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Searched refs:BindTexture (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLAssembleInterface.cpp72 GET_PROC(BindTexture); in GrGLAssembleGLInterface()
356 GET_PROC(BindTexture); in GrGLAssembleGLESInterface()
DGrGLGpu.cpp520 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID())); in onWriteTexturePixels()
993 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, idDesc.fTextureID)); in onCreateTexture()
1034 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0)); in onCreateTexture()
1070 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, idDesc.fTextureID)); in onCreateCompressedTexture()
2200 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, texture->textureID())); in bindTexture()
2685 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, dstTex->textureID())); in copySurface()
/external/mesa3d/src/mesa/drivers/common/
Ddriverfuncs.c103 driver->BindTexture = NULL; in _mesa_init_driver_functions()
/external/deqp/doc/testspecs/GLES3/
Dfunctional.lifetime.txt89 BindBuffer, BindFramebuffer, BindRenderbuffer and BindTexture functions
/external/mesa3d/src/mesa/main/
Dtexobj.c1269 if (ctx->Driver.BindTexture) in _mesa_BindTexture()
1270 ctx->Driver.BindTexture(ctx, target, newTexObj); in _mesa_BindTexture()
Ddd.h305 void (*BindTexture)( struct gl_context *ctx, GLenum target, member
/external/mesa3d/docs/
DMESA_texture_array.spec386 void BindTexture(enum target, uint texture);
397 BindTexture may also be used to bind an existing texture object to
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_texture.c707 functions->BindTexture = nouveau_bind_texture; in nouveau_texture_functions_init()
/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_icd.h357 void (GLAPIENTRY * BindTexture)(GLenum, GLuint);
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp873 { "glBindTexture", _O(BindTexture) },
/external/mesa3d/include/GL/
Dgl_mangle.h98 #define glBindTexture MANGLE(BindTexture)