Searched refs:DATATYPE (Results 1 – 4 of 4) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluShaderUtil.hpp | 216 template <> struct DataTypeTraits<float> { enum { DATATYPE = TYPE_FLOAT }; }; enumerator 217 template <> struct DataTypeTraits<bool> { enum { DATATYPE = TYPE_BOOL }; }; enumerator 218 template <> struct DataTypeTraits<int> { enum { DATATYPE = TYPE_INT }; }; enumerator 219 template <> struct DataTypeTraits<deUint32> { enum { DATATYPE = TYPE_UINT }; }; enumerator 220 template <> struct DataTypeTraits<tcu::Mat2> { enum { DATATYPE = TYPE_FLOAT_MAT2 }; }; enumerator 221 template <> struct DataTypeTraits<tcu::Mat2x3> { enum { DATATYPE = TYPE_FLOAT_MAT2X3 }; }; enumerator 222 template <> struct DataTypeTraits<tcu::Mat2x4> { enum { DATATYPE = TYPE_FLOAT_MAT2X4 }; }; enumerator 223 template <> struct DataTypeTraits<tcu::Mat3x2> { enum { DATATYPE = TYPE_FLOAT_MAT3X2 }; }; enumerator 224 template <> struct DataTypeTraits<tcu::Mat3> { enum { DATATYPE = TYPE_FLOAT_MAT3 }; }; enumerator 225 template <> struct DataTypeTraits<tcu::Mat3x4> { enum { DATATYPE = TYPE_FLOAT_MAT3X4 }; }; enumerator [all …]
|
D | gluDrawUtil.hpp | 245 #define DECLARE_VA_CTOR(NAME, DATATYPE, TYPE, CONVERT) \ argument 246 …::string& name, int offset, int numComponents, int numElements, int stride, const DATATYPE* data) \ 250 …const std::string& name, int numComponents, int numElements, int stride, const DATATYPE* data) \ 254 …g NAME (int location, int numComponents, int numElements, int stride, const DATATYPE* data) \
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderMatrixTests.cpp | 150 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \ argument 152 struct TypeTraits<DATATYPE> { \
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 258 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \ argument 260 struct TypeTraits<DATATYPE> { \
|