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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 3.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Negative Buffer API tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es3fNegativeBufferApiTests.hpp"
25 #include "es3fApiCase.hpp"
26 #include "gluContextInfo.hpp"
27 
28 #include "glwDefs.hpp"
29 #include "glwEnums.hpp"
30 
31 using namespace glw; // GL types
32 
33 namespace deqp
34 {
35 namespace gles3
36 {
37 namespace Functional
38 {
39 
40 using tcu::TestLog;
41 
NegativeBufferApiTests(Context & context)42 NegativeBufferApiTests::NegativeBufferApiTests (Context& context)
43 	: TestCaseGroup(context, "buffer", "Negative Buffer API Cases")
44 {
45 }
46 
~NegativeBufferApiTests(void)47 NegativeBufferApiTests::~NegativeBufferApiTests (void)
48 {
49 }
50 
init(void)51 void NegativeBufferApiTests::init (void)
52 {
53 	// Buffers
54 
55 	ES3F_ADD_API_CASE(bind_buffer, "Invalid glBindBuffer() usage",
56 		{
57 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the allowable values.");
58 			glBindBuffer(-1, 0);
59 			expectError(GL_INVALID_ENUM);
60 			m_log << TestLog::EndSection;
61 		});
62 	ES3F_ADD_API_CASE(delete_buffers, "Invalid glDeleteBuffers() usage",
63 		{
64 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
65 			glDeleteBuffers(-1, 0);
66 			expectError(GL_INVALID_VALUE);
67 			m_log << TestLog::EndSection;
68 		});
69 	ES3F_ADD_API_CASE(gen_buffers, "Invalid glGenBuffers() usage",
70 		{
71 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
72 			glGenBuffers(-1, 0);
73 			expectError(GL_INVALID_VALUE);
74 			m_log << TestLog::EndSection;
75 		});
76 	ES3F_ADD_API_CASE(buffer_data, "Invalid glBufferData() usage",
77 		{
78 			GLuint buffer;
79 			glGenBuffers(1, &buffer);
80 			glBindBuffer(GL_ARRAY_BUFFER, buffer);
81 
82 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.");
83 			glBufferData(-1, 0, NULL, GL_STREAM_DRAW);
84 			expectError(GL_INVALID_ENUM);
85 			m_log << TestLog::EndSection;
86 
87 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if usage is not GL_STREAM_DRAW, GL_STATIC_DRAW, or GL_DYNAMIC_DRAW.");
88 			glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1);
89 			expectError(GL_INVALID_ENUM);
90 			m_log << TestLog::EndSection;
91 
92 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if size is negative.");
93 			glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW);
94 			expectError(GL_INVALID_VALUE);
95 			m_log << TestLog::EndSection;
96 
97 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
98 			glBindBuffer(GL_ARRAY_BUFFER, 0);
99 			glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW);
100 			expectError(GL_INVALID_OPERATION);
101 			m_log << TestLog::EndSection;
102 
103 			glDeleteBuffers(1, &buffer);
104 		});
105 	ES3F_ADD_API_CASE(buffer_sub_data, "Invalid glBufferSubData() usage",
106 		{
107 			GLuint buffer;
108 			glGenBuffers(1, &buffer);
109 			glBindBuffer(GL_ARRAY_BUFFER, buffer);
110 			glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW);
111 
112 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.");
113 			glBufferSubData(-1, 1, 1, 0);
114 			expectError(GL_INVALID_ENUM);
115 			m_log << TestLog::EndSection;
116 
117 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
118 			glBindBuffer(GL_ARRAY_BUFFER, 0);
119 			glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0);
120 			expectError(GL_INVALID_OPERATION);
121 			m_log << TestLog::EndSection;
122 
123 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer object being updated is mapped.");
124 			glBindBuffer(GL_ARRAY_BUFFER, buffer);
125 			glMapBufferRange(GL_ARRAY_BUFFER, 0, 5, GL_MAP_READ_BIT);
126 			expectError(GL_NO_ERROR);
127 			glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0);
128 			expectError(GL_INVALID_OPERATION);
129 			m_log << TestLog::EndSection;
130 
131 			glDeleteBuffers(1, &buffer);
132 		});
133 	ES3F_ADD_API_CASE(buffer_sub_data_size_offset, "Invalid glBufferSubData() usage",
134 		{
135 			GLuint buffer;
136 			glGenBuffers(1, &buffer);
137 			glBindBuffer(GL_ARRAY_BUFFER, buffer);
138 			glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW);
139 
140 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset or size is negative, or if together they define a region of memory that extends beyond the buffer object's allocated data store.");
141 			glBufferSubData(GL_ARRAY_BUFFER, -1, 1, 0);
142 			expectError(GL_INVALID_VALUE);
143 			glBufferSubData(GL_ARRAY_BUFFER, -1, -1, 0);
144 			expectError(GL_INVALID_VALUE);
145 			glBufferSubData(GL_ARRAY_BUFFER, 1, -1, 0);
146 			expectError(GL_INVALID_VALUE);
147 			glBufferSubData(GL_ARRAY_BUFFER, 15, 1, 0);
148 			expectError(GL_INVALID_VALUE);
149 			glBufferSubData(GL_ARRAY_BUFFER, 1, 15, 0);
150 			expectError(GL_INVALID_VALUE);
151 			glBufferSubData(GL_ARRAY_BUFFER, 8, 8, 0);
152 			expectError(GL_INVALID_VALUE);
153 			m_log << TestLog::EndSection;
154 
155 			glDeleteBuffers(1, &buffer);
156 		});
157 	ES3F_ADD_API_CASE(clear, "Invalid glClear() usage",
158 		{
159 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any bit other than the three defined bits is set in mask.");
160 			glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
161 			expectError(GL_NO_ERROR);
162 			glClear(0x00000200);
163 			expectError(GL_INVALID_VALUE);
164 			glClear(0x00001000);
165 			expectError(GL_INVALID_VALUE);
166 			glClear(0x00000010);
167 			expectError(GL_INVALID_VALUE);
168 			m_log << TestLog::EndSection;
169 		});
170 	ES3F_ADD_API_CASE(read_pixels, "Invalid glReadPixels() usage",
171 		{
172 			std::vector<GLubyte> ubyteData(4);
173 
174 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of format and type is unsupported.");
175 			glReadPixels(0, 0, 1, 1, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ubyteData[0]);
176 			expectError(GL_INVALID_OPERATION);
177 			m_log << TestLog::EndSection;
178 
179 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if either width or height is negative.");
180 			glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
181 			expectError(GL_INVALID_VALUE);
182 			glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
183 			expectError(GL_INVALID_VALUE);
184 			glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
185 			expectError(GL_INVALID_VALUE);
186 			m_log << TestLog::EndSection;
187 
188 			m_log << TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
189 			GLuint fbo;
190 			glGenFramebuffers(1, &fbo);
191 			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
192 			glCheckFramebufferStatus(GL_FRAMEBUFFER);
193 			glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
194 			expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
195 			m_log << TestLog::EndSection;
196 
197 			glDeleteFramebuffers(1, &fbo);
198 		});
199 	ES3F_ADD_API_CASE(read_pixels_format_mismatch, "Invalid glReadPixels() usage",
200 		{
201 			std::vector<GLubyte> ubyteData(4);
202 			std::vector<GLushort> ushortData(4);
203 
204 			m_log << TestLog::Section("", "Unsupported combinations of format and type will generate an INVALID_OPERATION error.");
205 			glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
206 			expectError(GL_INVALID_OPERATION);
207 			glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
208 			expectError(GL_INVALID_OPERATION);
209 			glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]);
210 			expectError(GL_INVALID_OPERATION);
211 			glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]);
212 			expectError(GL_INVALID_OPERATION);
213 			glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]);
214 			expectError(GL_INVALID_OPERATION);
215 			glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]);
216 			expectError(GL_INVALID_OPERATION);
217 			m_log << TestLog::EndSection;
218 
219 			m_log << TestLog::Section("", "GL_RGBA/GL_UNSIGNED_BYTE is always accepted and the other acceptable pair can be discovered by querying GL_IMPLEMENTATION_COLOR_READ_FORMAT and GL_IMPLEMENTATION_COLOR_READ_TYPE.");
220 			glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
221 			expectError(GL_NO_ERROR);
222 			GLint readFormat;
223 			GLint readType;
