Searched refs:FastUI2D (Results 1 – 8 of 8) sorted by relevance
72 inline double FastUI2D(unsigned x) { in FastUI2D() function184 value == FastUI2D(FastD2UI(value)); in IsUint32Double()
1045 return NewHeapNumber(FastUI2D(value), IMMUTABLE, pretenure); in NewNumberFromUint()
2528 value == i::FastUI2D(i::FastD2UI(value)); in IsUint32()
201 if (num >= 0 && FastUI2D(FastD2UI(num)) == num) { in ToUint32()
95 if (m.HasValue()) return ReplaceNumber(FastUI2D(m.Value())); in Reduce()
302 machine()->ChangeFloat64ToUint32(), Float64Constant(FastUI2D(x)))); in TEST_F()347 EXPECT_THAT(reduction.replacement(), IsFloat64Constant(FastUI2D(x))); in TEST_F()
477 EXPECT_THAT(reduction.replacement(), IsNumberConstant(FastUI2D(n))); in TEST_F()
420 if (m.HasValue()) return ReplaceFloat64(FastUI2D(m.Value())); in Reduce()