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1 /**************************************************************************
2  *
3  * Copyright 2009 VMware, Inc.  All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  *
25  **************************************************************************/
26 
27 #ifndef ASM_UTIL_H
28 #define ASM_UTIL_H
29 
30 /* μnew = μmask */
31 static const char set_mask_asm[] =
32    "FRAG\n"
33    "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
34    "DCL SAMP[0], CONSTANT\n"
35    "DCL OUT[0], COLOR, CONSTANT\n"
36    "0: TEX OUT[0], IN[0], SAMP[0], 2D\n"/*umask*/
37    "1: END\n";
38 
39 /* μnew = 1 – (1 – μmask)*(1 – μprev) */
40 static const char union_mask_asm[] =
41    "FRAG\n"
42    "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
43    "DCL IN[1], POSITION, LINEAR\n"
44    "DCL CONST[0], CONSTANT\n"
45    "DCL SAMP[0..1], CONSTANT\n"
46    "DCL TEMP[0..3], CONSTANT\n"
47    "DCL OUT[0], COLOR, CONSTANT\n"
48    "0: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/
49    "1: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/
50    "2: SUB TEMP[2], CONST[0], TEMP[0]\n"
51    "3: SUB TEMP[3], CONST[0], TEMP[1]\n"
52    "4: MUL TEMP[0].w, TEMP[2].wwww, TEMP[3].wwww\n"
53    "5: SUB OUT[0], CONST[0], TEMP[0]\n"
54    "6: END\n";
55 
56 /* μnew = μmask *μprev */
57 static const char intersect_mask_asm[] =
58    "FRAG\n"
59    "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
60    "DCL IN[1], POSITION, LINEAR\n"
61    "DCL CONST[0], CONSTANT\n"
62    "DCL SAMP[0..1], CONSTANT\n"
63    "DCL TEMP[0..1], CONSTANT\n"
64    "DCL OUT[0], COLOR, CONSTANT\n"
65    "0: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/
66    "1: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/
67    "2: MUL OUT[0], TEMP[0].wwww, TEMP[1].wwww\n"
68    "3: END\n";
69 
70 /* μnew = μprev*(1 – μmask) */
71 static const char subtract_mask_asm[] =
72    "FRAG\n"
73    "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
74    "DCL IN[1], POSITION, LINEAR\n"
75    "DCL CONST[0], CONSTANT\n"
76    "DCL SAMP[0..1], CONSTANT\n"
77    "DCL TEMP[0..2], CONSTANT\n"
78    "DCL OUT[0], COLOR, CONSTANT\n"
79    "0: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/
80    "1: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/
81    "2: SUB TEMP[2], CONST[0], TEMP[1]\n"
82    "3: MUL OUT[0], TEMP[2].wwww, TEMP[0].wwww\n"
83    "4: END\n";
84 
85 #endif
86