224 			glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
225 			glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
226 			glReadPixels(0, 0, 1, 1, readFormat, readType, &ubyteData[0]);
227 			expectError(GL_NO_ERROR);
228 			m_log << TestLog::EndSection;
229 		});
230 	ES3F_ADD_API_CASE(read_pixels_fbo_format_mismatch, "Invalid glReadPixels() usage",
231 		{
232 			std::vector<GLubyte>	ubyteData(4);
233 			std::vector<float>		floatData(4);
234 			deUint32				fbo;
235 			deUint32				texture;
236 
237 			glGenTextures			(1, &texture);
238 			glBindTexture			(GL_TEXTURE_2D, texture);
239 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
240 			glGenFramebuffers		(1, &fbo);
241 			glBindFramebuffer		(GL_FRAMEBUFFER, fbo);
242 			glFramebufferTexture2D	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
243 			expectError				(GL_NO_ERROR);
244 
245 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if currently bound framebuffer format is incompatible with format and type.");
246 
247 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
248 			glFramebufferTexture2D	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
249 			glCheckFramebufferStatus(GL_FRAMEBUFFER);
250 			expectError				(GL_NO_ERROR);
251 			glReadPixels			(0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]);
252 			expectError				(GL_INVALID_OPERATION);
253 
254 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
255 			glFramebufferTexture2D	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
256 			glCheckFramebufferStatus(GL_FRAMEBUFFER);
257 			expectError				(GL_NO_ERROR);
258 			glReadPixels			(0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]);
259 			expectError				(GL_INVALID_OPERATION);
260 
261 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
262 			glFramebufferTexture2D	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
263 			glCheckFramebufferStatus(GL_FRAMEBUFFER);
264 			expectError				(GL_NO_ERROR);
265 			glReadPixels			(0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]);
266 			expectError				(GL_INVALID_OPERATION);
267 
268 			m_log << TestLog::EndSection;
269 
270 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_READ_FRAMEBUFFER_BINDING is non-zero, the read framebuffer is complete, and the value of GL_SAMPLE_BUFFERS for the read framebuffer is greater than zero.");
271 
272 			int			binding			= -1;
273 			int			sampleBuffers;
274 			deUint32	rbo;
275 
276 			glGenRenderbuffers(1, &rbo);
277 			glBindRenderbuffer(GL_RENDERBUFFER, rbo);
278 			glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32);
279 			glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
280 
281 			glGetIntegerv			(GL_READ_FRAMEBUFFER_BINDING, &binding);
282 			m_log << TestLog::Message << "// GL_READ_FRAMEBUFFER_BINDING: " << binding << TestLog::EndMessage;
283 			glCheckFramebufferStatus(GL_FRAMEBUFFER);
284 			glGetIntegerv			(GL_SAMPLE_BUFFERS, &sampleBuffers);
285 			m_log << TestLog::Message << "// GL_SAMPLE_BUFFERS: " << sampleBuffers << TestLog::EndMessage;
286 			expectError				(GL_NO_ERROR);
287 
288 			if (binding == 0 || sampleBuffers <= 0)
289 			{
290 				m_log << TestLog::Message << "// ERROR: expected GL_READ_FRAMEBUFFER_BINDING to be non-zero and GL_SAMPLE_BUFFERS to be greater than zero" << TestLog::EndMessage;
291 				if (m_testCtx.getTestResult() == QP_TEST_RESULT_PASS)
292 					m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid value");
293 			}
294 			else
295 			{
296 				glReadPixels	(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
297 				expectError		(GL_INVALID_OPERATION);
298 			}
299 
300 			m_log << TestLog::EndSection;
301 
302 			glBindRenderbuffer		(GL_RENDERBUFFER, 0);
303 			glBindTexture			(GL_TEXTURE_2D, 0);
304 			glBindFramebuffer		(GL_FRAMEBUFFER, 0);
305 			glDeleteFramebuffers	(1, &fbo);
306 			glDeleteTextures		(1, &texture);
307 			glDeleteRenderbuffers	(1, &rbo);
308 		});
309 	ES3F_ADD_API_CASE(bind_buffer_range, "Invalid glBindBufferRange() usage",
310 		{
311 			deUint32 bufU;
312 			glGenBuffers(1, &bufU);
313 			glBindBuffer(GL_UNIFORM_BUFFER, bufU);
314 			glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW);
315 
316 			deUint32 bufTF;
317 			glGenBuffers(1, &bufTF);
318 			glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF);
319 			glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW);
320 
321 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.");
322 			glBindBufferRange(GL_ARRAY_BUFFER, 0, bufU, 0, 4);
323 			expectError(GL_INVALID_ENUM);
324 			m_log << TestLog::EndSection;
325 
326 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_TRANSFORM_FEEDBACK_BUFFER and index is greater than or equal to GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.");
327 			int maxTFSize;
328 			glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
329 			glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4);
330 			expectError(GL_INVALID_VALUE);
331 			m_log << TestLog::EndSection;
332 
333 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and index is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS.");
334 			int maxUSize;
335 			glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
336 			glBindBufferRange(GL_UNIFORM_BUFFER, maxUSize, bufU, 0, 4);
337 			expectError(GL_INVALID_VALUE);
338 			m_log << TestLog::EndSection;
339 
340 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if size is less than or equal to zero.");
341 			glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, -1);
342 			expectError(GL_INVALID_VALUE);
343 			glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, 0);
344 			expectError(GL_INVALID_VALUE);
345 			m_log << TestLog::EndSection;
346 
347 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_TRANSFORM_FEEDBACK_BUFFER and size or offset are not multiples of 4.");
348 			glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5);
349 			expectError(GL_INVALID_VALUE);
350 			glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4);
351 			expectError(GL_INVALID_VALUE);
352 			glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7);
353 			expectError(GL_INVALID_VALUE);
354 			m_log << TestLog::EndSection;
355 
356 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and offset is not a multiple of GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT.");
357 			int alignment;
358 			glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment);
359 			glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, alignment+1, 4);
360 			expectError(GL_INVALID_VALUE);
361 			m_log << TestLog::EndSection;
362 
363 			glDeleteBuffers(1, &bufU);
364 			glDeleteBuffers(1, &bufTF);
365 		});
366 	ES3F_ADD_API_CASE(bind_buffer_base, "Invalid glBindBufferBase() usage",
367 		{
368 			deUint32 bufU;
369 			glGenBuffers(1, &bufU);
370 			glBindBuffer(GL_UNIFORM_BUFFER, bufU);
371 			glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW);
372 
373 			deUint32 bufTF;
374 			glGenBuffers(1, &bufTF);
375 			glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF);
376 			glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW);
377 			expectError(GL_NO_ERROR);
378 
379 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.");
380 			glBindBufferBase(-1, 0, bufU);
381 			expectError(GL_INVALID_ENUM);
382 			glBindBufferBase(GL_ARRAY_BUFFER, 0, bufU);
383 			expectError(GL_INVALID_ENUM);
384 			m_log << TestLog::EndSection;
385 
386 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and index is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS.");
387 			int maxUSize;
388 			glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
389 			glBindBufferBase(GL_UNIFORM_BUFFER, maxUSize, bufU);
390 			expectError(GL_INVALID_VALUE);
391 			m_log << TestLog::EndSection;
392 
393 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_TRANSFORM_FEEDBACK_BUFFER andindex is greater than or equal to GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.");
394 			int maxTFSize;
395 			glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
396 			glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF);
397 			expectError(GL_INVALID_VALUE);
398 			m_log << TestLog::EndSection;
399 
400 			glDeleteBuffers(1, &bufU);
401 			glDeleteBuffers(1, &bufTF);
