Searched refs:DebugEvent (Results 1 – 25 of 136) sorted by relevance
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373 DEBUG_EVENT DebugEvent; in main() local374 std::memset(&DebugEvent, 0, sizeof(DebugEvent)); in main()425 success = WaitForDebugEvent(&DebugEvent, TimeLeft); in main()443 switch(DebugEvent.dwDebugEventCode) { in main()448 ProcessIDToHandle[DebugEvent.dwProcessId] = in main()449 DebugEvent.u.CreateProcessInfo.hProcess; in main()450 ::CloseHandle(DebugEvent.u.CreateProcessInfo.hFile); in main()458 if (DebugEvent.dwProcessId == ProcessInfo.dwProcessId) in main()459 return DebugEvent.u.ExitProcess.dwExitCode; in main()463 ProcessIDToHandle.find(DebugEvent.dwProcessId); in main()[all …]
51 if (event == Debug.DebugEvent.BeforeCompile ||52 event == Debug.DebugEvent.AfterCompile ||53 event == Debug.DebugEvent.CompileError) {55 if (event == Debug.DebugEvent.BeforeCompile) {57 } else if (event == Debug.DebugEvent.AfterCompile) {88 if (event == Debug.DebugEvent.AfterCompile) {
35 if (event == Debug.DebugEvent.Break ||36 event == Debug.DebugEvent.Exception)57 assertTrue(lastDebugEvent.event == Debug.DebugEvent.Exception);70 assertTrue(lastDebugEvent.event == Debug.DebugEvent.Break);
37 if (event == Debug.DebugEvent.BeforeCompile) {40 } else if (event == Debug.DebugEvent.AfterCompile) {
62 if (event == Debug.DebugEvent.Break) {71 } else if (event == Debug.DebugEvent.AfterCompile) {
38 if (event == Debug.DebugEvent.Break) {125 if (event == Debug.DebugEvent.Break) {
72 if (event == Debug.DebugEvent.Break)110 if (event == Debug.DebugEvent.Break)
44 if (event == Debug.DebugEvent.Break ||45 event == Debug.DebugEvent.Exception) {
71 if (event == Debug.DebugEvent.Break) {186 if (event == Debug.DebugEvent.Break)
205 static MessageImpl NewEvent(DebugEvent event,211 static MessageImpl NewResponse(DebugEvent event,221 virtual DebugEvent GetEvent() const;232 DebugEvent event,240 DebugEvent event_; // Debug event causing the break.252 EventDetailsImpl(DebugEvent event,257 virtual DebugEvent GetEvent() const;264 DebugEvent event_; // Debug event causing the break.523 Handle<Script> script, v8::DebugEvent type);535 void CallEventCallback(v8::DebugEvent event,[all …]
16 enum DebugEvent { enum51 virtual DebugEvent GetEvent() const = 0;102 virtual DebugEvent GetEvent() const = 0;
28 if (event == Debug.DebugEvent.AsyncTaskEvent) return;30 if (event == Debug.DebugEvent.Exception) {
29 assertTrue(event != Debug.DebugEvent.Exception);
27 assertTrue(event != Debug.DebugEvent.Exception);
13 if (event == Debug.DebugEvent.Break) {75 if (event == Debug.DebugEvent.Break) {
33 if (event == Debug.DebugEvent.Break) {
11 if (event == Debug.DebugEvent.Break) {
38 if (event == Debug.DebugEvent.Break) {
35 if (event == Debug.DebugEvent.Break) {
50 if (event == Debug.DebugEvent.Break) {
12 if (event == Debug.DebugEvent.Break) {
40 if (event == Debug.DebugEvent.ScriptCollected) {
55 if (event == Debug.DebugEvent.Break) {