IMAGE */ member
212 int32 magic_number = 0; in Read() local
246 int32 magic_number = 0; in Read() local
149 void FontHeaderTable::Builder::SetMagicNumber(int64_t magic_number) { in SetMagicNumber()
43 unsigned long magic_number = 0; variable
27 enum enum_type { negative_number = -1, magic_number = 42 }; enumerator
2318 pcre_uint32 magic_number; member2344 pcre_uint32 magic_number; member