Searched refs:CubeMapFace (Results 1 – 14 of 14) sorted by relevance
79 return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; in _mesa_get_attachment_teximage()88 return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; in _mesa_get_attachment_teximage_const()
353 att->CubeMapFace = _mesa_tex_target_to_face(texTarget); in _mesa_set_texture_attachment()547 texImage = texObj->Image[att->CubeMapFace][att->TextureLevel]; in test_attachment_completeness()2101 fb->Attachment[BUFFER_STENCIL].CubeMapFace && in framebuffer_texture()2114 fb->Attachment[BUFFER_DEPTH].CubeMapFace && in framebuffer_texture()2452 *params = GL_TEXTURE_CUBE_MAP_POSITIVE_X + att->CubeMapFace; in _mesa_GetFramebufferAttachmentParameterivEXT()3082 att->CubeMapFace); in _mesa_BlitFramebufferEXT()3095 att->CubeMapFace); in _mesa_BlitFramebufferEXT()
921 i, att->Texture->Name, att->TextureLevel, att->CubeMapFace, in _mesa_print_framebuffer()
2652 GLuint CubeMapFace; /**< 0 .. 5, for cube map textures. */ member
2696 att->CubeMapFace == face) { in check_rtt_cb()
823 = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; in radeon_render_texture()879 att->CubeMapFace, in radeon_render_texture()904 tex_obj->Image[att->CubeMapFace][att->TextureLevel]; in radeon_finish_render_texture()931 mesa_format = att->Texture->Image[att->CubeMapFace][att->TextureLevel]->TexFormat; in radeon_validate_framebuffer()
612 if (att->CubeMapFace > 0) { in intel_render_texture()614 layer = att->CubeMapFace; in intel_render_texture()671 tex_obj->Image[att->CubeMapFace][att->TextureLevel]; in intel_finish_render_texture()
568 const GLuint face = fb->Attachment[buffer].CubeMapFace; in map_attachment()602 const GLuint face = fb->Attachment[buffer].CubeMapFace; in unmap_attachment()
272 att->Texture->Image[att->CubeMapFace][att->TextureLevel]; in nouveau_render_texture()
243 srcAtt->Zoffset + srcAtt->CubeMapFace, in st_BlitFramebuffer()
429 strb->rtt_face = att->CubeMapFace; in st_render_texture()