402 		});
403 	ES3F_ADD_API_CASE(clear_bufferiv, "Invalid glClearBufferiv() usage",
404 		{
405 			std::vector<int>		data(32*32);
406 			deUint32				fbo;
407 			deUint32				texture;
408 
409 			glGenTextures			(1, &texture);
410 			glBindTexture			(GL_TEXTURE_2D, texture);
411 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
412 			glGenFramebuffers		(1, &fbo);
413 			glBindFramebuffer		(GL_FRAMEBUFFER, fbo);
414 			glFramebufferTexture2D	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
415 			glCheckFramebufferStatus(GL_FRAMEBUFFER);
416 			expectError				(GL_NO_ERROR);
417 
418 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value.");
419 			glClearBufferiv(-1, 0, &data[0]);
420 			expectError(GL_INVALID_ENUM);
421 			glClearBufferiv(GL_FRAMEBUFFER, 0, &data[0]);
422 			expectError(GL_INVALID_ENUM);
423 			m_log << TestLog::EndSection;
424 
425 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
426 			int maxDrawBuffers;
427 			glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
428 			glClearBufferiv(GL_COLOR, maxDrawBuffers, &data[0]);
429 			expectError(GL_INVALID_VALUE);
430 			m_log << TestLog::EndSection;
431 
432 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH or GL_DEPTH_STENCIL.");
433 			glClearBufferiv(GL_DEPTH, 1, &data[0]);
434 			expectError(GL_INVALID_ENUM);
435 			glClearBufferiv(GL_DEPTH_STENCIL, 1, &data[0]);
436 			expectError(GL_INVALID_ENUM);
437 			m_log << TestLog::EndSection;
438 
439 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_STENCIL and drawBuffer is not zero.");
440 			glClearBufferiv(GL_STENCIL, 1, &data[0]);
441 			expectError(GL_INVALID_VALUE);
442 			m_log << TestLog::EndSection;
443 
444 			glDeleteFramebuffers(1, &fbo);
445 			glDeleteTextures(1, &texture);
446 		});
447 	ES3F_ADD_API_CASE(clear_bufferuiv, "Invalid glClearBufferuiv() usage",
448 		{
449 			std::vector<deUint32>	data(32*32);
450 			deUint32				fbo;
451 			deUint32				texture;
452 
453 			glGenTextures			(1, &texture);
454 			glBindTexture			(GL_TEXTURE_2D, texture);
455 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
456 			glGenFramebuffers		(1, &fbo);
457 			glBindFramebuffer		(GL_FRAMEBUFFER, fbo);
458 			glFramebufferTexture2D	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
459 			glCheckFramebufferStatus(GL_FRAMEBUFFER);
460 			expectError				(GL_NO_ERROR);
461 
462 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value.");
463 			glClearBufferuiv(-1, 0, &data[0]);
464 			expectError(GL_INVALID_ENUM);
465 			glClearBufferuiv(GL_FRAMEBUFFER, 0, &data[0]);
466 			expectError(GL_INVALID_ENUM);
467 			m_log << TestLog::EndSection;
468 
469 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
470 			int maxDrawBuffers;
471 			glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
472 			glClearBufferuiv(GL_COLOR, maxDrawBuffers, &data[0]);
473 			expectError(GL_INVALID_VALUE);
474 			m_log << TestLog::EndSection;
475 
476 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH, GL_STENCIL or GL_DEPTH_STENCIL.");
477 			glClearBufferuiv(GL_DEPTH, 1, &data[0]);
478 			expectError(GL_INVALID_ENUM);
479 			glClearBufferuiv(GL_STENCIL, 1, &data[0]);
480 			expectError(GL_INVALID_ENUM);
481 			glClearBufferuiv(GL_DEPTH_STENCIL, 1, &data[0]);
482 			expectError(GL_INVALID_ENUM);
483 			m_log << TestLog::EndSection;
484 
485 			glDeleteFramebuffers(1, &fbo);
486 			glDeleteTextures(1, &texture);
487 		});
488 	ES3F_ADD_API_CASE(clear_bufferfv, "Invalid glClearBufferfv() usage",
489 		{
490 			std::vector<float>		data(32*32);
491 			deUint32				fbo;
492 			deUint32				texture;
493 
494 			glGenTextures			(1, &texture);
495 			glBindTexture			(GL_TEXTURE_2D, texture);
496 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA32F, 32, 32, 0, GL_RGBA, GL_FLOAT, NULL);
497 			glGenFramebuffers		(1, &fbo);
498 			glBindFramebuffer		(GL_FRAMEBUFFER, fbo);
499 			glFramebufferTexture2D	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
500 			glCheckFramebufferStatus(GL_FRAMEBUFFER);
501 			expectError				(GL_NO_ERROR);
502 
503 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value.");
504 			glClearBufferfv(-1, 0, &data[0]);
505 			expectError(GL_INVALID_ENUM);
506 			glClearBufferfv(GL_FRAMEBUFFER, 0, &data[0]);
507 			expectError(GL_INVALID_ENUM);
508 			m_log << TestLog::EndSection;
509 
510 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
511 			int maxDrawBuffers;
512 			glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
513 			glClearBufferfv(GL_COLOR, maxDrawBuffers, &data[0]);
514 			expectError(GL_INVALID_VALUE);
515 			m_log << TestLog::EndSection;
516 
517 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_STENCIL or GL_DEPTH_STENCIL.");
518 			glClearBufferfv(GL_STENCIL, 1, &data[0]);
519 			expectError(GL_INVALID_ENUM);
520 			glClearBufferfv(GL_DEPTH_STENCIL, 1, &data[0]);
521 			expectError(GL_INVALID_ENUM);
522 			m_log << TestLog::EndSection;
523 
524 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_DEPTH and drawBuffer is not zero.");
525 			glClearBufferfv(GL_DEPTH, 1, &data[0]);
526 			expectError(GL_INVALID_VALUE);
527 			m_log << TestLog::EndSection;
528 
529 			glDeleteFramebuffers(1, &fbo);
530 			glDeleteTextures(1, &texture);
531 		});
532 	ES3F_ADD_API_CASE(clear_bufferfi, "Invalid glClearBufferfi() usage",
533 		{
534 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value.");
535 			glClearBufferfi(-1, 0, 1.0f, 1);
536 			expectError(GL_INVALID_ENUM);
537 			glClearBufferfi(GL_FRAMEBUFFER, 0, 1.0f, 1);
538 			expectError(GL_INVALID_ENUM);
539 			m_log << TestLog::EndSection;
540 
541 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not GL_DEPTH_STENCIL.");
542 			glClearBufferfi(GL_DEPTH, 0, 1.0f, 1);
543 			expectError(GL_INVALID_ENUM);
544 			glClearBufferfi(GL_STENCIL, 0, 1.0f, 1);
545 			expectError(GL_INVALID_ENUM);
546 			glClearBufferfi(GL_COLOR, 0, 1.0f, 1);
547 			expectError(GL_INVALID_ENUM);
548 			m_log << TestLog::EndSection;
549 
550 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_DEPTH_STENCIL and drawBuffer is not zero.");
551 			glClearBufferfi(GL_DEPTH_STENCIL, 1, 1.0f, 1);
552 			expectError(GL_INVALID_VALUE);
553 			m_log << TestLog::EndSection;
554 		});
555 	ES3F_ADD_API_CASE(copy_buffer_sub_data, "Invalid glCopyBufferSubData() usage",
556 		{
557 			deUint32				buf[2];
558 			std::vector<float>		data(32*32);
559 
560 			glGenBuffers			(2, buf);
561 			glBindBuffer			(GL_COPY_READ_BUFFER, buf[0]);
562 			glBufferData			(GL_COPY_READ_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
563 			glBindBuffer			(GL_COPY_WRITE_BUFFER, buf[1]);
564 			glBufferData			(GL_COPY_WRITE_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
565 			expectError				(GL_NO_ERROR);
566 
567 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any of readoffset, writeoffset or size is negative.");
568 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, -4);
569 			expectError				(GL_INVALID_VALUE);
570 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, -1, 0, 4);
571 			expectError				(GL_INVALID_VALUE);
572 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, -1, 4);
573 			expectError				(GL_INVALID_VALUE);
574 			m_log << TestLog::EndSection;
575 
576 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if readoffset + size exceeds the size of the buffer object bound to readtarget.");
577 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 36);
578 			expectError				(GL_INVALID_VALUE);
579 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 24, 0, 16);
580 			expectError				(GL_INVALID_VALUE);
581 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 36, 0, 4);
582 			expectError				(GL_INVALID_VALUE);
583 			m_log << TestLog::EndSection;
584 
585 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if writeoffset + size exceeds the size of the buffer object bound to writetarget.");
586 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 36);
587 			expectError				(GL_INVALID_VALUE);
588 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 24, 16);
589 			expectError				(GL_INVALID_VALUE);
590 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 36, 4);
591 			expectError				(GL_INVALID_VALUE);
