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Searched defs:near (Results 1 – 21 of 21) sorted by relevance

/external/chromium-trace/trace-viewer/tracing/third_party/gl-matrix/src/gl-matrix/
Dmat4.js1044 mat4.frustum = function (out, left, right, bottom, top, near, far) { argument
1077 mat4.perspective = function (out, fovy, aspect, near, far) { argument
1110 mat4.perspectiveFromFieldOfView = function (out, fov, near, far) { argument
1149 mat4.ortho = function (out, left, right, bottom, top, near, far) { argument
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DPssmShadowUtil.java57 public static void updateFrustumSplits(float[] splits, float near, float far, float lambda) { in updateFrustumSplits()
DShadowUtil.java104 float near = nearOverride; in updateFrustumPoints() local
/external/mesa3d/src/gallium/tests/graw/
Dshader-leak.c53 float near, float far) in set_viewport()
Dtri-gs.c54 float near, float far) in set_viewport()
Dtri-instanced.c83 float near, float far) in set_viewport()
Dgraw_util.h189 float near, float far) in graw_util_viewport()
Dquad-sample.c63 float near, float far) in set_viewport()
Dvs-test.c121 float near, float far) in set_viewport()
Dfs-test.c177 float near, float far) in set_viewport()
Dgs-test.c210 float near, float far) in set_viewport()
/external/jmonkeyengine/engine/src/core/com/jme3/input/
DFlyByCamera.java277 float near = cam.getFrustumNear(); in zoomCamera() local
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DCamera.java743 public void setFrustum(float near, float far, float left, float right, in setFrustum()
764 public void setFrustumPerspective(float fovY, float aspect, float near, in setFrustumPerspective()
DRenderManager.java82 private float near, far; field in RenderManager
/external/deqp/modules/gles3/functional/
Des3fDepthStencilTests.cpp382 const float near = 0.0f; in translateCommand() local
/external/deqp/modules/gles2/functional/
Des2fDepthStencilTests.cpp382 const float near = 0.0f; in translateCommand() local
/external/ceres-solver/internal/ceres/
Drotation_test.cc92 bool near = true; variable
/external/jmonkeyengine/engine/src/core/com/jme3/math/
DMatrix4f.java863 …public void fromFrustum(float near, float far, float left, float right, float top, float bottom, b… in fromFrustum()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl872 void CallLogWrapper::glDepthRange (glw::GLdouble near, glw::GLdouble far)
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl1049 GLW_APICALL void GLW_APIENTRY glDepthRange (GLdouble near, GLdouble far)
/external/deqp/framework/opengl/wrapper/
DglwImpl.inl975 void glwDepthRange (GLdouble near, GLdouble far)