1
2 /*
3 * Copyright 2010 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10
11 #include "SkGrPixelRef.h"
12
13 #include "GrContext.h"
14 #include "GrTexture.h"
15 #include "SkBitmapCache.h"
16 #include "SkGr.h"
17 #include "SkRect.h"
18
19 // since we call lockPixels recursively on fBitmap, we need a distinct mutex,
20 // to avoid deadlock with the default one provided by SkPixelRef.
21 SK_DECLARE_STATIC_MUTEX(gROLockPixelsPixelRefMutex);
22
SkROLockPixelsPixelRef(const SkImageInfo & info)23 SkROLockPixelsPixelRef::SkROLockPixelsPixelRef(const SkImageInfo& info)
24 : INHERITED(info, &gROLockPixelsPixelRefMutex) {}
25
~SkROLockPixelsPixelRef()26 SkROLockPixelsPixelRef::~SkROLockPixelsPixelRef() {}
27
onNewLockPixels(LockRec * rec)28 bool SkROLockPixelsPixelRef::onNewLockPixels(LockRec* rec) {
29 fBitmap.reset();
30 // SkDebugf("---------- calling readpixels in support of lockpixels\n");
31 if (!this->onReadPixels(&fBitmap, NULL)) {
32 SkDebugf("SkROLockPixelsPixelRef::onLockPixels failed!\n");
33 return false;
34 }
35 fBitmap.lockPixels();
36 if (NULL == fBitmap.getPixels()) {
37 return false;
38 }
39
40 rec->fPixels = fBitmap.getPixels();
41 rec->fColorTable = NULL;
42 rec->fRowBytes = fBitmap.rowBytes();
43 return true;
44 }
45
onUnlockPixels()46 void SkROLockPixelsPixelRef::onUnlockPixels() {
47 fBitmap.unlockPixels();
48 }
49
onLockPixelsAreWritable() const50 bool SkROLockPixelsPixelRef::onLockPixelsAreWritable() const {
51 return false;
52 }
53
54 ///////////////////////////////////////////////////////////////////////////////
55
copy_to_new_texture_pixelref(GrTexture * texture,SkColorType dstCT,SkColorProfileType dstPT,const SkIRect * subset)56 static SkGrPixelRef* copy_to_new_texture_pixelref(GrTexture* texture, SkColorType dstCT,
57 SkColorProfileType dstPT, const SkIRect* subset) {
58 if (NULL == texture || kUnknown_SkColorType == dstCT) {
59 return NULL;
60 }
61 GrContext* context = texture->getContext();
62 if (NULL == context) {
63 return NULL;
64 }
65 GrSurfaceDesc desc;
66
67 SkIRect srcRect;
68
69 if (!subset) {
70 desc.fWidth = texture->width();
71 desc.fHeight = texture->height();
72 srcRect = SkIRect::MakeWH(texture->width(), texture->height());
73 } else {
74 SkASSERT(SkIRect::MakeWH(texture->width(), texture->height()).contains(*subset));
75 // Create a new texture that is the size of subset.
76 desc.fWidth = subset->width();
77 desc.fHeight = subset->height();
78 srcRect = *subset;
79 }
80 desc.fFlags = kRenderTarget_GrSurfaceFlag;
81 desc.fConfig = SkImageInfo2GrPixelConfig(dstCT, kPremul_SkAlphaType, dstPT);
82
83 GrTexture* dst = context->textureProvider()->createTexture(desc, false, NULL, 0);
84 if (NULL == dst) {
85 return NULL;
86 }
87
88 // Blink is relying on the above copy being sent to GL immediately in the case when the source
89 // is a WebGL canvas backing store. We could have a TODO to remove this flush flag, but we have
90 // a larger TODO to remove SkGrPixelRef entirely.
