Searched refs:CFX_Matrix_3by3 (Results 1 – 3 of 3) sorted by relevance
/external/pdfium/core/src/fxcrt/ |
D | fx_basic_util.cpp | 455 CFX_Matrix_3by3 CFX_Matrix_3by3::Inverse() in Inverse() 459 return CFX_Matrix_3by3(); in Inverse() 461 return CFX_Matrix_3by3( in Inverse() 474 CFX_Matrix_3by3 CFX_Matrix_3by3::Multiply(const CFX_Matrix_3by3 &m) in Multiply() 476 return CFX_Matrix_3by3( in Multiply() 489 CFX_Vector_3by1 CFX_Matrix_3by3::TransformVector(const CFX_Vector_3by1 &v) in TransformVector()
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/external/pdfium/core/include/fxcrt/ |
D | fx_basic.h | 1584 class CFX_Matrix_3by3 1588 CFX_Matrix_3by3(): in CFX_Matrix_3by3() function 1592 …CFX_Matrix_3by3(FX_FLOAT a1, FX_FLOAT b1, FX_FLOAT c1, FX_FLOAT d1, FX_FLOAT e1, FX_FLOAT f1, FX_F… in CFX_Matrix_3by3() function 1596 CFX_Matrix_3by3 Inverse(); 1598 CFX_Matrix_3by3 Multiply(const CFX_Matrix_3by3 &m);
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/external/pdfium/core/src/fpdfapi/fpdf_page/ |
D | fpdf_page_colors.cpp | 251 CFX_Matrix_3by3 RGB_xyz(Rx, Gx, Bx, Ry, Gy, By, 1 - Rx - Ry, 1 - Gx - Gy, 1 - Bx - By); in XYZ_to_sRGB_WhitePoint() 256 CFX_Matrix_3by3 RGB_SUM_XYZ_DIAG(RGB_Sum_XYZ.a, 0, 0, 0, RGB_Sum_XYZ.b, 0, 0, 0, RGB_Sum_XYZ.c); in XYZ_to_sRGB_WhitePoint() 257 CFX_Matrix_3by3 M = RGB_xyz.Multiply(RGB_SUM_XYZ_DIAG); in XYZ_to_sRGB_WhitePoint()
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