Searched refs:new_status (Results 1 – 2 of 2) sorted by relevance
59 void Class::SetStatus(Handle<Class> h_this, Status new_status, Thread* self) { in SetStatus() argument64 if (UNLIKELY(new_status <= old_status && new_status != kStatusError && in SetStatus()65 new_status != kStatusRetired)) { in SetStatus()67 << " " << old_status << " -> " << new_status; in SetStatus()69 if (new_status >= kStatusResolved || old_status >= kStatusResolved) { in SetStatus()73 << PrettyClass(h_this.Get()) << " " << old_status << " -> " << new_status; in SetStatus()76 if (UNLIKELY(new_status == kStatusError)) { in SetStatus()114 h_this->SetField32Volatile<true>(OFFSET_OF_OBJECT_MEMBER(Class, status_), new_status); in SetStatus()116 h_this->SetField32Volatile<false>(OFFSET_OF_OBJECT_MEMBER(Class, status_), new_status); in SetStatus()129 CHECK_LT(new_status, kStatusResolved) << PrettyDescriptor(h_this.Get()); in SetStatus()[all …]
137 static void SetStatus(Handle<Class> h_this, Status new_status, Thread* self)