592 			m_log << TestLog::EndSection;
593 
594 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if the same buffer object is bound to both readtarget and writetarget and the ranges [readoffset, readoffset + size) and [writeoffset, writeoffset + size) overlap.");
595 			glBindBuffer			(GL_COPY_WRITE_BUFFER, buf[0]);
596 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 16, 4);
597 			expectError				(GL_NO_ERROR);
598 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 4);
599 			expectError				(GL_INVALID_VALUE);
600 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 16, 18);
601 			expectError				(GL_INVALID_VALUE);
602 			glBindBuffer			(GL_COPY_WRITE_BUFFER, buf[1]);
603 			m_log << TestLog::EndSection;
604 
605 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to readtarget or writetarget.");
606 			glBindBuffer			(GL_COPY_READ_BUFFER, 0);
607 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16);
608 			expectError				(GL_INVALID_OPERATION);
609 
610 			glBindBuffer			(GL_COPY_READ_BUFFER, buf[0]);
611 			glBindBuffer			(GL_COPY_WRITE_BUFFER, 0);
612 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16);
613 			expectError				(GL_INVALID_OPERATION);
614 
615 			glBindBuffer			(GL_COPY_WRITE_BUFFER, buf[1]);
616 			m_log << TestLog::EndSection;
617 
618 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer object bound to either readtarget or writetarget is mapped.");
619 			glMapBufferRange		(GL_COPY_READ_BUFFER, 0, 4, GL_MAP_READ_BIT);
620 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16);
621 			expectError				(GL_INVALID_OPERATION);
622 			glUnmapBuffer			(GL_COPY_READ_BUFFER);
623 
624 			glMapBufferRange		(GL_COPY_WRITE_BUFFER, 0, 4, GL_MAP_READ_BIT);
625 			glCopyBufferSubData		(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16);
626 			expectError				(GL_INVALID_OPERATION);
627 			glUnmapBuffer			(GL_COPY_WRITE_BUFFER);
628 			m_log << TestLog::EndSection;
629 
630 			glDeleteBuffers(2, buf);
631 		});
632 	ES3F_ADD_API_CASE(draw_buffers, "Invalid glDrawBuffers() usage",
633 		{
634 			deUint32				fbo;
635 			deUint32				texture;
636 			int						maxDrawBuffers;
637 			glGetIntegerv			(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
638 			std::vector<deUint32>	values(maxDrawBuffers+1);
639 			values[0]				= GL_NONE;
640 			values[1]				= GL_BACK;
641 			values[2]				= GL_COLOR_ATTACHMENT0;
642 			values[3]				= GL_DEPTH_ATTACHMENT;
643 			std::vector<GLfloat>	data(32*32);
644 
645 			glGenTextures			(1, &texture);
646 			glBindTexture			(GL_TEXTURE_2D, texture);
647 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
648 			glGenFramebuffers		(1, &fbo);
649 			glBindFramebuffer		(GL_FRAMEBUFFER, fbo);
650 			glFramebufferTexture2D	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
651 			glCheckFramebufferStatus(GL_FRAMEBUFFER);
652 			expectError				(GL_NO_ERROR);
653 
654 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if one of the values in bufs is not an accepted value.");
655 			glDrawBuffers			(2, &values[2]);
656 			expectError				(GL_INVALID_ENUM);
657 			m_log << TestLog::EndSection;
658 
659 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the GL is bound to the default framebuffer and n is not 1.");
660 			glBindFramebuffer		(GL_FRAMEBUFFER, 0);
661 			glDrawBuffers			(2, &values[0]);
662 			expectError				(GL_INVALID_OPERATION);
663 			m_log << TestLog::EndSection;
664 
665 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the GL is bound to the default framebuffer and the value in bufs is one of the GL_COLOR_ATTACHMENTn tokens.");
666 			glBindFramebuffer		(GL_FRAMEBUFFER, 0);
667 			glDrawBuffers			(1, &values[2]);
668 			expectError				(GL_INVALID_OPERATION);
669 			m_log << TestLog::EndSection;
670 
671 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the GL is bound to a framebuffer object and the ith buffer listed in bufs is anything other than GL_NONE or GL_COLOR_ATTACHMENTSi.");
672 			glBindFramebuffer		(GL_FRAMEBUFFER, fbo);
673 			glDrawBuffers			(1, &values[1]);
674 			expectError				(GL_INVALID_OPERATION);
675 			m_log << TestLog::EndSection;
676 
677 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is less than 0 or greater than GL_MAX_DRAW_BUFFERS.");
678 			glDrawBuffers			(-1, &values[1]);
679 			expectError				(GL_INVALID_VALUE);
680 			glDrawBuffers			(maxDrawBuffers+1, &values[0]);
681 			expectError				(GL_INVALID_VALUE);
682 			m_log << TestLog::EndSection;
683 
684 			glDeleteTextures(1, &texture);
685 			glDeleteFramebuffers(1, &fbo);
686 		});
687 	ES3F_ADD_API_CASE(flush_mapped_buffer_range, "Invalid glFlushMappedBufferRange() usage",
688 		{
689 			deUint32				buf;
690 			std::vector<GLfloat>	data(32);
691 
692 			glGenBuffers			(1, &buf);
693 			glBindBuffer			(GL_ARRAY_BUFFER, buf);
694 			glBufferData			(GL_ARRAY_BUFFER, 32, &data[0], GL_STATIC_READ);
695 			glMapBufferRange		(GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
696 			expectError				(GL_NO_ERROR);
697 
698 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset or length is negative, or if offset + length exceeds the size of the mapping.");
699 			glFlushMappedBufferRange(GL_ARRAY_BUFFER, -1, 1);
700 			expectError				(GL_INVALID_VALUE);
701 			glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, -1);
702 			expectError				(GL_INVALID_VALUE);
703 			glFlushMappedBufferRange(GL_ARRAY_BUFFER, 12, 8);
704 			expectError				(GL_INVALID_VALUE);
705 			glFlushMappedBufferRange(GL_ARRAY_BUFFER, 24, 4);
706 			expectError				(GL_INVALID_VALUE);
707 			glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 24);
708 			expectError				(GL_INVALID_VALUE);
709 			m_log << TestLog::EndSection;
710 
711 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target.");
712 			glBindBuffer			(GL_ARRAY_BUFFER, 0);
713 			glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
714 			expectError				(GL_INVALID_OPERATION);
715 			m_log << TestLog::EndSection;
716 
717 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer bound to target is not mapped, or is mapped without the GL_MAP_FLUSH_EXPLICIT flag.");
718 			glBindBuffer			(GL_ARRAY_BUFFER, buf);
719 			glUnmapBuffer			(GL_ARRAY_BUFFER);
720 			glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
721 			expectError				(GL_INVALID_OPERATION);
722 			glMapBufferRange		(GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT);
723 			glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
724 			expectError				(GL_INVALID_OPERATION);
725 			m_log << TestLog::EndSection;
726 
727 			glUnmapBuffer			(GL_ARRAY_BUFFER);
728 			glDeleteBuffers			(1, &buf);
729 		});
730 	ES3F_ADD_API_CASE(map_buffer_range, "Invalid glMapBufferRange() usage",
731 		{
732 			deUint32				buf;
733 			std::vector<GLfloat>	data(32);
734 
735 			glGenBuffers			(1, &buf);
736 			glBindBuffer			(GL_ARRAY_BUFFER, buf);
737 			glBufferData			(GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
738 			expectError				(GL_NO_ERROR);
739 
740 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if either of offset or length is negative.");
741 			glMapBufferRange		(GL_ARRAY_BUFFER, -1, 1, GL_MAP_READ_BIT);
742 			expectError				(GL_INVALID_VALUE);
743 
744 			glMapBufferRange		(GL_ARRAY_BUFFER, 1, -1, GL_MAP_READ_BIT);
745 			expectError				(GL_INVALID_VALUE);
746 			m_log << TestLog::EndSection;
747 
748 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset + length is greater than the value of GL_BUFFER_SIZE.");
749 			glMapBufferRange		(GL_ARRAY_BUFFER, 0, 33, GL_MAP_READ_BIT);
750 			expectError				(GL_INVALID_VALUE);
751 
752 			glMapBufferRange		(GL_ARRAY_BUFFER, 32, 1, GL_MAP_READ_BIT);
753 			expectError				(GL_INVALID_VALUE);
754 
755 			glMapBufferRange		(GL_ARRAY_BUFFER, 16, 17, GL_MAP_READ_BIT);
756 			expectError				(GL_INVALID_VALUE);
757 			m_log << TestLog::EndSection;
758 
759 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if access has any bits set other than those accepted.");
760 			glMapBufferRange		(GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | 0x1000);
761 			expectError				(GL_INVALID_VALUE);
762 
763 			glMapBufferRange		(GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | 0x1000);
764 			expectError				(GL_INVALID_VALUE);
