| /frameworks/base/libs/hwui/renderstate/ |
| D | TextureState.cpp | 54 void TextureState::bindTexture(GLuint texture) { in bindTexture() 61 void TextureState::bindTexture(GLenum target, GLuint texture) { in bindTexture() 72 void TextureState::deleteTexture(GLuint texture) { in deleteTexture() 97 void TextureState::unbindTexture(GLuint texture) { in unbindTexture()
|
| /frameworks/base/libs/hwui/ |
| D | PathCache.cpp | 179 void PathCache::operator()(PathDescription& entry, PathTexture*& texture) { in operator ()() 187 void PathCache::removeTexture(PathTexture* texture) { in removeTexture() 251 PathTexture* texture = new PathTexture(Caches::getInstance(), in addTexture() local 260 PathTexture* texture, bool addToCache) { in generateTexture() 282 void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) { in generateTexture() 320 PathTexture* texture = t->texture; in onProcess() local 376 PathTexture* texture = mCache.get(entry); in get() local 411 PathTexture* texture = mCache.get(entry); in precache() local 453 PathTexture* texture = get(entry); in getRoundRect() local 475 PathTexture* texture = get(entry); in getCircle() local [all …]
|
| D | TextureCache.cpp | 103 void TextureCache::operator()(uint32_t&, Texture*& texture) { in operator ()() 153 Texture* texture = mCache.get(bitmap->pixelRef()->getStableID()); in getCachedTexture() local 195 Texture* texture = getCachedTexture(bitmap, AtlasUsageType::Use); in prefetchAndMarkInUse() local 203 Texture* texture = getCachedTexture(bitmap, atlasUsageType); in get() local 255 void TextureCache::generateTexture(const SkBitmap* bitmap, Texture* texture, bool regenerate) { in generateTexture()
|
| D | AssetAtlas.h | 85 Entry(SkPixelRef* pixelRef, Texture* texture, const UvMapper& mapper, in Entry() 94 delete texture; in ~Entry() local
|
| D | GradientCache.cpp | 111 void GradientCache::operator()(GradientCacheEntry&, Texture*& texture) { in operator ()() 127 Texture* texture = mCache.get(gradient); in get() local 169 Texture* texture = new Texture(Caches::getInstance()); in addLinearGradient() local 234 void GradientCache::generateTexture(uint32_t* colors, float* positions, Texture* texture) { in generateTexture()
|
| D | TextDropShadowCache.cpp | 152 void TextDropShadowCache::operator()(ShadowText&, ShadowTexture*& texture) { in operator ()() 176 ShadowTexture* texture = mCache.get(entry); in get() local
|
| D | GlopBuilder.cpp | 312 GlopBuilder& GlopBuilder::setFillTexturePaint(Texture& texture, in setFillTexturePaint() 370 GlopBuilder& GlopBuilder::setFillPathTexturePaint(PathTexture& texture, in setFillPathTexturePaint() 387 GlopBuilder& GlopBuilder::setFillShadowTexturePaint(ShadowTexture& texture, int shadowColor, in setFillShadowTexturePaint() 431 GlopBuilder& GlopBuilder::setFillLayer(Texture& texture, const SkColorFilter* colorFilter, in setFillLayer()
|
| D | Texture.h | 123 AutoTexture(const Texture* texture): mTexture(texture) { } in AutoTexture()
|
| D | DeferredLayerUpdater.h | 58 ANDROID_API void setSurfaceTexture(const sp<GLConsumer>& texture, bool needsAttach) { in setSurfaceTexture()
|
| D | FontRenderer.cpp | 53 void TextDrawFunctor::draw(CacheTexture& texture, bool linearFiltering) { in draw() 479 CacheTexture* texture = cacheTextures[i]; in issueDrawCommand() local 502 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuadNoClip() 514 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuad() 537 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendRotatedMeshQuad()
|
| D | AssetAtlas.cpp | 136 Texture* texture = new DelegateTexture(caches, mTexture); in createEntries() local
|
| D | Glop.h | 115 Texture* texture; member 120 } texture; member
|
| D | PathCache.h | 274 PathTask(const SkPath* path, const SkPaint* paint, PathTexture* texture): in PathTask() 287 PathTexture* texture; variable
