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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkLua_DEFINED
9 #define SkLua_DEFINED
10 
11 #include "SkClipStack.h"
12 #include "SkColor.h"
13 #include "SkPathEffect.h"
14 #include "SkScalar.h"
15 #include "SkString.h"
16 
17 struct lua_State;
18 
19 class SkCanvas;
20 class SkMatrix;
21 class SkPaint;
22 class SkPath;
23 struct SkRect;
24 class SkRRect;
25 class SkTextBlob;
26 
27 #define SkScalarToLua(x)    SkScalarToDouble(x)
28 #define SkLuaToScalar(x)    SkDoubleToScalar(x)
29 
30 class SkLua {
31 public:
32     static void Load(lua_State*);
33 
34     SkLua(const char termCode[] = NULL);    // creates a new L, will close it
35     SkLua(lua_State*);                      // uses L, will not close it
36     ~SkLua();
37 
get()38     lua_State* get() const { return fL; }
39     lua_State* operator*() const { return fL; }
40     lua_State* operator->() const { return fL; }
41 
42     bool runCode(const char code[]);
43     bool runCode(const void* code, size_t size);
44 
45     void pushBool(bool, const char tableKey[] = NULL);
46     void pushString(const char[], const char tableKey[] = NULL);
47     void pushString(const char[], size_t len, const char tableKey[] = NULL);
48     void pushString(const SkString&, const char tableKey[] = NULL);
49     void pushArrayU16(const uint16_t[], int count, const char tableKey[] = NULL);
50     void pushArrayPoint(const SkPoint[], int count, const char key[] = NULL);
51     void pushArrayScalar(const SkScalar[], int count, const char key[] = NULL);
52     void pushColor(SkColor, const char tableKey[] = NULL);
53     void pushU32(uint32_t, const char tableKey[] = NULL);
54     void pushScalar(SkScalar, const char tableKey[] = NULL);
55     void pushRect(const SkRect&, const char tableKey[] = NULL);
56     void pushRRect(const SkRRect&, const char tableKey[] = NULL);
57     void pushDash(const SkPathEffect::DashInfo&, const char tableKey[] = NULL);
58     void pushMatrix(const SkMatrix&, const char tableKey[] = NULL);
59     void pushPaint(const SkPaint&, const char tableKey[] = NULL);
60     void pushPath(const SkPath&, const char tableKey[] = NULL);
61     void pushCanvas(SkCanvas*, const char tableKey[] = NULL);
62     void pushClipStack(const SkClipStack&, const char tableKey[] = NULL);
63     void pushClipStackElement(const SkClipStack::Element& element, const char tableKey[] = NULL);
64     void pushTextBlob(const SkTextBlob*, const char tableKey[] = NULL);
65 
66     // This SkCanvas lua methods is declared here to benefit from SkLua's friendship with SkCanvas.
67     static int lcanvas_getReducedClipStack(lua_State* L);
68 
69 private:
70     lua_State*  fL;
71     SkString    fTermCode;
72     bool        fWeOwnL;
73 };
74 
75 #endif
76