765 			m_log << TestLog::EndSection;
766 
767 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer is already in a mapped state.");
768 			glMapBufferRange		(GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT);
769 			expectError				(GL_NO_ERROR);
770 			glMapBufferRange		(GL_ARRAY_BUFFER, 16, 8, GL_MAP_READ_BIT);
771 			expectError				(GL_INVALID_OPERATION);
772 			glUnmapBuffer			(GL_ARRAY_BUFFER);
773 			m_log << TestLog::EndSection;
774 
775 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if neither GL_MAP_READ_BIT or GL_MAP_WRITE_BIT is set.");
776 			glMapBufferRange		(GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT);
777 			expectError				(GL_INVALID_OPERATION);
778 			m_log << TestLog::EndSection;
779 
780 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if ");
781 			glMapBufferRange		(GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT);
782 			expectError				(GL_INVALID_OPERATION);
783 			m_log << TestLog::EndSection;
784 
785 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_MAP_READ_BIT is set and any of GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, or GL_MAP_UNSYNCHRONIZED_BIT is set.");
786 			glMapBufferRange		(GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_RANGE_BIT);
787 			expectError				(GL_INVALID_OPERATION);
788 
789 			glMapBufferRange		(GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_BUFFER_BIT);
790 			expectError				(GL_INVALID_OPERATION);
791 
792 			glMapBufferRange		(GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
793 			expectError				(GL_INVALID_OPERATION);
794 			m_log << TestLog::EndSection;
795 
796 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_MAP_FLUSH_EXPLICIT_BIT is set and GL_MAP_WRITE_BIT is not set.");
797 			glMapBufferRange		(GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
798 			expectError				(GL_INVALID_OPERATION);
799 			m_log << TestLog::EndSection;
800 
801 			glDeleteBuffers			(1, &buf);
802 		});
803 	ES3F_ADD_API_CASE(read_buffer, "Invalid glReadBuffer() usage",
804 		{
805 			deUint32				fbo;
806 			deUint32				texture;
807 			int						maxColorAttachments;
808 
809 			glGetIntegerv			(GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
810 			glGenTextures			(1, &texture);
811 			glBindTexture			(GL_TEXTURE_2D, texture);
812 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
813 			glGenFramebuffers		(1, &fbo);
814 			glBindFramebuffer		(GL_FRAMEBUFFER, fbo);
815 			glFramebufferTexture2D	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
816 			glCheckFramebufferStatus(GL_FRAMEBUFFER);
817 			expectError				(GL_NO_ERROR);
818 
819 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not GL_BACK, GL_NONE, or GL_COLOR_ATTACHMENTi.");
820 			glReadBuffer			(GL_NONE);
821 			expectError				(GL_NO_ERROR);
822 			glReadBuffer			(1);
823 			expectError				(GL_INVALID_ENUM);
824 			glReadBuffer			(GL_FRAMEBUFFER);
825 			expectError				(GL_INVALID_ENUM);
826 			glReadBuffer			(GL_COLOR_ATTACHMENT0 - 1);
827 			expectError				(GL_INVALID_ENUM);
828 			glReadBuffer			(GL_FRONT);
829 			expectError				(GL_INVALID_ENUM);
830 
831 			// \ note Spec isn't actually clear here, but it is safe to assume that
832 			//		  GL_DEPTH_ATTACHMENT can't be interpreted as GL_COLOR_ATTACHMENTm
833 			//		  where m = (GL_DEPTH_ATTACHMENT - GL_COLOR_ATTACHMENT0).
834 			glReadBuffer			(GL_DEPTH_ATTACHMENT);
835 			expectError				(GL_INVALID_ENUM);
836 			glReadBuffer			(GL_STENCIL_ATTACHMENT);
837 			expectError				(GL_INVALID_ENUM);
838 			glReadBuffer			(GL_STENCIL_ATTACHMENT+1);
839 			expectError				(GL_INVALID_ENUM);
840 			glReadBuffer			(0xffffffffu);
841 			expectError				(GL_INVALID_ENUM);
842 			m_log << TestLog::EndSection;
843 
844 			m_log << TestLog::Section("", "GL_INVALID_OPERATION error is generated if src is GL_BACK or if src is GL_COLOR_ATTACHMENTm where m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS.");
845 			glReadBuffer			(GL_BACK);
846 			expectError				(GL_INVALID_OPERATION);
847 			glReadBuffer			(GL_COLOR_ATTACHMENT0 + maxColorAttachments);
848 			expectError				(GL_INVALID_OPERATION);
849 
850 			if (GL_COLOR_ATTACHMENT0+maxColorAttachments < GL_DEPTH_ATTACHMENT-1)
851 			{
852 				glReadBuffer			(GL_DEPTH_ATTACHMENT - 1);
853 				expectError				(GL_INVALID_OPERATION);
854 			}
855 
856 			m_log << TestLog::EndSection;
857 
858 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the current framebuffer is the default framebuffer and mode is not GL_NONE or GL_BACK.");
859 			glBindFramebuffer		(GL_FRAMEBUFFER, 0);
860 			glReadBuffer			(GL_COLOR_ATTACHMENT0);
861 			expectError				(GL_INVALID_OPERATION);
862 			m_log << TestLog::EndSection;
863 
864 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the current framebuffer is a named framebuffer and mode is not GL_NONE or GL_COLOR_ATTACHMENTi.");
865 			glBindFramebuffer		(GL_FRAMEBUFFER, fbo);
866 			glReadBuffer			(GL_BACK);
867 			expectError				(GL_INVALID_OPERATION);
868 			m_log << TestLog::EndSection;
869 
870 			glDeleteTextures(1, &texture);
871 			glDeleteFramebuffers(1, &fbo);
872 		});
873 	ES3F_ADD_API_CASE(unmap_buffer, "Invalid glUnmapBuffer() usage",
874 		{
875 			deUint32			buf;
876 			std::vector<GLfloat>	data(32);
877 
878 			glGenBuffers			(1, &buf);
879 			glBindBuffer			(GL_ARRAY_BUFFER, buf);
880 			glBufferData			(GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
881 			expectError				(GL_NO_ERROR);
882 
883 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer data store is already in an unmapped state.");
884 			glUnmapBuffer			(GL_ARRAY_BUFFER);
885 			expectError				(GL_INVALID_OPERATION);
886 			m_log << TestLog::EndSection;
887 
888 			glDeleteBuffers			(1, &buf);
889 		});
890 	// Framebuffer Objects
891 
892 	ES3F_ADD_API_CASE(bind_framebuffer, "Invalid glBindFramebuffer() usage",
893 		{
894 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER.");
895 			glBindFramebuffer(-1, 0);
896 			expectError(GL_INVALID_ENUM);
897 			glBindFramebuffer(GL_RENDERBUFFER, 0);
898 			expectError(GL_INVALID_ENUM);
899 			m_log << TestLog::EndSection;
900 		});
901 	ES3F_ADD_API_CASE(bind_renderbuffer, "Invalid glBindRenderbuffer() usage",
902 		{
903 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
904 			glBindRenderbuffer(-1, 0);
905 			expectError(GL_INVALID_ENUM);
906 			glBindRenderbuffer(GL_FRAMEBUFFER, 0);
907 			expectError(GL_INVALID_ENUM);
908 			m_log << TestLog::EndSection;
909 		});
910 	ES3F_ADD_API_CASE(check_framebuffer_status, "Invalid glCheckFramebufferStatus() usage",
911 		{
912 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER.");
913 			glCheckFramebufferStatus(-1);
914 			expectError(GL_INVALID_ENUM);
915 			glCheckFramebufferStatus(GL_RENDERBUFFER);
916 			expectError(GL_INVALID_ENUM);
917 			m_log << TestLog::EndSection;
918 		});
919 	ES3F_ADD_API_CASE(gen_framebuffers, "Invalid glGenFramebuffers() usage",
920 		{
921 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
922 			glGenFramebuffers(-1, 0);
923 			expectError(GL_INVALID_VALUE);
924 			m_log << TestLog::EndSection;
925 		});
926 	ES3F_ADD_API_CASE(gen_renderbuffers, "Invalid glGenRenderbuffers() usage",
927 		{
928 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
929 			glGenRenderbuffers(-1, 0);
930 			expectError(GL_INVALID_VALUE);
931 			m_log << TestLog::EndSection;
932 		});
933 	ES3F_ADD_API_CASE(delete_framebuffers, "Invalid glDeleteFramebuffers() usage",
934 		{
935 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
936 			glDeleteFramebuffers(-1, 0);
937 			expectError(GL_INVALID_VALUE);
938 			m_log << TestLog::EndSection;
939 		});
940 	ES3F_ADD_API_CASE(delete_renderbuffers, "Invalid glDeleteRenderbuffers() usage",
941 		{;
942 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
943 			glDeleteRenderbuffers(-1, 0);
944 			expectError(GL_INVALID_VALUE);
945 			m_log << TestLog::EndSection;
946 		});
947 	ES3F_ADD_API_CASE(framebuffer_renderbuffer, "Invalid glFramebufferRenderbuffer() usage",
948 		{
949 			GLuint fbo;
950 			GLuint rbo;
951 			glGenFramebuffers(1, &fbo);
952 			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
953 			glGenRenderbuffers(1, &rbo);
954 
