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Searched refs:ACCESS_WRITE (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutTests.cpp204 const deUint32 flags = (read ? ACCESS_READ : 0) | (write ? ACCESS_WRITE : 0); in generateBufferVar()
315 block.addMember(BufferVar("var", type, ACCESS_READ|ACCESS_WRITE)); in BlockBasicTypeCase()
333 …ddMember(BufferVar("var", VarType(elementType, VarType::UNSIZED_ARRAY), ACCESS_READ|ACCESS_WRITE)); in BlockBasicUnsizedArrayCase()
369 block.addMember(BufferVar("s", VarType(&typeS), ACCESS_READ|ACCESS_WRITE)); in init()
403 block.addMember(BufferVar("s", VarType(VarType(&typeS), 3), ACCESS_READ|ACCESS_WRITE)); in init()
404 …ock.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_MEDIUMP), ACCESS_WRITE)); in init()
443 block.addMember(BufferVar("t", VarType(&typeT), ACCESS_READ|ACCESS_WRITE)); in init()
444 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP), ACCESS_WRITE)); in init()
481 block.addMember(BufferVar("s", VarType(&typeS), ACCESS_WRITE)); in init()
484 …addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP), ACCESS_READ|ACCESS_WRITE)); in init()
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Des31fSSBOLayoutCase.hpp63 ACCESS_WRITE = (1<<12), //!< Buffer variable is written in the shader. enumerator
Des31fSSBOLayoutCase.cpp1276 if ((bufVar.getFlags() & ACCESS_WRITE) == 0) in generateWriteSrc()
1624 if (bufVar.getFlags() & ACCESS_WRITE) in copyNonWrittenData()