Searched refs:number_of_bytes (Results 1 – 2 of 2) sorted by relevance
54 size_t number_of_bytes, in LoadAt() argument57 if (number_of_bytes == 0u) { in LoadAt()60 } else if (number_of_bytes == 1u) { in LoadAt()67 } else if (number_of_bytes == 2u) { in LoadAt()74 } else if (number_of_bytes == 3u) { in LoadAt()84 DCHECK_EQ(number_of_bytes, 4u); in LoadAt()89 static void StoreAt(MemoryRegion region, size_t number_of_bytes, size_t offset, uint32_t value) { in StoreAt() argument90 if (number_of_bytes == 0u) { in StoreAt()92 } else if (number_of_bytes == 1u) { in StoreAt()94 } else if (number_of_bytes == 2u) { in StoreAt()[all …]
817 void SetEncodingAt(size_t bit_offset, size_t number_of_bytes) { in SetEncodingAt() argument820 region_.StoreBit(bit_offset, (number_of_bytes & 1)); in SetEncodingAt()821 region_.StoreBit(bit_offset + 1, (number_of_bytes & 2)); in SetEncodingAt()822 region_.StoreBit(bit_offset + 2, (number_of_bytes & 4)); in SetEncodingAt()