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Searched refs:AttributeBindings (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshaderobj.c243 prog->AttributeBindings = string_to_uint_map_ctor(); in _mesa_init_shader_program()
317 if (shProg->AttributeBindings) { in _mesa_free_shader_program_data()
318 string_to_uint_map_dtor(shProg->AttributeBindings); in _mesa_free_shader_program_data()
319 shProg->AttributeBindings = NULL; in _mesa_free_shader_program_data()
Dshader_query.cpp71 shProg->AttributeBindings->put(index + VERT_ATTRIB_GENERIC0, name); in _mesa_BindAttribLocationARB()
Dmtypes.h2312 struct string_to_uint_map *AttributeBindings; member
/external/mesa3d/src/glsl/
Dlinker.cpp1346 if (prog->AttributeBindings->get(binding, var->name)) { in assign_attribute_or_color_locations()