1
2 /*
3 * Copyright 2010 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9 #include "GrDrawTarget.h"
10
11 #include "GrBatch.h"
12 #include "GrContext.h"
13 #include "GrDrawTargetCaps.h"
14 #include "GrPath.h"
15 #include "GrPipeline.h"
16 #include "GrMemoryPool.h"
17 #include "GrRectBatch.h"
18 #include "GrRenderTarget.h"
19 #include "GrRenderTargetPriv.h"
20 #include "GrSurfacePriv.h"
21 #include "GrTemplates.h"
22 #include "GrTexture.h"
23 #include "GrVertexBuffer.h"
24
25 #include "SkStrokeRec.h"
26
27 ////////////////////////////////////////////////////////////////////////////////
28
29 #define DEBUG_INVAL_BUFFER 0xdeadcafe
30 #define DEBUG_INVAL_START_IDX -1
31
GrDrawTarget(GrContext * context)32 GrDrawTarget::GrDrawTarget(GrContext* context)
33 : fContext(context)
34 , fCaps(SkRef(context->getGpu()->caps()))
35 , fGpuTraceMarkerCount(0)
36 , fFlushing(false) {
37 SkASSERT(context);
38 }
39
40 ////////////////////////////////////////////////////////////////////////////////
41
setupDstReadIfNecessary(const GrPipelineBuilder & pipelineBuilder,const GrProcOptInfo & colorPOI,const GrProcOptInfo & coveragePOI,GrDeviceCoordTexture * dstCopy,const SkRect * drawBounds)42 bool GrDrawTarget::setupDstReadIfNecessary(const GrPipelineBuilder& pipelineBuilder,
43 const GrProcOptInfo& colorPOI,
44 const GrProcOptInfo& coveragePOI,
45 GrDeviceCoordTexture* dstCopy,
46 const SkRect* drawBounds) {
47 if (!pipelineBuilder.willXPNeedDstCopy(*this->caps(), colorPOI, coveragePOI)) {
48 return true;
49 }
50
51 GrRenderTarget* rt = pipelineBuilder.getRenderTarget();
52
53 if (this->caps()->textureBarrierSupport()) {
54 if (GrTexture* rtTex = rt->asTexture()) {
55 // The render target is a texture, se we can read from it directly in the shader. The XP
56 // will be responsible to detect this situation and request a texture barrier.
57 dstCopy->setTexture(rtTex);
58 dstCopy->setOffset(0, 0);
59 return true;
60 }
61 }
62
63 SkIRect copyRect;
64 pipelineBuilder.clip().getConservativeBounds(rt, ©Rect);
65
66 if (drawBounds) {
67 SkIRect drawIBounds;
68 drawBounds->roundOut(&drawIBounds);
69 if (!copyRect.intersect(drawIBounds)) {
70 #ifdef SK_DEBUG
71 GrContextDebugf(fContext, "Missed an early reject. "
72 "Bailing on draw from setupDstReadIfNecessary.\n");
73 #endif
74 return false;
75 }
76 } else {
77 #ifdef SK_DEBUG
78 //SkDebugf("No dev bounds when dst copy is made.\n");
79 #endif
80 }
81
82 // MSAA consideration: When there is support for reading MSAA samples in the shader we could
83 // have per-sample dst values by making the copy multisampled.
84 GrSurfaceDesc desc;
85 if (!this->getGpu()->initCopySurfaceDstDesc(rt, &desc)) {
86 desc.fOrigin = kDefault_GrSurfaceOrigin;
87 desc.fFlags = kRenderTarget_GrSurfaceFlag;
88 desc.fConfig = rt->config();
89 }
90
91
92 desc.fWidth = copyRect.width();
93 desc.fHeight = copyRect.height();
94
95 SkAutoTUnref<GrTexture> copy(fContext->textureProvider()->refScratchTexture(desc,
96 GrTextureProvider::kApprox_ScratchTexMatch));
97
98 if (!copy) {
99 SkDebugf("Failed to create temporary copy of destination texture.\n");
100 return false;
101 }
102 SkIPoint dstPoint = {0, 0};
103 if (this->copySurface(copy, rt, copyRect, dstPoint)) {
104 dstCopy->setTexture(copy);
105 dstCopy->setOffset(copyRect.fLeft, copyRect.fTop);
106 return true;
107 } else {
108 return false;
109 }
110 }
111
flush()112 void GrDrawTarget::flush() {
113 if (fFlushing) {
114 return;
115 }
116 fFlushing = true;
117
118 this->getGpu()->saveActiveTraceMarkers();
119
120 this->onFlush();
121
122 this->getGpu()->restoreActiveTraceMarkers();
123
124 fFlushing = false;
125 this->reset();
126 }
127
drawBatch(GrPipelineBuilder * pipelineBuilder,GrBatch * batch)128 void GrDrawTarget::drawBatch(GrPipelineBuilder* pipelineBuilder,