91 context->copySurface(dst->asRenderTarget(), texture, srcRect, SkIPoint::Make(0,0),
92 GrContext::kFlushWrites_PixelOp);
93
94 SkImageInfo info = SkImageInfo::Make(desc.fWidth, desc.fHeight, dstCT, kPremul_SkAlphaType,
95 dstPT);
96 SkGrPixelRef* pixelRef = SkNEW_ARGS(SkGrPixelRef, (info, dst));
97 SkSafeUnref(dst);
98 return pixelRef;
99 }
100
101 ///////////////////////////////////////////////////////////////////////////////
102
SkGrPixelRef(const SkImageInfo & info,GrSurface * surface)103 SkGrPixelRef::SkGrPixelRef(const SkImageInfo& info, GrSurface* surface) : INHERITED(info) {
104 // For surfaces that are both textures and render targets, the texture owns the
105 // render target but not vice versa. So we ref the texture to keep both alive for
106 // the lifetime of this pixel ref.
107 fSurface = SkSafeRef(surface->asTexture());
108 if (NULL == fSurface) {
109 fSurface = SkSafeRef(surface);
110 }
111
112 if (fSurface) {
113 SkASSERT(info.width() <= fSurface->width());
114 SkASSERT(info.height() <= fSurface->height());
115 }
116 }
117
~SkGrPixelRef()118 SkGrPixelRef::~SkGrPixelRef() {
119 SkSafeUnref(fSurface);
120 }
121
getTexture()122 GrTexture* SkGrPixelRef::getTexture() {
123 if (fSurface) {
124 return fSurface->asTexture();
125 }
126 return NULL;
127 }
128
deepCopy(SkColorType dstCT,SkColorProfileType dstPT,const SkIRect * subset)129 SkPixelRef* SkGrPixelRef::deepCopy(SkColorType dstCT, SkColorProfileType dstPT,
130 const SkIRect* subset) {
131 if (NULL == fSurface) {
132 return NULL;
133 }
134
135 // Note that when copying a render-target-backed pixel ref, we
136 // return a texture-backed pixel ref instead. This is because
137 // render-target pixel refs are usually created in conjunction with
138 // a GrTexture owned elsewhere (e.g., SkGpuDevice), and cannot live
139 // independently of that texture. Texture-backed pixel refs, on the other
140 // hand, own their GrTextures, and are thus self-contained.
141 return copy_to_new_texture_pixelref(fSurface->asTexture(), dstCT, dstPT, subset);
142 }
143
tryAllocBitmapPixels(SkBitmap * bitmap)144 static bool tryAllocBitmapPixels(SkBitmap* bitmap) {
145 SkBitmap::Allocator* allocator = SkBitmapCache::GetAllocator();
146 if (NULL != allocator) {
147 return allocator->allocPixelRef(bitmap, 0);
148 } else {
149 // DiscardableMemory is not available, fallback to default allocator
150 return bitmap->tryAllocPixels();
151 }
152 }
153
onReadPixels(SkBitmap * dst,const SkIRect * subset)154 bool SkGrPixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) {
155 if (NULL == fSurface || fSurface->wasDestroyed()) {
156 return false;
157 }
158
159 SkIRect bounds;
160 if (subset) {
161 bounds = *subset;
162 } else {
163 bounds = SkIRect::MakeWH(this->info().width(), this->info().height());
164 }
165
166 //Check the cache
167 if(!SkBitmapCache::Find(this->getGenerationID(), bounds, dst)) {
168 //Cache miss
169
170 SkBitmap cachedBitmap;
171 cachedBitmap.setInfo(this->info().makeWH(bounds.width(), bounds.height()));
172
173 // If we can't alloc the pixels, then fail
174 if (!tryAllocBitmapPixels(&cachedBitmap)) {
175 return false;
176 }
177
178 // Try to read the pixels from the surface
179 void* buffer = cachedBitmap.getPixels();
180 bool readPixelsOk = fSurface->readPixels(bounds.fLeft, bounds.fTop,
181 bounds.width(), bounds.height(),
182 kSkia8888_GrPixelConfig,
183 buffer, cachedBitmap.rowBytes());
184
185 if (!readPixelsOk) {
186 return false;
187 }
188
189 // If we are here, pixels were read correctly from the surface.
190 cachedBitmap.setImmutable();
191 //Add to the cache
192 SkBitmapCache::Add(this, bounds, cachedBitmap);
193
194 dst->swap(cachedBitmap);
195 }
196
197 return true;
198
199 }
200