Searched refs:BindTexture (Results 1 – 11 of 11) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 72 GET_PROC(BindTexture); in GrGLAssembleGLInterface() 356 GET_PROC(BindTexture); in GrGLAssembleGLESInterface()
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D | GrGLGpu.cpp | 520 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID())); in onWriteTexturePixels() 993 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, idDesc.fTextureID)); in onCreateTexture() 1034 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0)); in onCreateTexture() 1070 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, idDesc.fTextureID)); in onCreateCompressedTexture() 2200 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, texture->textureID())); in bindTexture() 2685 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, dstTex->textureID())); in copySurface()
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/external/mesa3d/src/mesa/drivers/common/ |
D | driverfuncs.c | 103 driver->BindTexture = NULL; in _mesa_init_driver_functions()
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.lifetime.txt | 89 BindBuffer, BindFramebuffer, BindRenderbuffer and BindTexture functions
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/external/mesa3d/src/mesa/main/ |
D | texobj.c | 1269 if (ctx->Driver.BindTexture) in _mesa_BindTexture() 1270 ctx->Driver.BindTexture(ctx, target, newTexObj); in _mesa_BindTexture()
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D | dd.h | 305 void (*BindTexture)( struct gl_context *ctx, GLenum target, member
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/external/mesa3d/docs/ |
D | MESA_texture_array.spec | 386 void BindTexture(enum target, uint texture); 397 BindTexture may also be used to bind an existing texture object to
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_texture.c | 707 functions->BindTexture = nouveau_bind_texture; in nouveau_texture_functions_init()
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
D | stw_icd.h | 357 void (GLAPIENTRY * BindTexture)(GLenum, GLuint);
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/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 873 { "glBindTexture", _O(BindTexture) },
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 98 #define glBindTexture MANGLE(BindTexture)
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