• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Mesa 3-D graphics library
3  * Version:  7.6
4  *
5  * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
6  * (C) Copyright IBM Corporation 2006
7  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining a
10  * copy of this software and associated documentation files (the "Software"),
11  * to deal in the Software without restriction, including without limitation
12  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13  * and/or sell copies of the Software, and to permit persons to whom the
14  * Software is furnished to do so, subject to the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be included
17  * in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22  * BRIAN PAUL OR IBM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
24  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25  * SOFTWARE.
26  */
27 
28 #ifndef ARRAYOBJ_H
29 #define ARRAYOBJ_H
30 
31 #include "glheader.h"
32 #include "mtypes.h"
33 #include "glformats.h"
34 
35 struct gl_context;
36 
37 /**
38  * \file arrayobj.h
39  * Functions for the GL_APPLE_vertex_array_object extension.
40  *
41  * \author Ian Romanick <idr@us.ibm.com>
42  * \author Brian Paul
43  */
44 
45 /*
46  * Internal functions
47  */
48 
49 extern struct gl_array_object *
50 _mesa_new_array_object( struct gl_context *ctx, GLuint name );
51 
52 extern void
53 _mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj );
54 
55 extern void
56 _mesa_reference_array_object_(struct gl_context *ctx,
57                               struct gl_array_object **ptr,
58                               struct gl_array_object *arrayObj);
59 
60 static inline void
_mesa_reference_array_object(struct gl_context * ctx,struct gl_array_object ** ptr,struct gl_array_object * arrayObj)61 _mesa_reference_array_object(struct gl_context *ctx,
62                              struct gl_array_object **ptr,
63                              struct gl_array_object *arrayObj)
64 {
65    if (*ptr != arrayObj)
66       _mesa_reference_array_object_(ctx, ptr, arrayObj);
67 }
68 
69 
70 extern void
71 _mesa_initialize_array_object( struct gl_context *ctx,
72                                struct gl_array_object *obj, GLuint name );
73 
74 
75 extern void
76 _mesa_update_array_object_max_element(struct gl_context *ctx,
77                                       struct gl_array_object *arrayObj);
78 
79 /** Returns the bitmask of all enabled arrays in fixed function mode.
80  *
81  *  In fixed function mode only the traditional fixed function arrays
82  *  are available.
83  */
84 static inline GLbitfield64
_mesa_array_object_get_enabled_ff(const struct gl_array_object * arrayObj)85 _mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj)
86 {
87    return arrayObj->_Enabled & VERT_BIT_FF_ALL;
88 }
89 
90 /** Returns the bitmask of all enabled arrays in nv shader mode.
91  *
92  *  In nv shader mode, the nv generic arrays take precedence over
93  *  the legacy arrays.
94  */
95 static inline GLbitfield64
_mesa_array_object_get_enabled_nv(const struct gl_array_object * arrayObj)96 _mesa_array_object_get_enabled_nv(const struct gl_array_object *arrayObj)
97 {
98    GLbitfield64 enabled = arrayObj->_Enabled;
99    return enabled & ~(VERT_BIT_FF_NVALIAS & (enabled >> VERT_ATTRIB_GENERIC0));
100 }
101 
102 /** Returns the bitmask of all enabled arrays in arb/glsl shader mode.
103  *
104  *  In arb/glsl shader mode all the fixed function and the arb/glsl generic
105  *  arrays are available. Only the first generic array takes
106  *  precedence over the legacy position array.
107  */
108 static inline GLbitfield64
_mesa_array_object_get_enabled_arb(const struct gl_array_object * arrayObj)109 _mesa_array_object_get_enabled_arb(const struct gl_array_object *arrayObj)
110 {
111    GLbitfield64 enabled = arrayObj->_Enabled;
112    return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0));
113 }
114 
115 
116 /*
117  * API functions
118  */
119 
120 
121 void GLAPIENTRY _mesa_BindVertexArray( GLuint id );
122 
123 void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id );
124 
125 void GLAPIENTRY _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);
126 
127 void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays);
128 
129 void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer);
130 
131 GLboolean GLAPIENTRY _mesa_IsVertexArrayAPPLE( GLuint id );
132 
133 #endif /* ARRAYOBJ_H */
134