1 2 /* 3 * Copyright 2012 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 #ifndef GrGLPath_DEFINED 10 #define GrGLPath_DEFINED 11 12 #include "../GrPath.h" 13 #include "gl/GrGLFunctions.h" 14 15 class GrGLGpu; 16 17 /** 18 * Currently this represents a path built using GL_NV_path_rendering. If we 19 * support other GL path extensions then this would have to have a type enum 20 * and/or be subclassed. 21 */ 22 23 class GrGLPath : public GrPath { 24 public: 25 static void InitPathObject(GrGLGpu*, 26 GrGLuint pathID, 27 const SkPath&, 28 const SkStrokeRec&); 29 30 GrGLPath(GrGLGpu* gpu, const SkPath& path, const SkStrokeRec& stroke); pathID()31 GrGLuint pathID() const { return fPathID; } 32 33 protected: 34 void onRelease() override; 35 void onAbandon() override; 36 37 private: 38 // TODO: Figure out how to get an approximate size of the path in Gpu memory. onGpuMemorySize()39 size_t onGpuMemorySize() const override { return 100; } 40 41 GrGLuint fPathID; 42 43 typedef GrPath INHERITED; 44 }; 45 46 #endif 47