/external/webp/src/dsp/ |
D | dec.c | 27 dst[x + y * BPS] = clip_8b(dst[x + y * BPS] + ((v) >> 3)) 76 dst += BPS; in TransformOne() 104 VP8Transform(in + 2 * 16, dst + 4 * BPS, 1); in TransformUV() 120 if (in[2 * 16]) VP8TransformDC(in + 2 * 16, dst + 4 * BPS); in TransformDCUV() 121 if (in[3 * 16]) VP8TransformDC(in + 3 * 16, dst + 4 * BPS + 4); in TransformDCUV() 161 #define DST(x, y) dst[(x) + (y) * BPS] 164 const uint8_t* top = dst - BPS; in TrueMotion() 173 dst += BPS; in TrueMotion() 186 memcpy(dst + j * BPS, dst - BPS, 16); in VE16() 194 dst += BPS; in HE16() [all …]
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D | enc.c | 34 0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS, 35 0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS, 36 0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS, 37 0 + 12 * BPS, 4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS, 39 0 + 0 * BPS, 4 + 0 * BPS, 0 + 4 * BPS, 4 + 4 * BPS, // U 40 8 + 0 * BPS, 12 + 0 * BPS, 8 + 4 * BPS, 12 + 4 * BPS // V 86 dst[(x) + (y) * BPS] = clip_8b(ref[(x) + (y) * BPS] + ((v) >> 3)) 136 for (i = 0; i < 4; ++i, src += BPS, ref += BPS) { in FTransform() 198 #define DST(x, y) dst[(x) + (y) * BPS] 203 memset(dst + j * BPS, value, size); in Fill() [all …]
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D | enc_sse2.c | 280 ref0 = _mm_loadl_epi64((__m128i*)&ref[0 * BPS]); in ITransform() 281 ref1 = _mm_loadl_epi64((__m128i*)&ref[1 * BPS]); in ITransform() 282 ref2 = _mm_loadl_epi64((__m128i*)&ref[2 * BPS]); in ITransform() 283 ref3 = _mm_loadl_epi64((__m128i*)&ref[3 * BPS]); in ITransform() 286 ref0 = _mm_cvtsi32_si128(*(int*)&ref[0 * BPS]); in ITransform() 287 ref1 = _mm_cvtsi32_si128(*(int*)&ref[1 * BPS]); in ITransform() 288 ref2 = _mm_cvtsi32_si128(*(int*)&ref[2 * BPS]); in ITransform() 289 ref3 = _mm_cvtsi32_si128(*(int*)&ref[3 * BPS]); in ITransform() 309 _mm_storel_epi64((__m128i*)&dst[0 * BPS], ref0); in ITransform() 310 _mm_storel_epi64((__m128i*)&dst[1 * BPS], ref1); in ITransform() [all …]
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D | enc_neon.c | 54 vst1_lane_u32((uint32_t*)(dst + 0 * BPS), vreinterpret_u32_u8(dst01_u8), 0); in SaturateAndStore4x4() 55 vst1_lane_u32((uint32_t*)(dst + 1 * BPS), vreinterpret_u32_u8(dst01_u8), 1); in SaturateAndStore4x4() 56 vst1_lane_u32((uint32_t*)(dst + 2 * BPS), vreinterpret_u32_u8(dst23_u8), 0); in SaturateAndStore4x4() 57 vst1_lane_u32((uint32_t*)(dst + 3 * BPS), vreinterpret_u32_u8(dst23_u8), 1); in SaturateAndStore4x4() 66 dst01 = vld1_lane_u32((uint32_t*)(ref + 0 * BPS), dst01, 0); in Add4x4() 67 dst23 = vld1_lane_u32((uint32_t*)(ref + 2 * BPS), dst23, 0); in Add4x4() 68 dst01 = vld1_lane_u32((uint32_t*)(ref + 1 * BPS), dst01, 1); in Add4x4() 69 dst23 = vld1_lane_u32((uint32_t*)(ref + 3 * BPS), dst23, 1); in Add4x4() 132 const int kBPS = BPS; in ITransformOne() 257 out = vld1q_lane_u32((const uint32_t*)(src + 0 * BPS), out, 0); in Load4x4() [all …]
