Searched refs:GL_INVALID_OPERATION (Results 1 – 4 of 4) sorted by relevance
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
D | gl_base_types.h | 56 #define GL_INVALID_OPERATION 0x0502 macro
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D | GLClientState.cpp | 250 return GL_INVALID_OPERATION; in setActiveTextureUnit() 321 return GL_INVALID_OPERATION; in bindTexture()
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 198 SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION); in s_glBufferData() 210 SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION); in s_glBufferSubData() 668 SET_ERROR_IF(!shaderData, GL_INVALID_OPERATION); in s_glShaderSource() 741 SET_ERROR_IF(!ctx->m_shared->isProgramInitialized(program), GL_INVALID_OPERATION); in s_glGetUniformiv() 743 SET_ERROR_IF(ctx->m_shared->getProgramUniformType(program,hostLoc)==0, GL_INVALID_OPERATION); in s_glGetUniformiv() 750 SET_ERROR_IF(!ctx->m_shared->isProgramInitialized(program), GL_INVALID_OPERATION); in s_glGetUniformfv() 752 SET_ERROR_IF(ctx->m_shared->getProgramUniformType(program,hostLoc)==0, GL_INVALID_OPERATION); in s_glGetUniformfv()
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | GLEncoder.cpp | 367 SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION); in s_glBufferData() 378 SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION); in s_glBufferSubData()
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