129 GrBatch* batch) {
130 SkASSERT(pipelineBuilder);
131 // TODO some kind of checkdraw, but not at this level
132
133 // Setup clip
134 GrScissorState scissorState;
135 GrPipelineBuilder::AutoRestoreFragmentProcessors arfp;
136 GrPipelineBuilder::AutoRestoreStencil ars;
137 if (!this->setupClip(pipelineBuilder, &arfp, &ars, &scissorState, &batch->bounds())) {
138 return;
139 }
140
141 // Batch bounds are tight, so for dev copies
142 // TODO move this into setupDstReadIfNecessary when paths are in batch
143 SkRect bounds = batch->bounds();
144 bounds.outset(0.5f, 0.5f);
145
146 GrDrawTarget::PipelineInfo pipelineInfo(pipelineBuilder, &scissorState, batch, &bounds,
147 this);
148 if (pipelineInfo.mustSkipDraw()) {
149 return;
150 }
151
152 this->onDrawBatch(batch, pipelineInfo);
153 }
154
winding_path_stencil_settings()155 static const GrStencilSettings& winding_path_stencil_settings() {
156 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
157 kIncClamp_StencilOp,
158 kIncClamp_StencilOp,
159 kAlwaysIfInClip_StencilFunc,
160 0xFFFF, 0xFFFF, 0xFFFF);
161 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
162 }
163
even_odd_path_stencil_settings()164 static const GrStencilSettings& even_odd_path_stencil_settings() {
165 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
166 kInvert_StencilOp,
167 kInvert_StencilOp,
168 kAlwaysIfInClip_StencilFunc,
169 0xFFFF, 0xFFFF, 0xFFFF);
170 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
171 }
172
getPathStencilSettingsForFilltype(GrPathRendering::FillType fill,const GrStencilAttachment * sb,GrStencilSettings * outStencilSettings)173 void GrDrawTarget::getPathStencilSettingsForFilltype(GrPathRendering::FillType fill,
174 const GrStencilAttachment* sb,
175 GrStencilSettings* outStencilSettings) {
176
177 switch (fill) {
178 default:
179 SkFAIL("Unexpected path fill.");
180 case GrPathRendering::kWinding_FillType:
181 *outStencilSettings = winding_path_stencil_settings();
182 break;
183 case GrPathRendering::kEvenOdd_FillType:
184 *outStencilSettings = even_odd_path_stencil_settings();
185 break;
186 }
187 this->clipMaskManager()->adjustPathStencilParams(sb, outStencilSettings);
188 }
189
stencilPath(GrPipelineBuilder * pipelineBuilder,const GrPathProcessor * pathProc,const GrPath * path,GrPathRendering::FillType fill)190 void GrDrawTarget::stencilPath(GrPipelineBuilder* pipelineBuilder,
191 const GrPathProcessor* pathProc,
192 const GrPath* path,
193 GrPathRendering::FillType fill) {
194 // TODO: extract portions of checkDraw that are relevant to path stenciling.
195 SkASSERT(path);
196 SkASSERT(this->caps()->shaderCaps()->pathRenderingSupport());
197 SkASSERT(pipelineBuilder);
198
199 // Setup clip
200 GrScissorState scissorState;
201 GrPipelineBuilder::AutoRestoreFragmentProcessors arfp;
202 GrPipelineBuilder::AutoRestoreStencil ars;
203 if (!this->setupClip(pipelineBuilder, &arfp, &ars, &scissorState, NULL)) {
204 return;
205 }
206
207 // set stencil settings for path
208 GrStencilSettings stencilSettings;
209 GrRenderTarget* rt = pipelineBuilder->getRenderTarget();
210 GrStencilAttachment* sb = rt->renderTargetPriv().attachStencilAttachment();
211 this->getPathStencilSettingsForFilltype(fill, sb, &stencilSettings);
212
213 this->onStencilPath(*pipelineBuilder, pathProc, path, scissorState, stencilSettings);
214 }
215
drawPath(GrPipelineBuilder * pipelineBuilder,const GrPathProcessor * pathProc,const GrPath * path,GrPathRendering::FillType fill)216 void GrDrawTarget::drawPath(GrPipelineBuilder* pipelineBuilder,
217 const GrPathProcessor* pathProc,
218 const GrPath* path,
219 GrPathRendering::FillType fill) {
220 // TODO: extract portions of checkDraw that are relevant to path rendering.
