Searched defs:stack_slots (Results 1 – 7 of 7) sorted by relevance
637 static int AlignedStackSlots(int stack_slots) { in AlignedStackSlots()681 int stack_slots = frame()->GetSpillSlotCount(); in AssemblePrologue() local697 int stack_slots = frame()->GetSpillSlotCount(); in AssembleReturn() local
664 int stack_slots = frame()->GetSpillSlotCount(); in AssemblePrologue() local676 int stack_slots = frame()->GetSpillSlotCount(); in AssembleReturn() local
708 int stack_slots = frame->GetSpillSlotCount(); in AssemblePrologue() local763 int stack_slots = frame()->GetSpillSlotCount(); in AssembleReturn() local
790 int stack_slots = frame()->GetSpillSlotCount(); in AssemblePrologue() local842 int stack_slots = frame()->GetSpillSlotCount(); in AssembleReturn() local
360 unsigned* stack_slots) { in GetSafepointData()622 unsigned stack_slots = 0; in IterateCompiledFrame() local
155 unsigned stack_slots = code->stack_slots(); in DebuggerInspectableFrame() local2712 unsigned stack_slots = compiled_code_->stack_slots(); in ComputeInputFrameSize() local
4801 unsigned Code::stack_slots() { in stack_slots() function