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Searched defs:shaders (Results 1 – 25 of 33) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp348 …gram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) in logProgram()
843 void ProgramStateCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram()
891 ShaderAllocator shaders (renderCtx, sourceGen); in test() local
949 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
971 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
994 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
1017 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
1041 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
1064 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
1417 void ProgramBinaryPersistenceCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram()
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Des3fShaderStateQueryTests.cpp841 const char* shaders[] = {brokenShader, brokenShader}; in test() local
1433 GLuint shaders[2] = {0, 0}; in test() local
1455 GLuint shaders[2] = {0, 0}; in test() local
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp294 …gram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) in logProgram()
783 void ProgramStateCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram()
831 ShaderAllocator shaders (renderCtx, sourceGen); in test() local
889 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
911 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
934 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
957 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
981 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
1004 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
Des2fShaderStateQueryTests.cpp679 const char* shaders[] = {brokenShader, brokenShader}; in test() local
1143 GLuint shaders[2] = {0, 0}; in test() local
1165 GLuint shaders[2] = {0, 0}; in test() local
/external/mesa3d/src/gallium/auxiliary/postprocess/
Dfilters.h40 unsigned int shaders; /* Request how many shaders */ member
Dpostprocess.h59 void ***shaders; /* Shaders in TGSI form */ member
/external/mesa3d/src/gallium/state_trackers/xorg/
Dxorg_renderer.h22 struct xorg_shaders *shaders; member
/external/skia/gm/
Dcomposeshader.cpp93 SkShader* shaders[] = { shader0.get(), shader1.get() }; in onDraw() local
Dlumafilter.cpp121 } shaders[] = { in onDraw() local
Dmodecolorfilters.cpp85 SkShader* shaders[] = { in onDraw() local
Dshadertext.cpp125 SkShader* shaders[gradCount + bmpCount]; in onDraw() local
/external/mesa3d/src/gallium/auxiliary/rbug/
Drbug_shader.h78 rbug_shader_t *shaders; member
Drbug_shader.c210 rbug_shader_t *shaders, in rbug_send_shader_list_reply()
/external/mesa3d/src/gallium/drivers/rbug/
Drbug_context.h79 struct rbug_list shaders; member
/external/mesa3d/src/gallium/state_trackers/vega/
Dshaders_cache.c257 const struct shader_asm_info * shaders[SHADER_STAGES]; in create_shader() local
/external/skia/samplecode/
DSampleShaderText.cpp135 SkShader* shaders[gradCount + bmpCount]; in onDrawContent() local
/external/mesa3d/src/gallium/state_trackers/xa/
Dxa_priv.h85 struct xa_shaders *shaders; member
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp105 ObjectManager shaders; member in tcu::null::Context
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp183 GLuint shaders[1] = { 0 }; in get_attached_shaders() local
Des31fNegativeShaderApiTests.cpp173 GLuint shaders[2]; in shader_binary() local
/external/mesa3d/src/mesa/state_tracker/
Dst_context.h164 struct gl_fragment_program *shaders[4]; member
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp2411 void InvalidShaderCompilerCase::setShaderSources (const Shaders& shaders, const ProgramContext& pro… in setShaderSources() argument
2489 Shaders shaders = createShaders(); in iterate() local
2521 Shaders shaders = createShaders(); in iterate() local
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp2391 void InvalidShaderCompilerCase::setShaderSources (const Shaders& shaders, const ProgramContext& pro… in setShaderSources() argument
2469 Shaders shaders = createShaders(); in iterate() local
2501 Shaders shaders = createShaders(); in iterate() local
/external/deqp/executor/
DxeTestCaseResult.hpp331 List shaders; member in xe::ri::ShaderProgram
/external/mesa3d/src/mesa/main/
Dshaderapi.c1518 _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, in _mesa_ShaderBinary()

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