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Searched refs:VERTEX_LOCATION (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.h38 VERTEX_LOCATION = 0, enumerator
275 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
281 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
287 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
389 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
DGLDecoderContextData.h27 VERTEX_LOCATION = 0, enumerator
DGLClientState.cpp43 m_states[VERTEX_LOCATION].glConst = GL_VERTEX_ARRAY; in GLClientState()
136 retval = int(VERTEX_LOCATION); in getLocation()
167 state = getState(GLClientState::VERTEX_LOCATION); in getClientStatePointer()
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.cpp270 ctx->m_state->setState(GLClientState::VERTEX_LOCATION, size, type, false, stride, data); in s_glVertexPointer()
427 case GLClientState::VERTEX_LOCATION: in sendVertexData()
467 case GLClientState::VERTEX_LOCATION: in sendVertexData()