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1 /****************************************************************************
2  ****************************************************************************
3  ***
4  ***   This header was automatically generated from a Linux kernel header
5  ***   of the same name, to make information necessary for userspace to
6  ***   call into the kernel available to libc.  It contains only constants,
7  ***   structures, and macros generated from the original header, and thus,
8  ***   contains no copyrightable information.
9  ***
10  ***   To edit the content of this header, modify the corresponding
11  ***   source file (e.g. under external/kernel-headers/original/) then
12  ***   run bionic/libc/kernel/tools/update_all.py
13  ***
14  ***   Any manual change here will be lost the next time this script will
15  ***   be run. You've been warned!
16  ***
17  ****************************************************************************
18  ****************************************************************************/
19 #ifndef _UAPI_LINUX_FB_H
20 #define _UAPI_LINUX_FB_H
21 #include <linux/types.h>
22 #include <linux/i2c.h>
23 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
24 #define FB_MAX 32
25 #define FBIOGET_VSCREENINFO 0x4600
26 #define FBIOPUT_VSCREENINFO 0x4601
27 #define FBIOGET_FSCREENINFO 0x4602
28 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
29 #define FBIOGETCMAP 0x4604
30 #define FBIOPUTCMAP 0x4605
31 #define FBIOPAN_DISPLAY 0x4606
32 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
33 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
34 #define FBIOGET_CON2FBMAP 0x460F
35 #define FBIOPUT_CON2FBMAP 0x4610
36 #define FBIOBLANK 0x4611
37 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
38 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
39 #define FBIO_ALLOC 0x4613
40 #define FBIO_FREE 0x4614
41 #define FBIOGET_GLYPH 0x4615
42 #define FBIOGET_HWCINFO 0x4616
43 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
44 #define FBIOPUT_MODEINFO 0x4617
45 #define FBIOGET_DISPINFO 0x4618
46 #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
47 #define FB_TYPE_PACKED_PIXELS 0
48 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
49 #define FB_TYPE_PLANES 1
50 #define FB_TYPE_INTERLEAVED_PLANES 2
51 #define FB_TYPE_TEXT 3
52 #define FB_TYPE_VGA_PLANES 4
53 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
54 #define FB_TYPE_FOURCC 5
55 #define FB_AUX_TEXT_MDA 0
56 #define FB_AUX_TEXT_CGA 1
57 #define FB_AUX_TEXT_S3_MMIO 2
58 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
59 #define FB_AUX_TEXT_MGA_STEP16 3
60 #define FB_AUX_TEXT_MGA_STEP8 4
61 #define FB_AUX_TEXT_SVGA_GROUP 8
62 #define FB_AUX_TEXT_SVGA_MASK 7
63 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
64 #define FB_AUX_TEXT_SVGA_STEP2 8
65 #define FB_AUX_TEXT_SVGA_STEP4 9
66 #define FB_AUX_TEXT_SVGA_STEP8 10
67 #define FB_AUX_TEXT_SVGA_STEP16 11
68 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
69 #define FB_AUX_TEXT_SVGA_LAST 15
70 #define FB_AUX_VGA_PLANES_VGA4 0
71 #define FB_AUX_VGA_PLANES_CFB4 1
72 #define FB_AUX_VGA_PLANES_CFB8 2
73 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
74 #define FB_VISUAL_MONO01 0
75 #define FB_VISUAL_MONO10 1
76 #define FB_VISUAL_TRUECOLOR 2
77 #define FB_VISUAL_PSEUDOCOLOR 3
78 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
79 #define FB_VISUAL_DIRECTCOLOR 4
80 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5
81 #define FB_VISUAL_FOURCC 6
82 #define FB_ACCEL_NONE 0
83 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
84 #define FB_ACCEL_ATARIBLITT 1
