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Searched refs:FixedToFloat (Results 1 – 10 of 10) sorted by relevance

/external/skia/src/core/
DSkConvolver.h17 #undef FixedToFloat
45 static float FixedToFloat(ConvolutionFixed x) { in FixedToFloat() function
/external/mesa3d/src/mesa/swrast/
Ds_alpha.c149 const GLfloat alphaStep = FixedToFloat(span->alphaStep); in _swrast_alpha_test()
150 GLfloat alpha = FixedToFloat(span->alpha); in _swrast_alpha_test()
Ds_tritemp.h226 eMaj.dx = FixedToFloat(vMax_fx - vMin_fx); in NAME()
227 eMaj.dy = FixedToFloat(vMax_fy - vMin_fy); in NAME()
228 eTop.dx = FixedToFloat(vMax_fx - vMid_fx); in NAME()
229 eTop.dy = FixedToFloat(vMax_fy - vMid_fy); in NAME()
230 eBot.dx = FixedToFloat(vMid_fx - vMin_fx); in NAME()
231 eBot.dy = FixedToFloat(vMid_fy - vMin_fy); in NAME()
627 zLeft = (GLuint) (z0 + span.attrStepX[FRAG_ATTRIB_WPOS][2] * FixedToFloat(adjx) in NAME()
628 … + span.attrStepY[FRAG_ATTRIB_WPOS][2] * FixedToFloat(adjy)); in NAME()
Ds_span.c340 GLfloat r = FixedToFloat(span->red); in interpolate_float_colors()
341 GLfloat g = FixedToFloat(span->green); in interpolate_float_colors()
342 GLfloat b = FixedToFloat(span->blue); in interpolate_float_colors()
343 GLfloat a = FixedToFloat(span->alpha); in interpolate_float_colors()
349 GLfloat r = FixedToFloat(span->red); in interpolate_float_colors()
350 GLfloat g = FixedToFloat(span->green); in interpolate_float_colors()
351 GLfloat b = FixedToFloat(span->blue); in interpolate_float_colors()
352 GLfloat a = FixedToFloat(span->alpha); in interpolate_float_colors()
353 GLfloat dr = FixedToFloat(span->redStep); in interpolate_float_colors()
354 GLfloat dg = FixedToFloat(span->greenStep); in interpolate_float_colors()
[all …]
Ds_context.h424 #define FixedToFloat(X) ((X) * (1.0F / FIXED_SCALE)) macro
/external/v8/src/arm64/
Dsimulator-arm64.cc2284 case SCVTF_sx: set_sreg(dst, FixedToFloat(xreg(src), 0, round)); break; in VisitFPIntegerConvert()
2285 case SCVTF_sw: set_sreg(dst, FixedToFloat(wreg(src), 0, round)); break; in VisitFPIntegerConvert()
2324 set_sreg(dst, FixedToFloat(xreg(src), fbits, round)); in VisitFPFixedPointConvert()
2327 set_sreg(dst, FixedToFloat(wreg(src), fbits, round)); in VisitFPFixedPointConvert()
2694 float Simulator::FixedToFloat(int64_t src, int fbits, FPRounding round) { in FixedToFloat() function in v8::internal::Simulator
Dsimulator-arm64.h721 float FixedToFloat(int64_t src, int fbits, FPRounding round_mode);
/external/vixl/src/vixl/a64/
Dsimulator-a64.cc2067 case SCVTF_sx: set_sreg(dst, FixedToFloat(xreg(src), 0, round)); break; in VisitFPIntegerConvert()
2068 case SCVTF_sw: set_sreg(dst, FixedToFloat(wreg(src), 0, round)); break; in VisitFPIntegerConvert()
2107 set_sreg(dst, FixedToFloat(xreg(src), fbits, round)); in VisitFPFixedPointConvert()
2110 set_sreg(dst, FixedToFloat(wreg(src), fbits, round)); in VisitFPFixedPointConvert()
Dsimulator-a64.h2536 float FixedToFloat(int64_t src, int fbits, FPRounding round_mode);
Dlogic-a64.cc101 float Simulator::FixedToFloat(int64_t src, int fbits, FPRounding round) { in FixedToFloat() function in vixl::Simulator
4836 float result = FixedToFloat(src.Int(kFormatS, i), fbits, round); in scvtf()