955 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens.");
956 			glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0);
957 			expectError(GL_INVALID_ENUM);
958 			m_log << TestLog::EndSection;
959 
960 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if renderbuffertarget is not GL_RENDERBUFFER.");
961 			glBindRenderbuffer(GL_RENDERBUFFER, rbo);
962 			glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, rbo);
963 			expectError(GL_INVALID_ENUM);
964 			glBindRenderbuffer(GL_RENDERBUFFER, 0);
965 			m_log << TestLog::EndSection;
966 
967 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if renderbuffer is neither 0 nor the name of an existing renderbuffer object.");
968 			glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1);
969 			expectError(GL_INVALID_OPERATION);
970 			m_log << TestLog::EndSection;
971 
972 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target.");
973 			glBindFramebuffer(GL_FRAMEBUFFER, 0);
974 			glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0);
975 			expectError(GL_INVALID_OPERATION);
976 			m_log << TestLog::EndSection;
977 
978 			glDeleteRenderbuffers(1, &rbo);
979 			glDeleteFramebuffers(1, &fbo);
980 		});
981 	ES3F_ADD_API_CASE(framebuffer_texture2d, "Invalid glFramebufferTexture2D() usage",
982 		{
983 			GLuint fbo;
984 			GLuint tex2D;
985 			GLuint texCube;
986 			glGenFramebuffers(1, &fbo);
987 			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
988 			glGenTextures(1, &tex2D);
989 			glBindTexture(GL_TEXTURE_2D, tex2D);
990 			glGenTextures(1, &texCube);
991 			glBindTexture(GL_TEXTURE_CUBE_MAP, texCube);
992 			expectError(GL_NO_ERROR);
993 
994 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens.");
995 			glFramebufferTexture2D(-1, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
996 			expectError(GL_INVALID_ENUM);
997 			m_log << TestLog::EndSection;
998 
999 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if textarget is not an accepted texture target.");
1000 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, tex2D, 0);
1001 			expectError(GL_INVALID_ENUM);
1002 			m_log << TestLog::EndSection;
1003 
1004 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0 or larger than log_2 of maximum texture size.");
1005 			int maxSize;
1006 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, -1);
1007 			expectError(GL_INVALID_VALUE);
1008 			maxSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
1009 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, maxSize);
1010 			expectError(GL_INVALID_VALUE);
1011 			maxSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
1012 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, maxSize);
1013 			expectError(GL_INVALID_VALUE);
1014 			m_log << TestLog::EndSection;
1015 
1016 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is neither 0 nor the name of an existing texture object.");
1017 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, -1, 0);
1018 			expectError(GL_INVALID_OPERATION);
1019 			m_log << TestLog::EndSection;
1020 
1021 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if textarget and texture are not compatible.");
1022 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, tex2D, 0);
1023 			expectError(GL_INVALID_OPERATION);
1024 			glDeleteTextures(1, &tex2D);
1025 
1026 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0);
1027 			expectError(GL_INVALID_OPERATION);
1028 			glDeleteTextures(1, &texCube);
1029 			m_log << TestLog::EndSection;
1030 
1031 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target.");
1032 			glBindFramebuffer(GL_FRAMEBUFFER, 0);
1033 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
1034 			expectError(GL_INVALID_OPERATION);
1035 			m_log << TestLog::EndSection;
1036 
1037 			glDeleteFramebuffers(1, &fbo);
1038 		});
1039 	ES3F_ADD_API_CASE(renderbuffer_storage, "Invalid glRenderbufferStorage() usage",
1040 		{
1041 			deUint32				rbo;
1042 			glGenRenderbuffers		(1, &rbo);
1043 			glBindRenderbuffer		(GL_RENDERBUFFER, rbo);
1044 
1045 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
1046 			glRenderbufferStorage	(-1, GL_RGBA4, 1, 1);
1047 			expectError				(GL_INVALID_ENUM);
1048 			glRenderbufferStorage	(GL_FRAMEBUFFER, GL_RGBA4, 1, 1);
1049 			expectError				(GL_INVALID_ENUM);
1050 			m_log << TestLog::EndSection;
1051 
1052 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format.");
1053 			glRenderbufferStorage	(GL_RENDERBUFFER, -1, 1, 1);
1054 			expectError				(GL_INVALID_ENUM);
1055 
1056 			if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_half_float")) // GL_EXT_color_buffer_half_float disables error
1057 			{
1058 				glRenderbufferStorage	(GL_RENDERBUFFER, GL_RGB16F, 1, 1);
1059 				expectError				(GL_INVALID_ENUM);
1060 			}
1061 
1062 			if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_render_snorm")) // GL_EXT_render_snorm disables error
1063 			{
1064 				glRenderbufferStorage	(GL_RENDERBUFFER, GL_RGBA8_SNORM, 1, 1);
1065 				expectError				(GL_INVALID_ENUM);
1066 			}
1067 
1068 			m_log << TestLog::EndSection;
1069 
1070 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than zero.");
1071 			glRenderbufferStorage	(GL_RENDERBUFFER, GL_RGBA4, -1, 1);
1072 			expectError				(GL_INVALID_VALUE);
1073 			glRenderbufferStorage	(GL_RENDERBUFFER, GL_RGBA4, 1, -1);
1074 			expectError				(GL_INVALID_VALUE);
1075 			glRenderbufferStorage	(GL_RENDERBUFFER, GL_RGBA4, -1, -1);
1076 			expectError				(GL_INVALID_VALUE);
1077 			m_log << TestLog::EndSection;
1078 
1079 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_RENDERBUFFER_SIZE.");
1080 			GLint maxSize;
1081 			glGetIntegerv			(GL_MAX_RENDERBUFFER_SIZE, &maxSize);
1082 			glRenderbufferStorage	(GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1);
1083 			expectError				(GL_INVALID_VALUE);
1084 			glRenderbufferStorage	(GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1);
1085 			expectError				(GL_INVALID_VALUE);
1086 			glRenderbufferStorage	(GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1);
1087 			expectError				(GL_INVALID_VALUE);
1088 			m_log << TestLog::EndSection;
1089 
1090 			glDeleteRenderbuffers(1, &rbo);
1091 		});
1092 	ES3F_ADD_API_CASE(blit_framebuffer, "Invalid glBlitFramebuffer() usage",
1093 		{
1094 			deUint32				fbo[2];
1095 			deUint32				rbo[2];
1096 			deUint32				texture[2];
1097 
1098 			glGenFramebuffers		(2, fbo);
1099 			glGenTextures			(2, texture);
1100 			glGenRenderbuffers		(2, rbo);
1101 
1102 			glBindTexture			(GL_TEXTURE_2D, texture[0]);
1103 			glBindRenderbuffer		(GL_RENDERBUFFER, rbo[0]);
1104 			glBindFramebuffer		(GL_READ_FRAMEBUFFER, fbo[0]);
1105 
1106 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1107 			glRenderbufferStorage	(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32);
1108 			glFramebufferTexture2D	(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
1109 			glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[0]);
1110 			glCheckFramebufferStatus(GL_READ_FRAMEBUFFER);
1111 
1112 			glBindTexture			(GL_TEXTURE_2D, texture[1]);
1113 			glBindRenderbuffer		(GL_RENDERBUFFER, rbo[1]);
1114 			glBindFramebuffer		(GL_DRAW_FRAMEBUFFER, fbo[1]);
1115 
1116 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1117 			glRenderbufferStorage	(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32);
1118 			glFramebufferTexture2D	(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0);
1119 			glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[1]);
1120 			glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
1121 			expectError				(GL_NO_ERROR);
1122 
1123 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if mask contains any of the GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and filter is not GL_NEAREST.");
1124 			glBlitFramebuffer		(0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_LINEAR);
1125 			expectError				(GL_INVALID_OPERATION);
1126 			glBlitFramebuffer		(0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_LINEAR);
1127 			expectError				(GL_INVALID_OPERATION);
1128 			glBlitFramebuffer		(0, 0, 16, 16, 0, 0, 16, 16, GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_LINEAR);
1129 			expectError				(GL_INVALID_OPERATION);
