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Searched refs:DefaultDepth (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/glx/apple/
Dapple_glx_pbuffer.c141 (unsigned int) 1, DefaultDepth(dpy, screen)); in apple_glx_pbuffer_create()
/external/mesa3d/src/glx/
Ddri_glx.c477 if (num_visuals > 0 && visuals->depth != DefaultDepth(dpy, scrn)) in CallCreateNewScreen()
/external/libvncserver/x11vnc/
Dscreen.c437 defdepth = DefaultDepth(dpy, scr); in set_visual()
2503 if (DefaultDepth(dpy, scr) == 24) { in initialize_xdisplay_fb()
2511 } else if (DefaultDepth(dpy, scr) < 8) { in initialize_xdisplay_fb()
2587 depth = DefaultDepth(dpy, scr); in initialize_xdisplay_fb()
Dnox11.h901 #define DefaultDepth(dpy, scr) (ScreenOfDisplay(dpy,scr)->root_depth) macro
/external/libvncserver/x11vnc/misc/
DXdummy1258 DefaultDepth 24
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dglx_api.c390 default_depth = DefaultDepth(dpy,scr); in get_visual()
/external/mesa3d/src/mesa/drivers/x11/
Dfakeglx.c535 default_depth = DefaultDepth(dpy,scr); in get_visual()