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Searched defs:zMin (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_depth.c416 GLuint zMin = (GLuint) (ctx->Depth.BoundsMin * fb->_DepthMaxF + 0.5F); in _swrast_depth_bounds_test() local
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd.c1246 float zMin, // IN in SVGA3D_SetZRange()