221 SkASSERT(path);
222 SkASSERT(this->caps()->shaderCaps()->pathRenderingSupport());
223 SkASSERT(pipelineBuilder);
224
225 SkRect devBounds = path->getBounds();
226 pathProc->viewMatrix().mapRect(&devBounds);
227
228 // Setup clip
229 GrScissorState scissorState;
230 GrPipelineBuilder::AutoRestoreFragmentProcessors arfp;
231 GrPipelineBuilder::AutoRestoreStencil ars;
232 if (!this->setupClip(pipelineBuilder, &arfp, &ars, &scissorState, &devBounds)) {
233 return;
234 }
235
236 // set stencil settings for path
237 GrStencilSettings stencilSettings;
238 GrRenderTarget* rt = pipelineBuilder->getRenderTarget();
239 GrStencilAttachment* sb = rt->renderTargetPriv().attachStencilAttachment();
240 this->getPathStencilSettingsForFilltype(fill, sb, &stencilSettings);
241
242 GrDrawTarget::PipelineInfo pipelineInfo(pipelineBuilder, &scissorState, pathProc, &devBounds,
243 this);
244 if (pipelineInfo.mustSkipDraw()) {
245 return;
246 }
247
248 this->onDrawPath(pathProc, path, stencilSettings, pipelineInfo);
249 }
250
drawPaths(GrPipelineBuilder * pipelineBuilder,const GrPathProcessor * pathProc,const GrPathRange * pathRange,const void * indices,PathIndexType indexType,const float transformValues[],PathTransformType transformType,int count,GrPathRendering::FillType fill)251 void GrDrawTarget::drawPaths(GrPipelineBuilder* pipelineBuilder,
252 const GrPathProcessor* pathProc,
253 const GrPathRange* pathRange,
254 const void* indices,
255 PathIndexType indexType,
256 const float transformValues[],
257 PathTransformType transformType,
258 int count,
259 GrPathRendering::FillType fill) {
260 SkASSERT(this->caps()->shaderCaps()->pathRenderingSupport());
261 SkASSERT(pathRange);
262 SkASSERT(indices);
263 SkASSERT(0 == reinterpret_cast<long>(indices) % GrPathRange::PathIndexSizeInBytes(indexType));
264 SkASSERT(transformValues);
265 SkASSERT(pipelineBuilder);
266
267 // Setup clip
268 GrScissorState scissorState;
269 GrPipelineBuilder::AutoRestoreFragmentProcessors arfp;
270 GrPipelineBuilder::AutoRestoreStencil ars;
271
272 if (!this->setupClip(pipelineBuilder, &arfp, &ars, &scissorState, NULL)) {
273 return;
274 }
275
276 // set stencil settings for path
277 GrStencilSettings stencilSettings;
278 GrRenderTarget* rt = pipelineBuilder->getRenderTarget();
279 GrStencilAttachment* sb = rt->renderTargetPriv().attachStencilAttachment();
280 this->getPathStencilSettingsForFilltype(fill, sb, &stencilSettings);
281
282 // Don't compute a bounding box for dst copy texture, we'll opt
283 // instead for it to just copy the entire dst. Realistically this is a moot
284 // point, because any context that supports NV_path_rendering will also
285 // support NV_blend_equation_advanced.
286 GrDrawTarget::PipelineInfo pipelineInfo(pipelineBuilder, &scissorState, pathProc, NULL, this);
287 if (pipelineInfo.mustSkipDraw()) {
288 return;
289 }
290
291 this->onDrawPaths(pathProc, pathRange, indices, indexType, transformValues,
292 transformType, count, stencilSettings, pipelineInfo);
293 }
294
drawRect(GrPipelineBuilder * pipelineBuilder,GrColor color,const SkMatrix & viewMatrix,const SkRect & rect,const SkRect * localRect,const SkMatrix * localMatrix)295 void GrDrawTarget::drawRect(GrPipelineBuilder* pipelineBuilder,
296 GrColor color,
297 const SkMatrix& viewMatrix,
298 const SkRect& rect,
299 const SkRect* localRect,
300 const SkMatrix* localMatrix) {
301 SkAutoTUnref<GrBatch> batch(GrRectBatch::Create(color, viewMatrix, rect, localRect,
302 localMatrix));
303 this->drawBatch(pipelineBuilder, batch);
304 }
305
clear(const SkIRect * rect,GrColor color,bool canIgnoreRect,GrRenderTarget * renderTarget)306 void GrDrawTarget::clear(const SkIRect* rect,
307 GrColor color,
308 bool canIgnoreRect,
309 GrRenderTarget* renderTarget) {
310 if (fCaps->useDrawInsteadOfClear()) {
311 // This works around a driver bug with clear by drawing a rect instead.
312 // The driver will ignore a clear if it is the only thing rendered to a
313 // target before the target is read.
