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Searched refs:FRAG_BIT_FOGC (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/tnl/
Dt_context.c160 || (fp != NULL && (fp->Base.InputsRead & FRAG_BIT_FOGC) != 0)) { in _tnl_InvalidateState()
/external/mesa3d/src/mesa/swrast/
Ds_fog.c90 if (span->arrayAttribs & FRAG_BIT_FOGC) { \
Ds_context.c527 attribsMask |= FRAG_BIT_FOGC; in _swrast_update_active_attribs()
/external/mesa3d/src/mesa/program/
Dprogramopt.c414 fprog->Base.InputsRead |= FRAG_BIT_FOGC; in _mesa_append_fog_code()
/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp493 inputs_referenced |= FRAG_BIT_FOGC; /* maybe */ in make_state_key()
Dffvertex_prog.c1593 if (p->state->fragprog_inputs_read & FRAG_BIT_FOGC) in build_tnl_program()
Dmtypes.h390 #define FRAG_BIT_FOGC (1 << FRAG_ATTRIB_FOGC) macro
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_fragprog.c1385 if ((inputsRead & FRAG_BIT_FOGC)) { in i915ValidateFragmentProgram()