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Searched refs:EGL_GL_TEXTURE_2D_KHR (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/egl/
DteglImageTests.cpp278 case EGL_GL_TEXTURE_2D_KHR: return "tex2d"; in getTargetName()
314 case EGL_GL_TEXTURE_2D_KHR: in getImageSource()
436 ….createImageKHR(context.getEglDisplay(), context.getEglContext(), EGL_GL_TEXTURE_2D_KHR, (EGLClien… in iterate()
489 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGB)); in init()
490 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA)); in init()
491 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA, true)); in init()
DteglImageUtil.cpp245 EGLenum getSource (void) const { return EGL_GL_TEXTURE_2D_KHR; } in getSource()
510 if (source == EGL_GL_TEXTURE_2D_KHR) in createTextureImageSource()
DteglImageFormatTests.cpp1103 addCreateTexture(prefix + "rgb8", EGL_GL_TEXTURE_2D_KHR, GL_RGB, GL_UNSIGNED_BYTE); in addCreateTexture2DActions()
1104 addCreateTexture(prefix + "rgb565", EGL_GL_TEXTURE_2D_KHR, GL_RGB, GL_UNSIGNED_SHORT_5_6_5); in addCreateTexture2DActions()
1105 addCreateTexture(prefix + "rgba8", EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_UNSIGNED_BYTE); in addCreateTexture2DActions()
1106 addCreateTexture(prefix + "rgba5_a1", EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1); in addCreateTexture2DActions()
1107 addCreateTexture(prefix + "rgba4", EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4); in addCreateTexture2DActions()
DteglGLES2SharedRenderingPerfTests.cpp604 …EGLImageKHR image = egl.createImageKHR(m_eglDisplay, m_eglContext, EGL_GL_TEXTURE_2D_KHR, (EGLClie… in createEGLImage()
DteglGLES2SharingThreadedTests.cpp1932 …R(thread.runtimeContext->display, thread.runtimeContext->context, EGL_GL_TEXTURE_2D_KHR, (EGLClien… in exec()
/external/deqp/framework/egl/
DegluGLUtil.cpp44 case EGL_GL_TEXTURE_2D_KHR: return GL_TEXTURE_2D; in getImageGLTarget()
/external/deqp/framework/egl/wrapper/
DeglwEnums.inl157 #define EGL_GL_TEXTURE_2D_KHR 0x30B1 macro
/external/mesa3d/include/EGL/
Deglext.h98 #define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */ macro