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D | dec_sse2.c | 204 dst0 = _mm_loadl_epi64((__m128i*)(dst + 0 * BPS)); in Transform() 205 dst1 = _mm_loadl_epi64((__m128i*)(dst + 1 * BPS)); in Transform() 206 dst2 = _mm_loadl_epi64((__m128i*)(dst + 2 * BPS)); in Transform() 207 dst3 = _mm_loadl_epi64((__m128i*)(dst + 3 * BPS)); in Transform() 210 dst0 = _mm_cvtsi32_si128(*(int*)(dst + 0 * BPS)); in Transform() 211 dst1 = _mm_cvtsi32_si128(*(int*)(dst + 1 * BPS)); in Transform() 212 dst2 = _mm_cvtsi32_si128(*(int*)(dst + 2 * BPS)); in Transform() 213 dst3 = _mm_cvtsi32_si128(*(int*)(dst + 3 * BPS)); in Transform() 233 _mm_storel_epi64((__m128i*)(dst + 0 * BPS), dst0); in Transform() 234 _mm_storel_epi64((__m128i*)(dst + 1 * BPS), dst1); in Transform() [all …]
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D | dec_neon.c | 407 vst1_lane_u32((uint32_t*)(dst + 0 * BPS), vreinterpret_u32_u8(dst01_u8), 0); in SaturateAndStore4x4() 408 vst1_lane_u32((uint32_t*)(dst + 1 * BPS), vreinterpret_u32_u8(dst01_u8), 1); in SaturateAndStore4x4() 409 vst1_lane_u32((uint32_t*)(dst + 2 * BPS), vreinterpret_u32_u8(dst23_u8), 0); in SaturateAndStore4x4() 410 vst1_lane_u32((uint32_t*)(dst + 3 * BPS), vreinterpret_u32_u8(dst23_u8), 1); in SaturateAndStore4x4() 419 dst01 = vld1_lane_u32((uint32_t*)(dst + 0 * BPS), dst01, 0); in Add4x4() 420 dst23 = vld1_lane_u32((uint32_t*)(dst + 2 * BPS), dst23, 0); in Add4x4() 421 dst01 = vld1_lane_u32((uint32_t*)(dst + 1 * BPS), dst01, 1); in Add4x4() 422 dst23 = vld1_lane_u32((uint32_t*)(dst + 3 * BPS), dst23, 1); in Add4x4() 1036 const int kBPS = BPS; in TransformOne()
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D | enc_mips32.c | 398 for (y = 0; y < 16 * BPS; y += 4 * BPS) { in Disto16x16()
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/external/webp/src/enc/ |
D | vp8enci.h | 122 #define BPS 16 // this is the common stride macro 123 #define Y_SIZE (BPS * 16) 124 #define UV_SIZE (BPS * 8) 126 #define PRED_SIZE (6 * 16 * BPS + 12 * BPS) 140 #define I16DC16 (0 * 16 * BPS) 141 #define I16TM16 (1 * 16 * BPS) 142 #define I16VE16 (2 * 16 * BPS) 143 #define I16HE16 (3 * 16 * BPS) 145 #define C8DC8 (4 * 16 * BPS) 146 #define C8TM8 (4 * 16 * BPS + 8 * BPS) [all …]
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D | filter.c | 96 VP8SimpleHFilter16i(y_dst, BPS, limit); in DoFilter() 97 VP8SimpleVFilter16i(y_dst, BPS, limit); in DoFilter() 100 VP8HFilter16i(y_dst, BPS, limit, ilevel, hev_thresh); in DoFilter() 101 VP8HFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh); in DoFilter() 102 VP8VFilter16i(y_dst, BPS, limit, ilevel, hev_thresh); in DoFilter() 103 VP8VFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh); in DoFilter() 198 VP8SSIMAccumulate(yuv1 + Y_OFF, BPS, yuv2 + Y_OFF, BPS, x, y, 16, 16, &s); in GetMBSSIM() 203 VP8SSIMAccumulate(yuv1 + U_OFF, BPS, yuv2 + U_OFF, BPS, x, y, 8, 8, &s); in GetMBSSIM() 204 VP8SSIMAccumulate(yuv1 + V_OFF, BPS, yuv2 + V_OFF, BPS, x, y, 8, 8, &s); in GetMBSSIM()
