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1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_IA32_FRAMES_IA32_H_
6 #define V8_IA32_FRAMES_IA32_H_
7 
8 namespace v8 {
9 namespace internal {
10 
11 
12 // Register lists
13 // Note that the bit values must match those used in actual instruction encoding
14 const int kNumRegs = 8;
15 
16 
17 // Caller-saved registers
18 const RegList kJSCallerSaved =
19   1 << 0 |  // eax
20   1 << 1 |  // ecx
21   1 << 2 |  // edx
22   1 << 3 |  // ebx - used as a caller-saved register in JavaScript code
23   1 << 7;   // edi - callee function
24 
25 const int kNumJSCallerSaved = 5;
26 
27 
28 // Number of registers for which space is reserved in safepoints.
29 const int kNumSafepointRegisters = 8;
30 
31 const int kNoAlignmentPadding = 0;
32 const int kAlignmentPaddingPushed = 2;
33 const int kAlignmentZapValue = 0x12345678;  // Not heap object tagged.
34 
35 // ----------------------------------------------------
36 
37 
38 class EntryFrameConstants : public AllStatic {
39  public:
40   static const int kCallerFPOffset      = -6 * kPointerSize;
41 
42   static const int kFunctionArgOffset   = +3 * kPointerSize;
43   static const int kReceiverArgOffset   = +4 * kPointerSize;
44   static const int kArgcOffset          = +5 * kPointerSize;
45   static const int kArgvOffset          = +6 * kPointerSize;
46 };
47 
48 
49 class ExitFrameConstants : public AllStatic {
50  public:
51   static const int kFrameSize      = 2 * kPointerSize;
52 
53   static const int kCodeOffset     = -2 * kPointerSize;
54   static const int kSPOffset       = -1 * kPointerSize;
55 
56   static const int kCallerFPOffset =  0 * kPointerSize;
57   static const int kCallerPCOffset = +1 * kPointerSize;
58 
59   // FP-relative displacement of the caller's SP.  It points just
60   // below the saved PC.
61   static const int kCallerSPDisplacement = +2 * kPointerSize;
62 
63   static const int kConstantPoolOffset   = 0;  // Not used
64 };
65 
66 
67 class JavaScriptFrameConstants : public AllStatic {
68  public:
69   // FP-relative.
70   static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
71   static const int kLastParameterOffset = +2 * kPointerSize;
72   static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
73 
74   // Caller SP-relative.
75   static const int kParam0Offset   = -2 * kPointerSize;
76   static const int kReceiverOffset = -1 * kPointerSize;
77 
78   static const int kDynamicAlignmentStateOffset = kLocal0Offset;
79 };
80 
81 
82 class ArgumentsAdaptorFrameConstants : public AllStatic {
83  public:
84   // FP-relative.
85   static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
86 
87   static const int kFrameSize =
88       StandardFrameConstants::kFixedFrameSize + kPointerSize;
89 };
90 
91 
92 class ConstructFrameConstants : public AllStatic {
93  public:
94   // FP-relative.
95   static const int kImplicitReceiverOffset = -5 * kPointerSize;
96   static const int kConstructorOffset      = kMinInt;
97   static const int kLengthOffset           = -4 * kPointerSize;
98   static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
99 
100   static const int kFrameSize =
101       StandardFrameConstants::kFixedFrameSize + 3 * kPointerSize;
102 };
103 
104 
105 class InternalFrameConstants : public AllStatic {
106  public:
107   // FP-relative.
108   static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
109 };
110 
111 
function_slot_object()112 inline Object* JavaScriptFrame::function_slot_object() const {
113   const int offset = JavaScriptFrameConstants::kFunctionOffset;
114   return Memory::Object_at(fp() + offset);
115 }
116 
117 
SetFp(Address slot,Address fp)118 inline void StackHandler::SetFp(Address slot, Address fp) {
119   Memory::Address_at(slot) = fp;
120 }
121 
122 
123 } }  // namespace v8::internal
124 
125 #endif  // V8_IA32_FRAMES_IA32_H_
126