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Searched refs:DrmHwcLayer (Results 1 – 9 of 9) sorted by relevance

/external/drm_hwcomposer/
Ddrmdisplaycomposition.cpp88 int DrmDisplayComposition::SetLayers(DrmHwcLayer *layers, size_t num_layers, in SetLayers()
167 static void SeparateLayers(DrmHwcLayer *layers, size_t *used_layers, in SeparateLayers()
209 std::unordered_set<DrmHwcLayer *> squash_layers; in CreateAndAssignReleaseFences()
210 std::unordered_set<DrmHwcLayer *> pre_comp_layers; in CreateAndAssignReleaseFences()
211 std::unordered_set<DrmHwcLayer *> comp_layers; in CreateAndAssignReleaseFences()
215 DrmHwcLayer *source_layer = &layers_[source_layer_index]; in CreateAndAssignReleaseFences()
222 DrmHwcLayer *source_layer = &layers_[source_layer_index]; in CreateAndAssignReleaseFences()
230 DrmHwcLayer *source_layer = &layers_[plane.source_layer]; in CreateAndAssignReleaseFences()
236 for (DrmHwcLayer *layer : squash_layers) { in CreateAndAssignReleaseFences()
243 for (DrmHwcLayer *layer : pre_comp_layers) { in CreateAndAssignReleaseFences()
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Ddrmdisplaycomposition.h68 int SetLayers(DrmHwcLayer *layers, size_t num_layers, bool geometry_changed);
87 std::vector<DrmHwcLayer> &layers() { in layers()
151 std::vector<DrmHwcLayer> layers_;
Ddrmdisplaycompositor.h62 void Init(DrmHwcLayer *layers, size_t num_layers);
63 void GenerateHistory(DrmHwcLayer *layers, size_t num_layers,
68 void RecordHistory(DrmHwcLayer *layers, size_t num_layers,
Dglworker.h36 struct DrmHwcLayer;
45 int Composite(DrmHwcLayer *layers, DrmCompositionRegion *regions,
Ddrmdisplaycompositor.cpp42 void SquashState::Init(DrmHwcLayer *layers, size_t num_layers) { in Init()
50 DrmHwcLayer *layer = &layers[i]; in Init()
66 void SquashState::GenerateHistory(DrmHwcLayer *layers, size_t num_layers, in GenerateHistory()
76 DrmHwcLayer *layer = &layers[i]; in GenerateHistory()
96 void SquashState::RecordHistory(DrmHwcLayer *layers, size_t num_layers, in RecordHistory()
110 DrmHwcLayer *layer = &layers[i]; in RecordHistory()
393 DrmHwcLayer &pre_comp_layer = display_comp->layers().back(); in PrepareFramebuffer()
509 std::vector<DrmHwcLayer> &layers = display_comp->layers(); in PrepareFrame()
530 DrmHwcLayer &squash_layer = layers.back(); in PrepareFrame()
590 std::vector<DrmHwcLayer> &layers = display_comp->layers(); in CommitFrame()
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Ddrm_hwcomposer.h209 struct DrmHwcLayer { struct
234 std::vector<DrmHwcLayer> layers; argument
Ddrmcomposition.h38 std::vector<DrmHwcLayer> layers;
Dglworker.cpp309 static void ConstructCommand(const DrmHwcLayer *layers, in ConstructCommand()
315 const DrmHwcLayer &layer = layers[texture_index]; in ConstructCommand()
558 int GLWorkerCompositor::Composite(DrmHwcLayer *layers, in Composite()
591 DrmHwcLayer *layer = &layers[layer_index]; in Composite()
Dhwcomposer.cpp262 int DrmHwcLayer::InitFromHwcLayer(hwc_layer_1_t *sf_layer, Importer *importer, in InitFromHwcLayer()
449 DrmHwcLayer &layer = display_contents.layers.back(); in hwc_set()
502 DrmHwcLayer &layer = display_contents.layers[j]; in hwc_set()