314 SkIRect rtRect = SkIRect::MakeWH(renderTarget->width(), renderTarget->height());
315 if (NULL == rect || canIgnoreRect || rect->contains(rtRect)) {
316 rect = &rtRect;
317 // We first issue a discard() since that may help tilers.
318 this->discard(renderTarget);
319 }
320
321 GrPipelineBuilder pipelineBuilder;
322 pipelineBuilder.setRenderTarget(renderTarget);
323
324 this->drawSimpleRect(&pipelineBuilder, color, SkMatrix::I(), *rect);
325 } else {
326 this->onClear(rect, color, canIgnoreRect, renderTarget);
327 }
328 }
329
330 typedef GrTraceMarkerSet::Iter TMIter;
saveActiveTraceMarkers()331 void GrDrawTarget::saveActiveTraceMarkers() {
332 if (this->caps()->gpuTracingSupport()) {
333 SkASSERT(0 == fStoredTraceMarkers.count());
334 fStoredTraceMarkers.addSet(fActiveTraceMarkers);
335 for (TMIter iter = fStoredTraceMarkers.begin(); iter != fStoredTraceMarkers.end(); ++iter) {
336 this->removeGpuTraceMarker(&(*iter));
337 }
338 }
339 }
340
restoreActiveTraceMarkers()341 void GrDrawTarget::restoreActiveTraceMarkers() {
342 if (this->caps()->gpuTracingSupport()) {
343 SkASSERT(0 == fActiveTraceMarkers.count());
344 for (TMIter iter = fStoredTraceMarkers.begin(); iter != fStoredTraceMarkers.end(); ++iter) {
345 this->addGpuTraceMarker(&(*iter));
346 }
347 for (TMIter iter = fActiveTraceMarkers.begin(); iter != fActiveTraceMarkers.end(); ++iter) {
348 this->fStoredTraceMarkers.remove(*iter);
349 }
350 }
351 }
352
addGpuTraceMarker(const GrGpuTraceMarker * marker)353 void GrDrawTarget::addGpuTraceMarker(const GrGpuTraceMarker* marker) {
354 if (this->caps()->gpuTracingSupport()) {
355 SkASSERT(fGpuTraceMarkerCount >= 0);
356 this->fActiveTraceMarkers.add(*marker);
357 ++fGpuTraceMarkerCount;
358 }
359 }
360
removeGpuTraceMarker(const GrGpuTraceMarker * marker)361 void GrDrawTarget::removeGpuTraceMarker(const GrGpuTraceMarker* marker) {
362 if (this->caps()->gpuTracingSupport()) {
363 SkASSERT(fGpuTraceMarkerCount >= 1);
364 this->fActiveTraceMarkers.remove(*marker);
365 --fGpuTraceMarkerCount;
366 }
367 }
368
369 ////////////////////////////////////////////////////////////////////////////////
370
371 namespace {
372 // returns true if the read/written rect intersects the src/dst and false if not.
clip_srcrect_and_dstpoint(const GrSurface * dst,const GrSurface * src,const SkIRect & srcRect,const SkIPoint & dstPoint,SkIRect * clippedSrcRect,SkIPoint * clippedDstPoint)373 bool clip_srcrect_and_dstpoint(const GrSurface* dst,
374 const GrSurface* src,
375 const SkIRect& srcRect,
376 const SkIPoint& dstPoint,
377 SkIRect* clippedSrcRect,
378 SkIPoint* clippedDstPoint) {
379 *clippedSrcRect = srcRect;
380 *clippedDstPoint = dstPoint;
381
382 // clip the left edge to src and dst bounds, adjusting dstPoint if necessary
383 if (clippedSrcRect->fLeft < 0) {
384 clippedDstPoint->fX -= clippedSrcRect->fLeft;
385 clippedSrcRect->fLeft = 0;
386 }
387 if (clippedDstPoint->fX < 0) {
388 clippedSrcRect->fLeft -= clippedDstPoint->fX;
389 clippedDstPoint->fX = 0;
390 }
391
392 // clip the top edge to src and dst bounds, adjusting dstPoint if necessary
393 if (clippedSrcRect->fTop < 0) {
394 clippedDstPoint->fY -= clippedSrcRect->fTop;
395 clippedSrcRect->fTop = 0;
396 }
397 if (clippedDstPoint->fY < 0) {
398 clippedSrcRect->fTop -= clippedDstPoint->fY;
399 clippedDstPoint->fY = 0;
400 }
401
402 // clip the right edge to the src and dst bounds.
403 if (clippedSrcRect->fRight > src->width()) {
404 clippedSrcRect->fRight = src->width();
405 }
406 if (clippedDstPoint->fX + clippedSrcRect->width() > dst->width()) {
407 clippedSrcRect->fRight = clippedSrcRect->fLeft + dst->width() - clippedDstPoint->fX;
408 }
409
410 // clip the bottom edge to the src and dst bounds.
