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Searched refs:getState (Results 1 – 8 of 8) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.h88 const VertexAttribState *getState(int location);
227 const VertexAttribState *vertexAttrib = getState(index); in getVertexAttribParameter()
275 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
281 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
287 … const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
293 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()
299 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()
305 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()
311 … const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); in getClientStateParameter()
317 … const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); in getClientStateParameter()
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DGLClientState.cpp108 const GLClientState::VertexAttribState * GLClientState::getState(int location) in getState() function in GLClientState
167 state = getState(GLClientState::VERTEX_LOCATION); in getClientStatePointer()
171 state = getState(GLClientState::NORMAL_LOCATION); in getClientStatePointer()
175 state = getState(GLClientState::COLOR_LOCATION); in getClientStatePointer()
179 state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); in getClientStatePointer()
183 state = getState(GLClientState::POINTSIZE_LOCATION); in getClientStatePointer()
187 state = getState(GLClientState::MATRIXINDEX_LOCATION); in getClientStatePointer()
191 state = getState(GLClientState::WEIGHT_LOCATION); in getClientStatePointer()
/device/google/accessory/demokit/app/src/com/google/android/DemoKit/
DBaseActivity.java85 mInputController.switchStateChanged(sw, o.getState() != 0); in handleSwitchMessage()
88 .joystickButtonSwitchStateChanged(o.getState() != 0); in handleSwitchMessage()
DDemoKitActivity.java75 public byte getState() { in getState() method in DemoKitActivity.SwitchMsg
/device/asus/fugu/libaudio/
DAudioStreamOut.cpp556 if ((*I)->getState() == AudioOutput::DMA_START) { in adjustOutputs()
634 if (AudioOutput::PRIMED == (*I)->getState()) in write()
637 if ((*I)->getState() == AudioOutput::ACTIVE) in write()
717 if ((*I)->getState() == AudioOutput::DMA_START) { in getNextWriteTimestamp_internal()
DAudioOutput.h62 State getState() { return mState; }; in getState() function
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.cpp346 const GLClientState::VertexAttribState *state = ctx->m_state->getState(loc); in s_glIsEnabled()
530 const GLClientState::VertexAttribState *state = ctx->m_state->getState(i); in s_glDrawElements()
/device/generic/goldfish/opengl/system/GLESv2_enc/
DGL2Encoder.cpp416 const GLClientState::VertexAttribState *va_state = ctx->m_state->getState(index); in s_glGetVertexAttribPointerv()
482 const GLClientState::VertexAttribState *state = ctx->m_state->getState(i); in s_glDrawElements()