1130 			m_log << TestLog::EndSection;
1131 
1132 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if mask contains GL_COLOR_BUFFER_BIT and read buffer format is incompatible with draw buffer format.");
1133 			glBindTexture			(GL_TEXTURE_2D, texture[0]);
1134 
1135 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
1136 			glFramebufferTexture2D	(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
1137 			m_log << TestLog::Message << "// Read buffer: GL_RGBA32UI, draw buffer: GL_RGBA" << TestLog::EndMessage;
1138 			glBlitFramebuffer		(0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
1139 			expectError				(GL_INVALID_OPERATION);
1140 
1141 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
1142 			glFramebufferTexture2D	(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
1143 			m_log << TestLog::Message << "// Read buffer: GL_RGBA32I, draw buffer: GL_RGBA" << TestLog::EndMessage;
1144 			glBlitFramebuffer		(0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
1145 			expectError				(GL_INVALID_OPERATION);
1146 
1147 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1148 			glFramebufferTexture2D	(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
1149 			glBindTexture			(GL_TEXTURE_2D, texture[1]);
1150 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
1151 			glFramebufferTexture2D	(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0);
1152 			m_log << TestLog::Message << "// Read buffer: GL_RGBA8, draw buffer: GL_RGBA32I" << TestLog::EndMessage;
1153 			glBlitFramebuffer		(0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
1154 			expectError				(GL_INVALID_OPERATION);
1155 			m_log << TestLog::EndSection;
1156 
1157 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if filter is GL_LINEAR and the read buffer contains integer data.");
1158 			glBindTexture			(GL_TEXTURE_2D, texture[0]);
1159 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
1160 			glFramebufferTexture2D	(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
1161 			glTexImage2D			(GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1162 			glFramebufferTexture2D	(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0);
1163 			m_log << TestLog::Message << "// Read buffer: GL_RGBA32I, draw buffer: GL_RGBA8" << TestLog::EndMessage;
1164 			glBlitFramebuffer		(0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_LINEAR);
1165 			expectError				(GL_INVALID_OPERATION);
1166 			m_log << TestLog::EndSection;
1167 
1168 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if mask contains GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and the source and destination depth and stencil formats do not match.");
1169 			glBindRenderbuffer		(GL_RENDERBUFFER, rbo[0]);
1170 			glRenderbufferStorage	(GL_RENDERBUFFER, GL_DEPTH32F_STENCIL8, 32, 32);
1171 			glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[0]);
1172 			glBlitFramebuffer		(0, 0, 16, 16, 0, 0, 16, 16, GL_DEPTH_BUFFER_BIT, GL_NEAREST);
1173 			expectError				(GL_INVALID_OPERATION);
1174 			glBlitFramebuffer		(0, 0, 16, 16, 0, 0, 16, 16, GL_STENCIL_BUFFER_BIT, GL_NEAREST);
1175 			expectError				(GL_INVALID_OPERATION);
1176 			m_log << TestLog::EndSection;
1177 
1178 			glBindFramebuffer		(GL_FRAMEBUFFER, 0);
1179 			glDeleteFramebuffers	(2, fbo);
1180 			glDeleteTextures		(2, texture);
1181 			glDeleteRenderbuffers	(2, rbo);
1182 		});
1183 	ES3F_ADD_API_CASE(blit_framebuffer_multisample, "Invalid glBlitFramebuffer() usage",
1184 		{
1185 			deUint32						fbo[2];
1186 			deUint32						rbo[2];
1187 
1188 			glGenFramebuffers				(2, fbo);
1189 			glGenRenderbuffers				(2, rbo);
1190 
1191 			glBindRenderbuffer				(GL_RENDERBUFFER, rbo[0]);
1192 			glBindFramebuffer				(GL_READ_FRAMEBUFFER, fbo[0]);
1193 			glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32);
1194 			glFramebufferRenderbuffer		(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[0]);
1195 			glCheckFramebufferStatus		(GL_READ_FRAMEBUFFER);
1196 
1197 			glBindRenderbuffer				(GL_RENDERBUFFER, rbo[1]);
1198 			glBindFramebuffer				(GL_DRAW_FRAMEBUFFER, fbo[1]);
1199 
1200 			expectError						(GL_NO_ERROR);
1201 
1202 			if (!m_context.getContextInfo().isExtensionSupported("GL_NV_framebuffer_multisample"))
1203 			{
1204 				m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the value of GL_SAMPLE_BUFFERS for the draw buffer is greater than zero.");
1205 				glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32);
1206 				glFramebufferRenderbuffer		(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]);
1207 				glBlitFramebuffer				(0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
1208 				expectError						(GL_INVALID_OPERATION);
1209 				m_log << TestLog::EndSection;
1210 
1211 				m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_SAMPLE_BUFFERS for the read buffer is greater than zero and the formats of draw and read buffers are not identical.");
1212 				glRenderbufferStorage			(GL_RENDERBUFFER, GL_RGBA4, 32, 32);
1213 				glFramebufferRenderbuffer		(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]);
1214 				glBlitFramebuffer				(0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
1215 				expectError						(GL_INVALID_OPERATION);
1216 				m_log << TestLog::EndSection;
1217 
1218 				m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_SAMPLE_BUFFERS for the read buffer is greater than zero and the source and destination rectangles are not defined with the same (X0, Y0) and (X1, Y1) bounds.");
1219 				glRenderbufferStorage			(GL_RENDERBUFFER, GL_RGBA8, 32, 32);
1220 				glFramebufferRenderbuffer		(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]);
1221 				glBlitFramebuffer				(0, 0, 16, 16, 2, 2, 18, 18, GL_COLOR_BUFFER_BIT, GL_NEAREST);
1222 				expectError						(GL_INVALID_OPERATION);
1223 				m_log << TestLog::EndSection;
1224 			}
1225 
1226 			glBindFramebuffer		(GL_FRAMEBUFFER, 0);
1227 			glDeleteRenderbuffers	(2, rbo);
1228 			glDeleteFramebuffers	(2, fbo);
1229 		});
1230 	ES3F_ADD_API_CASE(framebuffer_texture_layer, "Invalid glFramebufferTextureLayer() usage",
1231 		{
1232 			deUint32					fbo;
1233 			deUint32					tex3D;
1234 			deUint32					tex2DArray;
1235 			deUint32					tex2D;
1236 
1237 			glGenFramebuffers			(1, &fbo);
1238 			glGenTextures				(1, &tex3D);
1239 			glGenTextures				(1, &tex2DArray);
1240 			glGenTextures				(1, &tex2D);
1241 			glBindFramebuffer			(GL_FRAMEBUFFER, fbo);
1242 
1243 			glBindTexture				(GL_TEXTURE_3D, tex3D);
1244 			glTexImage3D				(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1245 			glBindTexture				(GL_TEXTURE_2D_ARRAY, tex2DArray);
1246 			glTexImage3D				(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1247 			glBindTexture				(GL_TEXTURE_2D, tex2D);
1248 			glTexImage2D				(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1249 
1250 			expectError					(GL_NO_ERROR);
1251 
1252 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens.");
1253 			glFramebufferTextureLayer	(-1, GL_COLOR_ATTACHMENT0, tex3D, 0, 1);
1254 			expectError					(GL_INVALID_ENUM);
1255 			glFramebufferTextureLayer	(GL_RENDERBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, 1);
1256 			expectError					(GL_INVALID_ENUM);
1257 			m_log << TestLog::EndSection;
1258 
1259 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if attachment is not one of the accepted tokens.");
1260 			glFramebufferTextureLayer	(GL_FRAMEBUFFER, -1, tex3D, 0, 1);
1261 			expectError					(GL_INVALID_ENUM);
1262 			glFramebufferTextureLayer	(GL_FRAMEBUFFER, GL_BACK, tex3D, 0, 1);
1263 			expectError					(GL_INVALID_ENUM);
1264 			m_log << TestLog::EndSection;
1265 
1266 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is non-zero and not the name of a 3D texture or 2D array texture.");
1267 			glFramebufferTextureLayer	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, 0, 0);
1268 			expectError					(GL_INVALID_OPERATION);
1269 			glFramebufferTextureLayer	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, 0);
1270 			expectError					(GL_INVALID_OPERATION);
1271 			m_log << TestLog::EndSection;
1272 
1273 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if texture is not zero and layer is negative.");