411 if (clippedSrcRect->fBottom > src->height()) {
412 clippedSrcRect->fBottom = src->height();
413 }
414 if (clippedDstPoint->fY + clippedSrcRect->height() > dst->height()) {
415 clippedSrcRect->fBottom = clippedSrcRect->fTop + dst->height() - clippedDstPoint->fY;
416 }
417
418 // The above clipping steps may have inverted the rect if it didn't intersect either the src or
419 // dst bounds.
420 return !clippedSrcRect->isEmpty();
421 }
422 }
423
copySurface(GrSurface * dst,GrSurface * src,const SkIRect & srcRect,const SkIPoint & dstPoint)424 bool GrDrawTarget::copySurface(GrSurface* dst,
425 GrSurface* src,
426 const SkIRect& srcRect,
427 const SkIPoint& dstPoint) {
428 SkASSERT(dst);
429 SkASSERT(src);
430
431 SkIRect clippedSrcRect;
432 SkIPoint clippedDstPoint;
433 // If the rect is outside the src or dst then we've already succeeded.
434 if (!clip_srcrect_and_dstpoint(dst,
435 src,
436 srcRect,
437 dstPoint,
438 &clippedSrcRect,
439 &clippedDstPoint)) {
440 return true;
441 }
442
443 if (this->getGpu()->canCopySurface(dst, src, clippedSrcRect, clippedDstPoint)) {
444 this->onCopySurface(dst, src, clippedSrcRect, clippedDstPoint);
445 return true;
446 }
447
448 GrRenderTarget* rt = dst->asRenderTarget();
449 GrTexture* tex = src->asTexture();
450
451 if ((dst == src) || !rt || !tex) {
452 return false;
453 }
454
455 GrPipelineBuilder pipelineBuilder;
456 pipelineBuilder.setRenderTarget(rt);
457 SkMatrix matrix;
458 matrix.setTranslate(SkIntToScalar(clippedSrcRect.fLeft - clippedDstPoint.fX),
459 SkIntToScalar(clippedSrcRect.fTop - clippedDstPoint.fY));
460 matrix.postIDiv(tex->width(), tex->height());
461 pipelineBuilder.addColorTextureProcessor(tex, matrix);
462 SkIRect dstRect = SkIRect::MakeXYWH(clippedDstPoint.fX,
463 clippedDstPoint.fY,
464 clippedSrcRect.width(),
465 clippedSrcRect.height());
466 this->drawSimpleRect(&pipelineBuilder, GrColor_WHITE, SkMatrix::I(), dstRect);
467 return true;
468 }
469
canCopySurface(const GrSurface * dst,const GrSurface * src,const SkIRect & srcRect,const SkIPoint & dstPoint)470 bool GrDrawTarget::canCopySurface(const GrSurface* dst,
471 const GrSurface* src,
472 const SkIRect& srcRect,
473 const SkIPoint& dstPoint) {
474 SkASSERT(dst);
475 SkASSERT(src);
476
477 SkIRect clippedSrcRect;
478 SkIPoint clippedDstPoint;
479 // If the rect is outside the src or dst then we're guaranteed success
480 if (!clip_srcrect_and_dstpoint(dst,
481 src,
482 srcRect,
483 dstPoint,
484 &clippedSrcRect,
485 &clippedDstPoint)) {
486 return true;
487 }
488 return ((dst != src) && dst->asRenderTarget() && src->asTexture()) ||
489 this->getGpu()->canCopySurface(dst, src, clippedSrcRect, clippedDstPoint);
490 }
491
setupPipeline(const PipelineInfo & pipelineInfo,GrPipeline * pipeline)492 void GrDrawTarget::setupPipeline(const PipelineInfo& pipelineInfo,
493 GrPipeline* pipeline) {
494 SkNEW_PLACEMENT_ARGS(pipeline, GrPipeline, (*pipelineInfo.fPipelineBuilder,
495 pipelineInfo.fColorPOI,
496 pipelineInfo.fCoveragePOI,
497 *this->caps(),
498 *pipelineInfo.fScissor,
499 &pipelineInfo.fDstCopy));
500 }
501 ///////////////////////////////////////////////////////////////////////////////
502
PipelineInfo(GrPipelineBuilder * pipelineBuilder,GrScissorState * scissor,const GrPrimitiveProcessor * primProc,const SkRect * devBounds,GrDrawTarget * target)503 GrDrawTarget::PipelineInfo::PipelineInfo(GrPipelineBuilder* pipelineBuilder,
504 GrScissorState* scissor,
505 const GrPrimitiveProcessor* primProc,
506 const SkRect* devBounds,
507 GrDrawTarget* target)
508 : fPipelineBuilder(pipelineBuilder)
509 , fScissor(scissor) {
510 fColorPOI = fPipelineBuilder->colorProcInfo(primProc);
