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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 // tag as surfaceflinger
18 #define LOG_TAG "SurfaceFlinger"
19 
20 #include <stdint.h>
21 #include <sys/types.h>
22 
23 #include <binder/Parcel.h>
24 
25 #include <ui/GraphicBuffer.h>
26 
27 #include <gui/IGraphicBufferAlloc.h>
28 
29 // ---------------------------------------------------------------------------
30 
31 namespace android {
32 
33 enum {
34     CREATE_GRAPHIC_BUFFER = IBinder::FIRST_CALL_TRANSACTION,
35 };
36 
37 class BpGraphicBufferAlloc : public BpInterface<IGraphicBufferAlloc>
38 {
39 public:
BpGraphicBufferAlloc(const sp<IBinder> & impl)40     BpGraphicBufferAlloc(const sp<IBinder>& impl)
41         : BpInterface<IGraphicBufferAlloc>(impl)
42     {
43     }
44 
45     virtual ~BpGraphicBufferAlloc();
46 
createGraphicBuffer(uint32_t width,uint32_t height,PixelFormat format,uint32_t usage,status_t * error)47     virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width,
48             uint32_t height, PixelFormat format, uint32_t usage,
49             status_t* error) {
50         Parcel data, reply;
51         data.writeInterfaceToken(IGraphicBufferAlloc::getInterfaceDescriptor());
52         data.writeUint32(width);
53         data.writeUint32(height);
54         data.writeInt32(static_cast<int32_t>(format));
55         data.writeUint32(usage);
56         remote()->transact(CREATE_GRAPHIC_BUFFER, data, &reply);
57         sp<GraphicBuffer> graphicBuffer;
58         status_t result = reply.readInt32();
59         if (result == NO_ERROR) {
60             graphicBuffer = new GraphicBuffer();
61             result = reply.read(*graphicBuffer);
62             if (result != NO_ERROR) {
63                 graphicBuffer.clear();
64             }
65             // reply.readStrongBinder();
66             // here we don't even have to read the BufferReference from
67             // the parcel, it'll die with the parcel.
68         }
69         *error = result;
70         return graphicBuffer;
71     }
72 };
73 
74 // Out-of-line virtual method definition to trigger vtable emission in this
75 // translation unit (see clang warning -Wweak-vtables)
~BpGraphicBufferAlloc()76 BpGraphicBufferAlloc::~BpGraphicBufferAlloc() {}
77 
78 IMPLEMENT_META_INTERFACE(GraphicBufferAlloc, "android.ui.IGraphicBufferAlloc");
79 
80 // ----------------------------------------------------------------------
81 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)82 status_t BnGraphicBufferAlloc::onTransact(
83     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
84 {
85     // codes that don't require permission check
86 
87     // BufferReference just keeps a strong reference to a GraphicBuffer until it
88     // is destroyed (that is, until no local or remote process have a reference
89     // to it).
90     class BufferReference : public BBinder {
91         sp<GraphicBuffer> mBuffer;
92     public:
93         BufferReference(const sp<GraphicBuffer>& buffer) : mBuffer(buffer) {}
94     };
95 
96 
97     switch (code) {
98         case CREATE_GRAPHIC_BUFFER: {
99             CHECK_INTERFACE(IGraphicBufferAlloc, data, reply);
100             uint32_t width = data.readUint32();
101             uint32_t height = data.readUint32();
102             PixelFormat format = static_cast<PixelFormat>(data.readInt32());
103             uint32_t usage = data.readUint32();
104             status_t error;
105             sp<GraphicBuffer> result =
106                     createGraphicBuffer(width, height, format, usage, &error);
107             reply->writeInt32(error);
108             if (result != 0) {
109                 reply->write(*result);
110                 // We add a BufferReference to this parcel to make sure the
111                 // buffer stays alive until the GraphicBuffer object on
112                 // the other side has been created.
113                 // This is needed so that the buffer handle can be
114                 // registered before the buffer is destroyed on implementations
115                 // that do not use file-descriptors to track their buffers.
116                 reply->writeStrongBinder( new BufferReference(result) );
117             }
118             return NO_ERROR;
119         }
120         default:
121             return BBinder::onTransact(code, data, reply, flags);
122     }
123 }
124 
125 }; // namespace android
126