Searched refs:DrmHwcLayer (Results 1 – 9 of 9) sorted by relevance
/external/drm_hwcomposer/ |
D | drmdisplaycomposition.cpp | 88 int DrmDisplayComposition::SetLayers(DrmHwcLayer *layers, size_t num_layers, in SetLayers() 167 static void SeparateLayers(DrmHwcLayer *layers, size_t *used_layers, in SeparateLayers() 209 std::unordered_set<DrmHwcLayer *> squash_layers; in CreateAndAssignReleaseFences() 210 std::unordered_set<DrmHwcLayer *> pre_comp_layers; in CreateAndAssignReleaseFences() 211 std::unordered_set<DrmHwcLayer *> comp_layers; in CreateAndAssignReleaseFences() 215 DrmHwcLayer *source_layer = &layers_[source_layer_index]; in CreateAndAssignReleaseFences() 222 DrmHwcLayer *source_layer = &layers_[source_layer_index]; in CreateAndAssignReleaseFences() 230 DrmHwcLayer *source_layer = &layers_[plane.source_layer]; in CreateAndAssignReleaseFences() 236 for (DrmHwcLayer *layer : squash_layers) { in CreateAndAssignReleaseFences() 243 for (DrmHwcLayer *layer : pre_comp_layers) { in CreateAndAssignReleaseFences() [all …]
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D | drmdisplaycomposition.h | 68 int SetLayers(DrmHwcLayer *layers, size_t num_layers, bool geometry_changed); 87 std::vector<DrmHwcLayer> &layers() { in layers() 151 std::vector<DrmHwcLayer> layers_;
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D | drmdisplaycompositor.h | 62 void Init(DrmHwcLayer *layers, size_t num_layers); 63 void GenerateHistory(DrmHwcLayer *layers, size_t num_layers, 68 void RecordHistory(DrmHwcLayer *layers, size_t num_layers,
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D | glworker.h | 36 struct DrmHwcLayer; 45 int Composite(DrmHwcLayer *layers, DrmCompositionRegion *regions,
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D | drmdisplaycompositor.cpp | 42 void SquashState::Init(DrmHwcLayer *layers, size_t num_layers) { in Init() 50 DrmHwcLayer *layer = &layers[i]; in Init() 66 void SquashState::GenerateHistory(DrmHwcLayer *layers, size_t num_layers, in GenerateHistory() 76 DrmHwcLayer *layer = &layers[i]; in GenerateHistory() 96 void SquashState::RecordHistory(DrmHwcLayer *layers, size_t num_layers, in RecordHistory() 110 DrmHwcLayer *layer = &layers[i]; in RecordHistory() 393 DrmHwcLayer &pre_comp_layer = display_comp->layers().back(); in PrepareFramebuffer() 509 std::vector<DrmHwcLayer> &layers = display_comp->layers(); in PrepareFrame() 530 DrmHwcLayer &squash_layer = layers.back(); in PrepareFrame() 590 std::vector<DrmHwcLayer> &layers = display_comp->layers(); in CommitFrame() [all …]
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D | drm_hwcomposer.h | 209 struct DrmHwcLayer { struct 234 std::vector<DrmHwcLayer> layers; argument
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D | drmcomposition.h | 38 std::vector<DrmHwcLayer> layers;
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D | glworker.cpp | 309 static void ConstructCommand(const DrmHwcLayer *layers, in ConstructCommand() 315 const DrmHwcLayer &layer = layers[texture_index]; in ConstructCommand() 558 int GLWorkerCompositor::Composite(DrmHwcLayer *layers, in Composite() 591 DrmHwcLayer *layer = &layers[layer_index]; in Composite()
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D | hwcomposer.cpp | 262 int DrmHwcLayer::InitFromHwcLayer(hwc_layer_1_t *sf_layer, Importer *importer, in InitFromHwcLayer() 449 DrmHwcLayer &layer = display_contents.layers.back(); in hwc_set() 502 DrmHwcLayer &layer = display_contents.layers[j]; in hwc_set()
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