|
| /frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
| D | GLCanvas.java | 94 BasicTexture texture, int x, int y, int width, int height); in drawTexture() 100 public abstract void drawTexture(BasicTexture texture, RectF source, RectF target); in drawTexture() 103 public abstract void drawTexture(BasicTexture texture, float[] mTextureTransform, in drawTexture() 123 public abstract boolean unloadTexture(BasicTexture texture); in unloadTexture() 135 public abstract void beginRenderTarget(RawTexture texture); in beginRenderTarget() 147 public abstract void setTextureParameters(BasicTexture texture); in setTextureParameters() 156 public abstract void initializeTextureSize(BasicTexture texture, int format, int type); in initializeTextureSize() 164 public abstract void initializeTexture(BasicTexture texture, Bitmap bitmap); in initializeTexture() 177 public abstract void texSubImage2D(BasicTexture texture, int xOffset, int yOffset, in texSubImage2D()
|
| D | GLES20Canvas.java | 582 public void drawTexture(BasicTexture texture, int x, int y, int width, int height) { in drawTexture() 592 private static void copyTextureCoordinates(BasicTexture texture, RectF outRect) { in copyTextureCoordinates() 607 public void drawTexture(BasicTexture texture, RectF source, RectF target) { in drawTexture() 619 public void drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, in drawTexture() 628 private void drawTextureRect(BasicTexture texture, RectF source, RectF target) { in drawTextureRect() 643 private static void convertCoordinate(RectF source, RectF target, BasicTexture texture) { in convertCoordinate() 667 private void drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) { in drawTextureRect() 686 private ShaderParameter[] prepareTexture(BasicTexture texture) { in prepareTexture() 700 private void prepareTexture(BasicTexture texture, int program, ShaderParameter[] params) { in prepareTexture() 716 public void drawMesh(BasicTexture texture, int x, int y, int xyBuffer, int uvBuffer, in drawMesh() [all …]
|
| /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
| D | TransformUtils.java | 67 TextureSource texture = frame.lockTextureSource(); in generateMipMaps() local 73 TextureSource texture = frame.lockTextureSource(); in setTextureParameter() local
|
| /frameworks/native/services/surfaceflinger/RenderEngine/ |
| D | GLES20RenderEngine.cpp | 150 void GLES20RenderEngine::setupLayerTexturing(const Texture& texture) { in setupLayerTexturing() 167 Texture texture(Texture::TEXTURE_2D, mProtectedTexName); in setupLayerBlackedOut() local
|
| D | GLES20RenderEngine.h | 47 GLuint texture; member
|
| D | Description.cpp | 62 void Description::setTexture(const Texture& texture) { in setTexture()
|
| /frameworks/base/opengl/java/android/opengl/ |
| D | ETC1Util.java | 65 int fallbackFormat, int fallbackType, ETC1Texture texture) { in loadTexture() 206 public static void writeTexture(ETC1Texture texture, OutputStream output) throws IOException { in writeTexture()
|
| /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
| D | Alpha8BitmapActivity.java | 49 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.spot_mask); in BitmapsView() local
|
| D | AdvancedBlendActivity.java | 63 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); in ShadersView() local
|
| D | MoreShadersActivity.java | 65 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); in ShadersView() local
|
| D | GLTextureViewActivity.java | 188 int texture = loadTexture(R.drawable.large_photo); in run() local 260 int texture = textures[0]; in loadTexture() local
|
| /frameworks/base/services/core/jni/ |
| D | com_android_server_AssetAtlasService.cpp | 116 GLuint texture = 0; in com_android_server_AssetAtlasService_upload() local
|