511 fCoveragePOI = fPipelineBuilder->coverageProcInfo(primProc);
512 if (!target->setupDstReadIfNecessary(*fPipelineBuilder, fColorPOI, fCoveragePOI,
513 &fDstCopy, devBounds)) {
514 fPipelineBuilder = NULL;
515 }
516 }
517
PipelineInfo(GrPipelineBuilder * pipelineBuilder,GrScissorState * scissor,const GrBatch * batch,const SkRect * devBounds,GrDrawTarget * target)518 GrDrawTarget::PipelineInfo::PipelineInfo(GrPipelineBuilder* pipelineBuilder,
519 GrScissorState* scissor,
520 const GrBatch* batch,
521 const SkRect* devBounds,
522 GrDrawTarget* target)
523 : fPipelineBuilder(pipelineBuilder)
524 , fScissor(scissor) {
525 fColorPOI = fPipelineBuilder->colorProcInfo(batch);
526 fCoveragePOI = fPipelineBuilder->coverageProcInfo(batch);
527 if (!target->setupDstReadIfNecessary(*fPipelineBuilder, fColorPOI, fCoveragePOI,
528 &fDstCopy, devBounds)) {
529 fPipelineBuilder = NULL;
530 }
531 }
532
533 ///////////////////////////////////////////////////////////////////////////////
534
reset()535 void GrShaderCaps::reset() {
536 fShaderDerivativeSupport = false;
537 fGeometryShaderSupport = false;
538 fPathRenderingSupport = false;
539 fDstReadInShaderSupport = false;
540 fDualSourceBlendingSupport = false;
541
542 fShaderPrecisionVaries = false;
543 }
544
operator =(const GrShaderCaps & other)545 GrShaderCaps& GrShaderCaps::operator=(const GrShaderCaps& other) {
546 fShaderDerivativeSupport = other.fShaderDerivativeSupport;
547 fGeometryShaderSupport = other.fGeometryShaderSupport;
548 fPathRenderingSupport = other.fPathRenderingSupport;
549 fDstReadInShaderSupport = other.fDstReadInShaderSupport;
550 fDualSourceBlendingSupport = other.fDualSourceBlendingSupport;
551
552 fShaderPrecisionVaries = other.fShaderPrecisionVaries;
553 for (int s = 0; s < kGrShaderTypeCount; ++s) {
554 for (int p = 0; p < kGrSLPrecisionCount; ++p) {
555 fFloatPrecisions[s][p] = other.fFloatPrecisions[s][p];
556 }
557 }
558 return *this;
559 }
560
shader_type_to_string(GrShaderType type)561 static const char* shader_type_to_string(GrShaderType type) {
562 switch (type) {
563 case kVertex_GrShaderType:
564 return "vertex";
565 case kGeometry_GrShaderType:
566 return "geometry";
567 case kFragment_GrShaderType:
568 return "fragment";
569 }
570 return "";
571 }
572
precision_to_string(GrSLPrecision p)573 static const char* precision_to_string(GrSLPrecision p) {
574 switch (p) {
575 case kLow_GrSLPrecision:
576 return "low";
577 case kMedium_GrSLPrecision:
578 return "medium";
579 case kHigh_GrSLPrecision:
580 return "high";
581 }
582 return "";
583 }
584
dump() const585 SkString GrShaderCaps::dump() const {
586 SkString r;
587 static const char* gNY[] = { "NO", "YES" };
588 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]);
589 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]);
590 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]);
591 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]);
592 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]);
593
594 r.appendf("Shader Float Precisions (varies: %s):\n", gNY[fShaderPrecisionVaries]);
595
596 for (int s = 0; s < kGrShaderTypeCount; ++s) {
597 GrShaderType shaderType = static_cast<GrShaderType>(s);
598 r.appendf("\t%s:\n", shader_type_to_string(shaderType));
599 for (int p = 0; p < kGrSLPrecisionCount; ++p) {
600 if (fFloatPrecisions[s][p].supported()) {
601 GrSLPrecision precision = static_cast<GrSLPrecision>(p);
602 r.appendf("\t\t%s: log_low: %d log_high: %d bits: %d\n",
603 precision_to_string(precision),
604 fFloatPrecisions[s][p].fLogRangeLow,
605 fFloatPrecisions[s][p].fLogRangeHigh,
606 fFloatPrecisions[s][p].fBits);
607 }
608 }
609 }
610
