/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
D | GLClientState.cpp | 246 GLenum GLClientState::setActiveTextureUnit(GLenum texture) in setActiveTextureUnit() argument 248 GLuint unit = texture - GL_TEXTURE0; in setActiveTextureUnit() 304 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, in bindTexture() argument 309 if (texture != 0) { in bindTexture() 311 texrec = (TextureRec*)bsearch(&texture, m_tex.textures, in bindTexture() 315 if (!(texrec = addTextureRec(texture, target))) { in bindTexture() 327 m_tex.activeUnit->texture[TEXTURE_2D] = texture; in bindTexture() 330 m_tex.activeUnit->texture[TEXTURE_EXTERNAL] = texture; in bindTexture() 383 return m_tex.activeUnit->texture[TEXTURE_2D]; in getBoundTexture() 385 return m_tex.activeUnit->texture[TEXTURE_EXTERNAL]; in getBoundTexture() [all …]
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D | GLClientState.h | 150 GLenum setActiveTextureUnit(GLenum texture); 175 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse); 202 GLuint texture[TEXTURE_TARGET_COUNT]; member
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | GLEncoder.h | 115 static void s_glClientActiveTexture(void *self, GLenum texture); 134 static void s_glActiveTexture(void* self, GLenum texture); 135 static void s_glBindTexture(void* self, GLenum target, GLuint texture);
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D | GLEncoder.cpp | 294 void GLEncoder::s_glClientActiveTexture(void *self, GLenum texture) in s_glClientActiveTexture() argument 298 ctx->m_state->setActiveTexture(texture - GL_TEXTURE0); in s_glClientActiveTexture() 602 void GLEncoder::s_glActiveTexture(void* self, GLenum texture) in s_glActiveTexture() argument 608 if ((err = state->setActiveTextureUnit(texture)) != GL_NO_ERROR) { in s_glActiveTexture() 614 ctx->m_glActiveTexture_enc(ctx, texture); in s_glActiveTexture() 617 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture() argument 624 if ((err = state->bindTexture(target, texture, &firstUse)) != GL_NO_ERROR) { in s_glBindTexture() 631 ctx->m_glBindTexture_enc(ctx, target, texture); in s_glBindTexture() 639 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture); in s_glBindTexture() 654 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture); in s_glBindTexture()
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D | gl_entry.cpp | 47 void glActiveTexture(GLenum texture); 50 void glBindTexture(GLenum target, GLuint texture); 58 void glClientActiveTexture(GLenum texture); 104 GLboolean glIsTexture(GLuint texture); 237 …void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture,… 274 …ultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs… 290 …void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint… 537 void glActiveTexture(GLenum texture) in glActiveTexture() argument 540 ctx->glActiveTexture(ctx, texture); in glActiveTexture() 555 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() argument [all …]
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D | gl_enc.cpp | 687 void glActiveTexture_enc(void *self , GLenum texture) in glActiveTexture_enc() argument 699 memcpy(ptr, &texture, 4); ptr += 4; in glActiveTexture_enc() 734 void glBindTexture_enc(void *self , GLenum target, GLuint texture) in glBindTexture_enc() argument 747 memcpy(ptr, &texture, 4); ptr += 4; in glBindTexture_enc() 869 void glClientActiveTexture_enc(void *self , GLenum texture) in glClientActiveTexture_enc() argument 881 memcpy(ptr, &texture, 4); ptr += 4; in glClientActiveTexture_enc() 1615 GLboolean glIsTexture_enc(void *self , GLuint texture) in glIsTexture_enc() argument 1627 memcpy(ptr, &texture, 4); ptr += 4; in glIsTexture_enc() 3906 …S_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) in glFramebufferTexture2DOES_enc() argument 3921 memcpy(ptr, &texture, 4); ptr += 4; in glFramebufferTexture2DOES_enc() [all …]
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 9 void glActiveTexture(GLenum texture); 15 void glBindTexture(GLenum target, GLuint texture); 56 …void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GL… 96 GLboolean glIsTexture(GLuint texture); 162 …void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture,… 182 …ultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs… 200 …void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint… 226 void glActiveTexture(GLenum texture) in glActiveTexture() argument 229 ctx->glActiveTexture(ctx, texture); in glActiveTexture() 262 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() argument [all …]
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D | GL2Encoder.cpp | 1060 void GL2Encoder::s_glActiveTexture(void* self, GLenum texture) in s_glActiveTexture() argument 1066 SET_ERROR_IF((err = state->setActiveTextureUnit(texture)) != GL_NO_ERROR, err); in s_glActiveTexture() 1068 ctx->m_glActiveTexture_enc(ctx, texture); in s_glActiveTexture() 1071 void GL2Encoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture() argument 1078 SET_ERROR_IF((err = state->bindTexture(target, texture, &firstUse)) != GL_NO_ERROR, err); in s_glBindTexture() 1081 ctx->m_glBindTexture_enc(ctx, target, texture); in s_glBindTexture() 1088 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture); in s_glBindTexture() 1103 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture); in s_glBindTexture()
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D | GL2Encoder.h | 225 static void s_glActiveTexture(void* self, GLenum texture); 226 static void s_glBindTexture(void* self, GLenum target, GLuint texture);
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D | gl2_enc.cpp | 20 void glActiveTexture_enc(void *self , GLenum texture) in glActiveTexture_enc() argument 32 memcpy(ptr, &texture, 4); ptr += 4; in glActiveTexture_enc() 118 void glBindTexture_enc(void *self , GLenum target, GLuint texture) in glBindTexture_enc() argument 131 memcpy(ptr, &texture, 4); ptr += 4; in glBindTexture_enc() 809 …D_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) in glFramebufferTexture2D_enc() argument 824 memcpy(ptr, &texture, 4); ptr += 4; in glFramebufferTexture2D_enc() 1554 GLboolean glIsTexture_enc(void *self , GLuint texture) in glIsTexture_enc() argument 1566 memcpy(ptr, &texture, 4); ptr += 4; in glIsTexture_enc() 2674 …(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLi… in glFramebufferTexture3DOES_enc() argument 2689 memcpy(ptr, &texture, 4); ptr += 4; in glFramebufferTexture3DOES_enc()
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles.cpp | 246 void glActiveTexture(GLenum texture) in glActiveTexture() argument 248 getDispatch()->glActiveTexture(texture); in glActiveTexture() 261 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() argument 263 getDispatch()->glBindTexture(target, texture); in glBindTexture() 301 void glClientActiveTexture(GLenum texture) in glClientActiveTexture() argument 303 getDispatch()->glClientActiveTexture(texture); in glClientActiveTexture() 536 GLboolean glIsTexture(GLuint texture) in glIsTexture() argument 538 return getDispatch()->glIsTexture(texture); in glIsTexture() 1101 void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, … in glFramebufferTexture2DOES() argument 1103 getDispatch()->glFramebufferTexture2DOES(target, attachment, textarget, texture, level); in glFramebufferTexture2DOES() [all …]
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/device/generic/goldfish/opengl/system/egl/ |
D | ClientAPIExts.in | 156 (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), 157 (target, attachment, textarget, texture, level))
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/device/generic/goldfish/opengl/system/renderControl_enc/ |
D | README | 112 colorBuffer to the current binded texture object of the calling thread.
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