85 #define FB_ACCEL_AMIGABLITT 2
86 #define FB_ACCEL_S3_TRIO64 3
87 #define FB_ACCEL_NCR_77C32BLT 4
88 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
89 #define FB_ACCEL_S3_VIRGE 5
90 #define FB_ACCEL_ATI_MACH64GX 6
91 #define FB_ACCEL_DEC_TGA 7
92 #define FB_ACCEL_ATI_MACH64CT 8
93 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
94 #define FB_ACCEL_ATI_MACH64VT 9
95 #define FB_ACCEL_ATI_MACH64GT 10
96 #define FB_ACCEL_SUN_CREATOR 11
97 #define FB_ACCEL_SUN_CGSIX 12
98 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
99 #define FB_ACCEL_SUN_LEO 13
100 #define FB_ACCEL_IMS_TWINTURBO 14
101 #define FB_ACCEL_3DLABS_PERMEDIA2 15
102 #define FB_ACCEL_MATROX_MGA2064W 16
103 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
104 #define FB_ACCEL_MATROX_MGA1064SG 17
105 #define FB_ACCEL_MATROX_MGA2164W 18
106 #define FB_ACCEL_MATROX_MGA2164W_AGP 19
107 #define FB_ACCEL_MATROX_MGAG100 20
108 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
109 #define FB_ACCEL_MATROX_MGAG200 21
110 #define FB_ACCEL_SUN_CG14 22
111 #define FB_ACCEL_SUN_BWTWO 23
112 #define FB_ACCEL_SUN_CGTHREE 24
113 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
114 #define FB_ACCEL_SUN_TCX 25
115 #define FB_ACCEL_MATROX_MGAG400 26
116 #define FB_ACCEL_NV3 27
117 #define FB_ACCEL_NV4 28
118 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
119 #define FB_ACCEL_NV5 29
120 #define FB_ACCEL_CT_6555x 30
121 #define FB_ACCEL_3DFX_BANSHEE 31
122 #define FB_ACCEL_ATI_RAGE128 32
123 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
124 #define FB_ACCEL_IGS_CYBER2000 33
125 #define FB_ACCEL_IGS_CYBER2010 34
126 #define FB_ACCEL_IGS_CYBER5000 35
127 #define FB_ACCEL_SIS_GLAMOUR 36
128 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
129 #define FB_ACCEL_3DLABS_PERMEDIA3 37
130 #define FB_ACCEL_ATI_RADEON 38
131 #define FB_ACCEL_I810 39
132 #define FB_ACCEL_SIS_GLAMOUR_2 40
133 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
134 #define FB_ACCEL_SIS_XABRE 41
135 #define FB_ACCEL_I830 42
136 #define FB_ACCEL_NV_10 43
137 #define FB_ACCEL_NV_20 44
138 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
139 #define FB_ACCEL_NV_30 45
140 #define FB_ACCEL_NV_40 46
141 #define FB_ACCEL_XGI_VOLARI_V 47
142 #define FB_ACCEL_XGI_VOLARI_Z 48
143 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
144 #define FB_ACCEL_OMAP1610 49
145 #define FB_ACCEL_TRIDENT_TGUI 50
146 #define FB_ACCEL_TRIDENT_3DIMAGE 51
147 #define FB_ACCEL_TRIDENT_BLADE3D 52
148 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
149 #define FB_ACCEL_TRIDENT_BLADEXP 53
150 #define FB_ACCEL_CIRRUS_ALPINE 53
151 #define FB_ACCEL_NEOMAGIC_NM2070 90
152 #define FB_ACCEL_NEOMAGIC_NM2090 91
153 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
154 #define FB_ACCEL_NEOMAGIC_NM2093 92
155 #define FB_ACCEL_NEOMAGIC_NM2097 93
156 #define FB_ACCEL_NEOMAGIC_NM2160 94
157 #define FB_ACCEL_NEOMAGIC_NM2200 95
158 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
159 #define FB_ACCEL_NEOMAGIC_NM2230 96
160 #define FB_ACCEL_NEOMAGIC_NM2360 97
161 #define FB_ACCEL_NEOMAGIC_NM2380 98
162 #define FB_ACCEL_PXA3XX 99
163 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
164 #define FB_ACCEL_SAVAGE4 0x80
165 #define FB_ACCEL_SAVAGE3D 0x81
166 #define FB_ACCEL_SAVAGE3D_MV 0x82
167 #define FB_ACCEL_SAVAGE2000 0x83
168 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
169 #define FB_ACCEL_SAVAGE_MX_MV 0x84
170 #define FB_ACCEL_SAVAGE_MX 0x85
171 #define FB_ACCEL_SAVAGE_IX_MV 0x86
172 #define FB_ACCEL_SAVAGE_IX 0x87
173 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
174 #define FB_ACCEL_PROSAVAGE_PM 0x88
175 #define FB_ACCEL_PROSAVAGE_KM 0x89
