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Searched refs:EXPECT_PASS (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderConstExprTests.cpp161 … ShaderCase::ShaderCaseSpecification::generateSharedSourceVertexCase(ShaderCase::EXPECT_PASS, in createTests()
172 … ShaderCase::ShaderCaseSpecification::generateSharedSourceFragmentCase(ShaderCase::EXPECT_PASS, in createTests()
195 … ShaderCase::ShaderCaseSpecification::generateSharedSourceVertexCase(ShaderCase::EXPECT_PASS, in createTests()
206 … ShaderCase::ShaderCaseSpecification::generateSharedSourceFragmentCase(ShaderCase::EXPECT_PASS, in createTests()
DglsShaderLibraryCase.hpp59 EXPECT_PASS = 0, enumerator
DglsShaderLibraryCase.cpp485 case EXPECT_PASS: in init()
519 DE_ASSERT(m_expectResult == EXPECT_PASS || in init()
766 case EXPECT_PASS: in execute()
1015 if (m_expectResult == EXPECT_PASS) in execute()
DglsShaderLibrary.cpp1015 expectResult = ShaderCase::EXPECT_PASS; in parseExpectResult()
1144 ShaderCase::ExpectResult expectResult = ShaderCase::EXPECT_PASS; in parseShaderCase()