611 return r;
612 }
613
614 ///////////////////////////////////////////////////////////////////////////////
615
reset()616 void GrDrawTargetCaps::reset() {
617 fMipMapSupport = false;
618 fNPOTTextureTileSupport = false;
619 fTwoSidedStencilSupport = false;
620 fStencilWrapOpsSupport = false;
621 fDiscardRenderTargetSupport = false;
622 fReuseScratchTextures = true;
623 fGpuTracingSupport = false;
624 fCompressedTexSubImageSupport = false;
625 fOversizedStencilSupport = false;
626 fTextureBarrierSupport = false;
627
628 fUseDrawInsteadOfClear = false;
629
630 fBlendEquationSupport = kBasic_BlendEquationSupport;
631 fMapBufferFlags = kNone_MapFlags;
632
633 fMaxRenderTargetSize = 0;
634 fMaxTextureSize = 0;
635 fMaxSampleCount = 0;
636
637 memset(fConfigRenderSupport, 0, sizeof(fConfigRenderSupport));
638 memset(fConfigTextureSupport, 0, sizeof(fConfigTextureSupport));
639 }
640
operator =(const GrDrawTargetCaps & other)641 GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) {
642 fMipMapSupport = other.fMipMapSupport;
643 fNPOTTextureTileSupport = other.fNPOTTextureTileSupport;
644 fTwoSidedStencilSupport = other.fTwoSidedStencilSupport;
645 fStencilWrapOpsSupport = other.fStencilWrapOpsSupport;
646 fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport;
647 fReuseScratchTextures = other.fReuseScratchTextures;
648 fGpuTracingSupport = other.fGpuTracingSupport;
649 fCompressedTexSubImageSupport = other.fCompressedTexSubImageSupport;
650 fOversizedStencilSupport = other.fOversizedStencilSupport;
651 fTextureBarrierSupport = other.fTextureBarrierSupport;
652
653 fUseDrawInsteadOfClear = other.fUseDrawInsteadOfClear;
654
655 fBlendEquationSupport = other.fBlendEquationSupport;
656 fMapBufferFlags = other.fMapBufferFlags;
657
658 fMaxRenderTargetSize = other.fMaxRenderTargetSize;
659 fMaxTextureSize = other.fMaxTextureSize;
660 fMaxSampleCount = other.fMaxSampleCount;
661
662 memcpy(fConfigRenderSupport, other.fConfigRenderSupport, sizeof(fConfigRenderSupport));
663 memcpy(fConfigTextureSupport, other.fConfigTextureSupport, sizeof(fConfigTextureSupport));
664
665 return *this;
666 }
667
map_flags_to_string(uint32_t flags)668 static SkString map_flags_to_string(uint32_t flags) {
669 SkString str;
670 if (GrDrawTargetCaps::kNone_MapFlags == flags) {
671 str = "none";
672 } else {
673 SkASSERT(GrDrawTargetCaps::kCanMap_MapFlag & flags);
674 SkDEBUGCODE(flags &= ~GrDrawTargetCaps::kCanMap_MapFlag);
675 str = "can_map";
676
677 if (GrDrawTargetCaps::kSubset_MapFlag & flags) {
678 str.append(" partial");
679 } else {
680 str.append(" full");
681 }
682 SkDEBUGCODE(flags &= ~GrDrawTargetCaps::kSubset_MapFlag);
683 }
684 SkASSERT(0 == flags); // Make sure we handled all the flags.
685 return str;
686 }
687
dump() const688 SkString GrDrawTargetCaps::dump() const {
689 SkString r;
690 static const char* gNY[] = {"NO", "YES"};
691 r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]);
692 r.appendf("NPOT Texture Tile Support : %s\n", gNY[fNPOTTextureTileSupport]);
693 r.appendf("Two Sided Stencil Support : %s\n", gNY[fTwoSidedStencilSupport]);
694 r.appendf("Stencil Wrap Ops Support : %s\n", gNY[fStencilWrapOpsSupport]);
695 r.appendf("Discard Render Target Support : %s\n", gNY[fDiscardRenderTargetSupport]);
696 r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]);
697 r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]);
698 r.appendf("Compressed Update Support : %s\n", gNY[fCompressedTexSubImageSupport]);
699 r.appendf("Oversized Stencil Support : %s\n", gNY[fOversizedStencilSupport]);
700 r.appendf("Texture Barrier Support : %s\n", gNY[fTextureBarrierSupport]);