176 #define FB_ACCEL_S3TWISTER_P 0x8a
177 #define FB_ACCEL_S3TWISTER_K 0x8b
178 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
179 #define FB_ACCEL_SUPERSAVAGE 0x8c
180 #define FB_ACCEL_PROSAVAGE_DDR 0x8d
181 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e
182 #define FB_ACCEL_PUV3_UNIGFX 0xa0
183 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
184 #define FB_CAP_FOURCC 1
185 struct fb_fix_screeninfo {
186   char id[16];
187   unsigned long smem_start;
188 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
189   __u32 smem_len;
190   __u32 type;
191   __u32 type_aux;
192   __u32 visual;
193 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
194   __u16 xpanstep;
195   __u16 ypanstep;
196   __u16 ywrapstep;
197   __u32 line_length;
198 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
199   unsigned long mmio_start;
200   __u32 mmio_len;
201   __u32 accel;
202   __u16 capabilities;
203 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
204   __u16 reserved[2];
205 };
206 struct fb_bitfield {
207   __u32 offset;
208 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
209   __u32 length;
210   __u32 msb_right;
211 };
212 #define FB_NONSTD_HAM 1
213 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
214 #define FB_NONSTD_REV_PIX_IN_B 2
215 #define FB_ACTIVATE_NOW 0
216 #define FB_ACTIVATE_NXTOPEN 1
217 #define FB_ACTIVATE_TEST 2
218 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
219 #define FB_ACTIVATE_MASK 15
220 #define FB_ACTIVATE_VBL 16
221 #define FB_CHANGE_CMAP_VBL 32
222 #define FB_ACTIVATE_ALL 64
223 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
224 #define FB_ACTIVATE_FORCE 128
225 #define FB_ACTIVATE_INV_MODE 256
226 #define FB_ACCELF_TEXT 1
227 #define FB_SYNC_HOR_HIGH_ACT 1
228 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
229 #define FB_SYNC_VERT_HIGH_ACT 2
230 #define FB_SYNC_EXT 4
231 #define FB_SYNC_COMP_HIGH_ACT 8
232 #define FB_SYNC_BROADCAST 16
233 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
234 #define FB_SYNC_ON_GREEN 32
235 #define FB_VMODE_NONINTERLACED 0
236 #define FB_VMODE_INTERLACED 1
237 #define FB_VMODE_DOUBLE 2
238 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
239 #define FB_VMODE_ODD_FLD_FIRST 4
240 #define FB_VMODE_MASK 255
241 #define FB_VMODE_YWRAP 256
242 #define FB_VMODE_SMOOTH_XPAN 512
243 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
244 #define FB_VMODE_CONUPDATE 512
245 #define FB_ROTATE_UR 0
246 #define FB_ROTATE_CW 1
247 #define FB_ROTATE_UD 2
248 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
249 #define FB_ROTATE_CCW 3
250 #define PICOS2KHZ(a) (1000000000UL / (a))
251 #define KHZ2PICOS(a) (1000000000UL / (a))
252 struct fb_var_screeninfo {
253 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
254   __u32 xres;
255   __u32 yres;
256   __u32 xres_virtual;
257   __u32 yres_virtual;
258 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
259   __u32 xoffset;
260   __u32 yoffset;
261   __u32 bits_per_pixel;
262   __u32 grayscale;
263 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
264   struct fb_bitfield red;
265   struct fb_bitfield green;
266   struct fb_bitfield blue;
267   struct fb_bitfield transp;
268 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
269   __u32 nonstd;
270   __u32 activate;
271   __u32 height;
272   __u32 width;
273 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
274   __u32 accel_flags;
275   __u32 pixclock;
276   __u32 left_margin;
277   __u32 right_margin;
278 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
279   __u32 upper_margin;
280   __u32 lower_margin;
281   __u32 hsync_len;
