Searched refs:FalseBBI (Results 1 – 1 of 1) sorted by relevance
192 bool ValidTriangle(BBInfo &TrueBBI, BBInfo &FalseBBI,195 bool ValidDiamond(BBInfo &TrueBBI, BBInfo &FalseBBI,498 bool IfConverter::ValidTriangle(BBInfo &TrueBBI, BBInfo &FalseBBI, in ValidTriangle() argument534 return TExit && TExit == FalseBBI.BB; in ValidTriangle()539 bool IfConverter::ValidDiamond(BBInfo &TrueBBI, BBInfo &FalseBBI, in ValidDiamond() argument543 FalseBBI.IsBeingAnalyzed || FalseBBI.IsDone) in ValidDiamond()547 MachineBasicBlock *FT = FalseBBI.TrueBB; in ValidDiamond()551 if (!FT && blockAlwaysFallThrough(FalseBBI)) in ValidDiamond()552 FT = getNextBlock(FalseBBI.BB); in ValidDiamond()555 if (!TT && (TrueBBI.IsBrAnalyzable || FalseBBI.IsBrAnalyzable)) in ValidDiamond()[all …]