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Searched defs:numPackets (Results 1 – 25 of 29) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.cpp121 void FlatColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() argument
207 void GradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::F… in shadeFragments() argument
371 void Texture2DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() argument
525 void TextureCubeShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr… in shadeFragments() argument
632 void Texture2DArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const… in shadeFragments() argument
740 void Texture3DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() argument
837 void DepthGradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
Des3fDepthTests.cpp97 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Frag… in shadeFragments() argument
Des3fStencilTests.cpp101 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
Des3fDrawTests.cpp621 void GridProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Frag… in shadeFragments() argument
Des3fPolygonOffsetTests.cpp243 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
Des3fShaderBuiltinVarTests.cpp920 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
Des3fTextureUnitTests.cpp619 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::F… in shadeFragments() argument
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.cpp215 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp223 void VertexExpanderShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const… in shadeFragments() argument
230 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument
330 void VertexEmitterShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
337 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument
476 void VertexVaryingShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
504 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument
815 void OutputCountShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr… in shadeFragments() argument
822 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument
950 void BuiltinVariableShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, cons… in shadeFragments() argument
976 …tter& output, int verticesIn, const rr::PrimitivePacket* packets, const int numPackets, int invoca… in shadePrimitives() argument
[all …]
Des31fFboTestUtil.cpp214 void Texture2DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::… in shadeFragments() argument
379 void TextureCubeArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, con… in shadeFragments() argument
Des31fDrawBuffersIndexedTests.cpp715 void FragmentShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::F… in shadeFragments() argument
/external/deqp/framework/randomshaders/
DrsgProgramExecutor.cpp222 int numPackets = numVertices + ((numVertices%EXEC_VEC_WIDTH) ? 1 : 0); in execute() local
303 int numPackets = (width*height)/EXEC_VEC_WIDTH + (((width*height)%EXEC_VEC_WIDTH) ? 1 : 0); in execute() local
/external/deqp/modules/gles2/functional/
Des2fDepthTests.cpp94 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::Frag… in shadeFragments() argument
Des2fStencilTests.cpp98 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
Des2fFboRenderTest.cpp99 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
157 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
220 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
Des2fTextureSpecificationTests.cpp148 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
208 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
290 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
Des2fTextureUnitTests.cpp463 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::F… in shadeFragments() argument
Des2fPolygonOffsetTests.cpp240 void PositionColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp248 void RandomShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const … in shadeFragments() argument
DglsTextureBufferCase.cpp228 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
263 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
DglsVertexArrayTests.cpp864 void ContextShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const… in shadeFragments() argument
/external/deqp/modules/egl/
DteglRenderTests.cpp269 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in shadeFragments() argument
904 const int numPackets = numThreads * packetsPerThread; in executeForContexts() local
DteglColorClearCase.cpp352 int numPackets = numThreads * numPacketsPerThread; in executeForContexts() local
/external/deqp/modules/internal/
DditFrameworkTests.cpp738 …void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingC… in runCase() argument
/external/libvncserver/rfb/
Drfb.h421 int numPackets; member

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