282   __u32 vsync_len;
283 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
284   __u32 sync;
285   __u32 vmode;
286   __u32 rotate;
287   __u32 colorspace;
288 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
289   __u32 reserved[4];
290 };
291 struct fb_cmap {
292   __u32 start;
293 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
294   __u32 len;
295   __u16 * red;
296   __u16 * green;
297   __u16 * blue;
298 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
299   __u16 * transp;
300 };
301 struct fb_con2fbmap {
302   __u32 console;
303 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
304   __u32 framebuffer;
305 };
306 #define VESA_NO_BLANKING 0
307 #define VESA_VSYNC_SUSPEND 1
308 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
309 #define VESA_HSYNC_SUSPEND 2
310 #define VESA_POWERDOWN 3
311 enum {
312   FB_BLANK_UNBLANK = VESA_NO_BLANKING,
313 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
314   FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
315   FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
316   FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
317   FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
318 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
319 };
320 #define FB_VBLANK_VBLANKING 0x001
321 #define FB_VBLANK_HBLANKING 0x002
322 #define FB_VBLANK_HAVE_VBLANK 0x004
323 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
324 #define FB_VBLANK_HAVE_HBLANK 0x008
325 #define FB_VBLANK_HAVE_COUNT 0x010
326 #define FB_VBLANK_HAVE_VCOUNT 0x020
327 #define FB_VBLANK_HAVE_HCOUNT 0x040
328 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
329 #define FB_VBLANK_VSYNCING 0x080
330 #define FB_VBLANK_HAVE_VSYNC 0x100
331 struct fb_vblank {
332   __u32 flags;
333 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
334   __u32 count;
335   __u32 vcount;
336   __u32 hcount;
337   __u32 reserved[4];
338 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
339 };
340 #define ROP_COPY 0
341 #define ROP_XOR 1
342 struct fb_copyarea {
343 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
344   __u32 dx;
345   __u32 dy;
346   __u32 width;
347   __u32 height;
348 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
349   __u32 sx;
350   __u32 sy;
351 };
352 struct fb_fillrect {
353 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
354   __u32 dx;
355   __u32 dy;
356   __u32 width;
357   __u32 height;
358 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
359   __u32 color;
360   __u32 rop;
361 };
362 struct fb_image {
363 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
364   __u32 dx;
365   __u32 dy;
366   __u32 width;
367   __u32 height;
368 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
369   __u32 fg_color;
370   __u32 bg_color;
371   __u8 depth;
372   const char * data;
373 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
374   struct fb_cmap cmap;
375 };
376 #define FB_CUR_SETIMAGE 0x01
377 #define FB_CUR_SETPOS 0x02
378 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
379 #define FB_CUR_SETHOT 0x04
380 #define FB_CUR_SETCMAP 0x08
381 #define FB_CUR_SETSHAPE 0x10
382 #define FB_CUR_SETSIZE 0x20
383 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
384 #define FB_CUR_SETALL 0xFF
385 struct fbcurpos {
386   __u16 x, y;
387 };
388 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
389 struct fb_cursor {
390   __u16 set;
391   __u16 enable;
392   __u16 rop;
393 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
394   const char * mask;
395   struct fbcurpos hot;
396   struct fb_image image;
397 };
398 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
399 #endif
400