1274 			glFramebufferTextureLayer	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, -1);
1275 			expectError					(GL_INVALID_VALUE);
1276 			m_log << TestLog::EndSection;
1277 
1278 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if texture is not zero and layer is greater than GL_MAX_3D_TEXTURE_SIZE-1 for a 3D texture.");
1279 			int							max3DTexSize;
1280 			glGetIntegerv				(GL_MAX_3D_TEXTURE_SIZE, &max3DTexSize);
1281 			glFramebufferTextureLayer	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, max3DTexSize);
1282 			expectError					(GL_INVALID_VALUE);
1283 			m_log << TestLog::EndSection;
1284 
1285 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if texture is not zero and layer is greater than GL_MAX_ARRAY_TEXTURE_LAYERS-1 for a 2D array texture.");
1286 			int							maxArrayTexLayers;
1287 			glGetIntegerv				(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTexLayers);
1288 			glFramebufferTextureLayer	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2DArray, 0, maxArrayTexLayers);
1289 			expectError					(GL_INVALID_VALUE);
1290 			m_log << TestLog::EndSection;
1291 
1292 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target.");
1293 			glBindFramebuffer			(GL_FRAMEBUFFER, 0);
1294 			glFramebufferTextureLayer	(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, 1);
1295 			expectError					(GL_INVALID_OPERATION);
1296 			m_log << TestLog::EndSection;
1297 
1298 			glDeleteTextures		(1, &tex3D);
1299 			glDeleteTextures		(1, &tex2DArray);
1300 			glDeleteTextures		(1, &tex2D);
1301 			glDeleteFramebuffers	(1, &fbo);
1302 		});
1303 	ES3F_ADD_API_CASE(invalidate_framebuffer, "Invalid glInvalidateFramebuffer() usage",
1304 		{
1305 			deUint32					fbo;
1306 			deUint32					texture;
1307 			deUint32					attachments[2];
1308 			int							maxColorAttachments;
1309 			glGetIntegerv				(GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
1310 			attachments[0]				= GL_COLOR_ATTACHMENT0;
1311 			attachments[1]				= GL_COLOR_ATTACHMENT0 + maxColorAttachments;
1312 
1313 			glGenFramebuffers			(1, &fbo);
1314 			glGenTextures				(1, &texture);
1315 			glBindFramebuffer			(GL_FRAMEBUFFER, fbo);
1316 			glBindTexture				(GL_TEXTURE_2D, texture);
1317 			glTexImage2D				(GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1318 			glFramebufferTexture2D		(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
1319 			glCheckFramebufferStatus	(GL_FRAMEBUFFER);
1320 			expectError					(GL_NO_ERROR);
1321 
1322 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER, GL_READ_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER.");
1323 			glInvalidateFramebuffer		(-1, 1, &attachments[0]);
1324 			expectError					(GL_INVALID_ENUM);
1325 			glInvalidateFramebuffer		(GL_BACK, 1, &attachments[0]);
1326 			expectError					(GL_INVALID_ENUM);
1327 			m_log << TestLog::EndSection;
1328 
1329 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if attachments contains GL_COLOR_ATTACHMENTm and m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS.");
1330 			glInvalidateFramebuffer		(GL_FRAMEBUFFER, 1, &attachments[1]);
1331 			expectError					(GL_INVALID_OPERATION);
1332 			m_log << TestLog::EndSection;
1333 
1334 			glDeleteTextures		(1, &texture);
1335 			glDeleteFramebuffers	(1, &fbo);
1336 		});
1337 	ES3F_ADD_API_CASE(invalidate_sub_framebuffer, "Invalid glInvalidateSubFramebuffer() usage",
1338 		{
1339 			deUint32					fbo;
1340 			deUint32					texture;
1341 			deUint32					attachments[2];
1342 			int							maxColorAttachments;
1343 			glGetIntegerv				(GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
1344 			attachments[0]				= GL_COLOR_ATTACHMENT0;
1345 			attachments[1]				= GL_COLOR_ATTACHMENT0 + maxColorAttachments;
1346 
1347 			glGenFramebuffers			(1, &fbo);
1348 			glGenTextures				(1, &texture);
1349 			glBindFramebuffer			(GL_FRAMEBUFFER, fbo);
1350 			glBindTexture				(GL_TEXTURE_2D, texture);
1351 			glTexImage2D				(GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1352 			glFramebufferTexture2D		(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
1353 			glCheckFramebufferStatus	(GL_FRAMEBUFFER);
1354 			expectError					(GL_NO_ERROR);
1355 
1356 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER, GL_READ_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER.");
1357 			glInvalidateSubFramebuffer	(-1, 1, &attachments[0], 0, 0, 16, 16);
1358 			expectError					(GL_INVALID_ENUM);
1359 			glInvalidateSubFramebuffer	(GL_BACK, 1, &attachments[0], 0, 0, 16, 16);
1360 			expectError					(GL_INVALID_ENUM);
1361 			m_log << TestLog::EndSection;
1362 
1363 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if attachments contains GL_COLOR_ATTACHMENTm and m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS.");
1364 			glInvalidateSubFramebuffer	(GL_FRAMEBUFFER, 1, &attachments[1], 0, 0, 16, 16);
1365 			expectError					(GL_INVALID_OPERATION);
1366 			m_log << TestLog::EndSection;
1367 
1368 			glDeleteTextures		(1, &texture);
1369 			glDeleteFramebuffers	(1, &fbo);
1370 		});
1371 	ES3F_ADD_API_CASE(renderbuffer_storage_multisample, "Invalid glRenderbufferStorageMultisample() usage",
1372 		{
1373 			deUint32							rbo;
1374 			int									maxSamplesSupportedRGBA4 = -1;
1375 
1376 			glGetInternalformativ				(GL_RENDERBUFFER, GL_RGBA4, GL_SAMPLES, 1, &maxSamplesSupportedRGBA4);
1377 			glGenRenderbuffers					(1, &rbo);
1378 			glBindRenderbuffer					(GL_RENDERBUFFER, rbo);
1379 
1380 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
1381 			glRenderbufferStorageMultisample	(-1, 2, GL_RGBA4, 1, 1);
1382 			expectError							(GL_INVALID_ENUM);
1383 			glRenderbufferStorageMultisample	(GL_FRAMEBUFFER, 2, GL_RGBA4, 1, 1);
1384 			expectError							(GL_INVALID_ENUM);
1385 			m_log << TestLog::EndSection;
1386 
1387 			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if samples is greater than the maximum number of samples supported for internalformat.");
1388 			glRenderbufferStorageMultisample	(GL_RENDERBUFFER, maxSamplesSupportedRGBA4+1, GL_RGBA4, 1, 1);
1389 			expectError							(GL_INVALID_OPERATION);
1390 			m_log << TestLog::EndSection;
1391 
1392 			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format.");
1393 			glRenderbufferStorageMultisample	(GL_RENDERBUFFER, 2, -1, 1, 1);
1394 			expectError							(GL_INVALID_ENUM);
1395 
1396 			if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_half_float")) // GL_EXT_color_buffer_half_float disables error
1397 			{
1398 				glRenderbufferStorageMultisample	(GL_RENDERBUFFER, 2, GL_RGB16F, 1, 1);
1399 				expectError							(GL_INVALID_ENUM);
1400 			}
1401 
1402 			if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_render_snorm")) // GL_EXT_render_snorm disables error
1403 			{
1404 				glRenderbufferStorageMultisample	(GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1);
1405 				expectError							(GL_INVALID_ENUM);
1406 			}
1407 
1408 			m_log << TestLog::EndSection;
1409 
1410 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than zero.");
1411 			glRenderbufferStorageMultisample	(GL_RENDERBUFFER, 2, GL_RGBA4, -1, 1);
1412 			expectError							(GL_INVALID_VALUE);
1413 			glRenderbufferStorageMultisample	(GL_RENDERBUFFER, 2, GL_RGBA4, 1, -1);
1414 			expectError							(GL_INVALID_VALUE);
1415 			glRenderbufferStorageMultisample	(GL_RENDERBUFFER, 2, GL_RGBA4, -1, -1);
1416 			expectError							(GL_INVALID_VALUE);
1417 			m_log << TestLog::EndSection;
1418 
1419 			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_RENDERBUFFER_SIZE.");
1420 			GLint maxSize;
1421 			glGetIntegerv						(GL_MAX_RENDERBUFFER_SIZE, &maxSize);
1422 			glRenderbufferStorageMultisample	(GL_RENDERBUFFER, 4, GL_RGBA4, 1, maxSize+1);
1423 			expectError							(GL_INVALID_VALUE);
1424 			glRenderbufferStorageMultisample	(GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, 1);
1425 			expectError							(GL_INVALID_VALUE);
1426 			glRenderbufferStorageMultisample	(GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, maxSize+1);
1427 			expectError							(GL_INVALID_VALUE);
1428 			m_log << TestLog::EndSection;
1429 
1430 			glDeleteRenderbuffers(1, &rbo);
1431 		});
1432 }
1433 
1434 } // Functional
1435 } // gles3
1436 } // deqp
1437