/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 348 …gram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) in logProgram() 843 void ProgramStateCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram() 891 ShaderAllocator shaders (renderCtx, sourceGen); in test() local 949 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 971 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 994 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 1017 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 1041 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 1064 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 1417 void ProgramBinaryPersistenceCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram() [all …]
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D | es3fShaderStateQueryTests.cpp | 841 const char* shaders[] = {brokenShader, brokenShader}; in test() local 1433 GLuint shaders[2] = {0, 0}; in test() local 1455 GLuint shaders[2] = {0, 0}; in test() local
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 294 …gram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) in logProgram() 783 void ProgramStateCase::buildProgram (glu::Program& program, ShaderAllocator& shaders) in buildProgram() 831 ShaderAllocator shaders (renderCtx, sourceGen); in test() local 889 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 911 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 934 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 957 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 981 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram() 1004 void executeForProgram (glu::Program& program, ShaderAllocator& shaders) in executeForProgram()
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D | es2fShaderStateQueryTests.cpp | 679 const char* shaders[] = {brokenShader, brokenShader}; in test() local 1143 GLuint shaders[2] = {0, 0}; in test() local 1165 GLuint shaders[2] = {0, 0}; in test() local
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/external/mesa3d/src/gallium/auxiliary/postprocess/ |
D | filters.h | 40 unsigned int shaders; /* Request how many shaders */ member
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D | postprocess.h | 59 void ***shaders; /* Shaders in TGSI form */ member
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/external/mesa3d/src/gallium/state_trackers/xorg/ |
D | xorg_renderer.h | 22 struct xorg_shaders *shaders; member
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/external/skia/gm/ |
D | composeshader.cpp | 93 SkShader* shaders[] = { shader0.get(), shader1.get() }; in onDraw() local
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D | lumafilter.cpp | 121 } shaders[] = { in onDraw() local
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D | modecolorfilters.cpp | 85 SkShader* shaders[] = { in onDraw() local
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D | shadertext.cpp | 125 SkShader* shaders[gradCount + bmpCount]; in onDraw() local
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/external/mesa3d/src/gallium/auxiliary/rbug/ |
D | rbug_shader.h | 78 rbug_shader_t *shaders; member
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D | rbug_shader.c | 210 rbug_shader_t *shaders, in rbug_send_shader_list_reply()
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/external/mesa3d/src/gallium/drivers/rbug/ |
D | rbug_context.h | 79 struct rbug_list shaders; member
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/external/mesa3d/src/gallium/state_trackers/vega/ |
D | shaders_cache.c | 257 const struct shader_asm_info * shaders[SHADER_STAGES]; in create_shader() local
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/external/skia/samplecode/ |
D | SampleShaderText.cpp | 135 SkShader* shaders[gradCount + bmpCount]; in onDrawContent() local
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/external/mesa3d/src/gallium/state_trackers/xa/ |
D | xa_priv.h | 85 struct xa_shaders *shaders; member
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 105 ObjectManager shaders; member in tcu::null::Context
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 183 GLuint shaders[1] = { 0 }; in get_attached_shaders() local
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D | es31fNegativeShaderApiTests.cpp | 173 GLuint shaders[2]; in shader_binary() local
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_context.h | 164 struct gl_fragment_program *shaders[4]; member
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 2411 void InvalidShaderCompilerCase::setShaderSources (const Shaders& shaders, const ProgramContext& pro… in setShaderSources() argument 2489 Shaders shaders = createShaders(); in iterate() local 2521 Shaders shaders = createShaders(); in iterate() local
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 2391 void InvalidShaderCompilerCase::setShaderSources (const Shaders& shaders, const ProgramContext& pro… in setShaderSources() argument 2469 Shaders shaders = createShaders(); in iterate() local 2501 Shaders shaders = createShaders(); in iterate() local
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/external/deqp/executor/ |
D | xeTestCaseResult.hpp | 331 List shaders; member in xe::ri::ShaderProgram
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/external/mesa3d/src/mesa/main/ |
D | shaderapi.c | 1518 _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, in _mesa_ShaderBinary()
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