701 r.appendf("Draw Instead of Clear [workaround] : %s\n", gNY[fUseDrawInsteadOfClear]);
702
703 r.appendf("Max Texture Size : %d\n", fMaxTextureSize);
704 r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize);
705 r.appendf("Max Sample Count : %d\n", fMaxSampleCount);
706
707 static const char* kBlendEquationSupportNames[] = {
708 "Basic",
709 "Advanced",
710 "Advanced Coherent",
711 };
712 GR_STATIC_ASSERT(0 == kBasic_BlendEquationSupport);
713 GR_STATIC_ASSERT(1 == kAdvanced_BlendEquationSupport);
714 GR_STATIC_ASSERT(2 == kAdvancedCoherent_BlendEquationSupport);
715 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kBlendEquationSupportNames) == kLast_BlendEquationSupport + 1);
716
717 r.appendf("Blend Equation Support : %s\n",
718 kBlendEquationSupportNames[fBlendEquationSupport]);
719 r.appendf("Map Buffer Support : %s\n",
720 map_flags_to_string(fMapBufferFlags).c_str());
721
722 static const char* kConfigNames[] = {
723 "Unknown", // kUnknown_GrPixelConfig
724 "Alpha8", // kAlpha_8_GrPixelConfig,
725 "Index8", // kIndex_8_GrPixelConfig,
726 "RGB565", // kRGB_565_GrPixelConfig,
727 "RGBA444", // kRGBA_4444_GrPixelConfig,
728 "RGBA8888", // kRGBA_8888_GrPixelConfig,
729 "BGRA8888", // kBGRA_8888_GrPixelConfig,
730 "SRGBA8888",// kSRGBA_8888_GrPixelConfig,
731 "ETC1", // kETC1_GrPixelConfig,
732 "LATC", // kLATC_GrPixelConfig,
733 "R11EAC", // kR11_EAC_GrPixelConfig,
734 "ASTC12x12",// kASTC_12x12_GrPixelConfig,
735 "RGBAFloat",// kRGBA_float_GrPixelConfig
736 "AlphaHalf",// kAlpha_half_GrPixelConfig
737 };
738 GR_STATIC_ASSERT(0 == kUnknown_GrPixelConfig);
739 GR_STATIC_ASSERT(1 == kAlpha_8_GrPixelConfig);
740 GR_STATIC_ASSERT(2 == kIndex_8_GrPixelConfig);
741 GR_STATIC_ASSERT(3 == kRGB_565_GrPixelConfig);
742 GR_STATIC_ASSERT(4 == kRGBA_4444_GrPixelConfig);
743 GR_STATIC_ASSERT(5 == kRGBA_8888_GrPixelConfig);
744 GR_STATIC_ASSERT(6 == kBGRA_8888_GrPixelConfig);
745 GR_STATIC_ASSERT(7 == kSRGBA_8888_GrPixelConfig);
746 GR_STATIC_ASSERT(8 == kETC1_GrPixelConfig);
747 GR_STATIC_ASSERT(9 == kLATC_GrPixelConfig);
748 GR_STATIC_ASSERT(10 == kR11_EAC_GrPixelConfig);
749 GR_STATIC_ASSERT(11 == kASTC_12x12_GrPixelConfig);
750 GR_STATIC_ASSERT(12 == kRGBA_float_GrPixelConfig);
751 GR_STATIC_ASSERT(13 == kAlpha_half_GrPixelConfig);
752 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kConfigNames) == kGrPixelConfigCnt);
753
754 SkASSERT(!fConfigRenderSupport[kUnknown_GrPixelConfig][0]);
755 SkASSERT(!fConfigRenderSupport[kUnknown_GrPixelConfig][1]);
756
757 for (size_t i = 1; i < SK_ARRAY_COUNT(kConfigNames); ++i) {
758 r.appendf("%s is renderable: %s, with MSAA: %s\n",
759 kConfigNames[i],
760 gNY[fConfigRenderSupport[i][0]],
761 gNY[fConfigRenderSupport[i][1]]);
762 }
763
764 SkASSERT(!fConfigTextureSupport[kUnknown_GrPixelConfig]);
765
766 for (size_t i = 1; i < SK_ARRAY_COUNT(kConfigNames); ++i) {
767 r.appendf("%s is uploadable to a texture: %s\n",
768 kConfigNames[i],
769 gNY[fConfigTextureSupport[i]]);
770 }
771
772 return r;
773 }
774
775 ///////////////////////////////////////////////////////////////////////////////////////////////////
776
setupClip(GrPipelineBuilder * pipelineBuilder,GrPipelineBuilder::AutoRestoreFragmentProcessors * arfp,GrPipelineBuilder::AutoRestoreStencil * ars,GrScissorState * scissorState,const SkRect * devBounds)777 bool GrClipTarget::setupClip(GrPipelineBuilder* pipelineBuilder,
778 GrPipelineBuilder::AutoRestoreFragmentProcessors* arfp,
779 GrPipelineBuilder::AutoRestoreStencil* ars,
780 GrScissorState* scissorState,
781 const SkRect* devBounds) {
782 return fClipMaskManager.setupClipping(pipelineBuilder,
783 arfp,
784 ars,
785 scissorState,
786 devBounds);
787 }
788