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D | quant.c | 60 for (i = 0; i < 16; ++i) printf("%3d ", it->yuv_in_[i + j * BPS]); in PrintBlockInfo() 62 for (i = 0; i < 16; ++i) printf("%3d ", it->yuv_out_[i + j * BPS]); in PrintBlockInfo() 65 printf("%1d ", abs(it->yuv_out_[i + j * BPS] - it->yuv_in_[i + j * BPS])); in PrintBlockInfo() 458 0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS, 459 0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS, 460 0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS, 461 0 + 12 * BPS, 4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS, 465 0 + 0 * BPS, 4 + 0 * BPS, 0 + 4 * BPS, 4 + 4 * BPS, // U 466 8 + 0 * BPS, 12 + 0 * BPS, 8 + 4 * BPS, 12 + 4 * BPS // V
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D | iterator.c | 111 dst += BPS; in ImportBlock() 115 memcpy(dst, dst - BPS, size); in ImportBlock() 116 dst += BPS; in ImportBlock() 180 src += BPS; in ExportBlock() 294 it->y_left_[i] = ysrc[15 + i * BPS]; in VP8IteratorSaveBoundary() 297 it->u_left_[i] = uvsrc[7 + i * BPS]; in VP8IteratorSaveBoundary() 298 it->v_left_[i] = uvsrc[15 + i * BPS]; in VP8IteratorSaveBoundary() 306 memcpy(it->y_top_, ysrc + 15 * BPS, 16); in VP8IteratorSaveBoundary() 307 memcpy(it->uv_top_, uvsrc + 7 * BPS, 8 + 8); in VP8IteratorSaveBoundary() 434 top[-4 + i] = blk[i + 3 * BPS]; // store future top samples in VP8IteratorRotateI4() [all …]
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D | frame.c | 461 p += BPS; in SetBlock()
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/external/webp/src/dec/ |
D | frame.c | 659 0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS, 660 0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS, 661 0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS, 662 0 + 12 * BPS, 4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS 724 Copy32b(&y_dst[j * BPS - 4], &y_dst[j * BPS + 12]); in ReconstructRow() 727 Copy32b(&u_dst[j * BPS - 4], &u_dst[j * BPS + 4]); in ReconstructRow() 728 Copy32b(&v_dst[j * BPS - 4], &v_dst[j * BPS + 4]); in ReconstructRow() 732 y_dst[j * BPS - 1] = 129; in ReconstructRow() 735 u_dst[j * BPS - 1] = 129; in ReconstructRow() 736 v_dst[j * BPS - 1] = 129; in ReconstructRow() [all …]
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D | vp8i.h | 95 #define BPS 32 // this is the common stride used by yuv[] macro 96 #define YUV_SIZE (BPS * 17 + BPS * 9) 97 #define Y_SIZE (BPS * 17) 98 #define Y_OFF (BPS * 1 + 8) 99 #define U_OFF (Y_OFF + BPS * 16 + BPS)
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/external/llvm/lib/Transforms/Utils/ |
D | FlattenCFG.cpp | 212 BranchInst *BPS = dyn_cast<BranchInst>(PS->getTerminator()); in FlattenParallelAndOr() local 213 if (BPS && BPS->isUnconditional()) { in FlattenParallelAndOr()
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/external/iptables/extensions/ |
D | libxt_rateest.man | 33 BPS/PPS options. If the flow rate is higher than the specified BPS/PPS, 0 will
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/external/llvm/lib/Target/PowerPC/ |
D | PPCISelDAGToDAG.cpp | 1921 BitPermutationSelector BPS(CurDAG); in SelectBitPermutation() local 1922 return BPS.Select(N); in SelectBitPermutation()
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