Searched refs:FixedToFloat (Results 1 – 10 of 10) sorted by relevance
/external/skia/src/core/ |
D | SkConvolver.h | 17 #undef FixedToFloat 45 static float FixedToFloat(ConvolutionFixed x) { in FixedToFloat() function
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/external/mesa3d/src/mesa/swrast/ |
D | s_alpha.c | 149 const GLfloat alphaStep = FixedToFloat(span->alphaStep); in _swrast_alpha_test() 150 GLfloat alpha = FixedToFloat(span->alpha); in _swrast_alpha_test()
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D | s_tritemp.h | 226 eMaj.dx = FixedToFloat(vMax_fx - vMin_fx); in NAME() 227 eMaj.dy = FixedToFloat(vMax_fy - vMin_fy); in NAME() 228 eTop.dx = FixedToFloat(vMax_fx - vMid_fx); in NAME() 229 eTop.dy = FixedToFloat(vMax_fy - vMid_fy); in NAME() 230 eBot.dx = FixedToFloat(vMid_fx - vMin_fx); in NAME() 231 eBot.dy = FixedToFloat(vMid_fy - vMin_fy); in NAME() 627 zLeft = (GLuint) (z0 + span.attrStepX[FRAG_ATTRIB_WPOS][2] * FixedToFloat(adjx) in NAME() 628 … + span.attrStepY[FRAG_ATTRIB_WPOS][2] * FixedToFloat(adjy)); in NAME()
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D | s_span.c | 340 GLfloat r = FixedToFloat(span->red); in interpolate_float_colors() 341 GLfloat g = FixedToFloat(span->green); in interpolate_float_colors() 342 GLfloat b = FixedToFloat(span->blue); in interpolate_float_colors() 343 GLfloat a = FixedToFloat(span->alpha); in interpolate_float_colors() 349 GLfloat r = FixedToFloat(span->red); in interpolate_float_colors() 350 GLfloat g = FixedToFloat(span->green); in interpolate_float_colors() 351 GLfloat b = FixedToFloat(span->blue); in interpolate_float_colors() 352 GLfloat a = FixedToFloat(span->alpha); in interpolate_float_colors() 353 GLfloat dr = FixedToFloat(span->redStep); in interpolate_float_colors() 354 GLfloat dg = FixedToFloat(span->greenStep); in interpolate_float_colors() [all …]
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D | s_context.h | 424 #define FixedToFloat(X) ((X) * (1.0F / FIXED_SCALE)) macro
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/external/v8/src/arm64/ |
D | simulator-arm64.cc | 2284 case SCVTF_sx: set_sreg(dst, FixedToFloat(xreg(src), 0, round)); break; in VisitFPIntegerConvert() 2285 case SCVTF_sw: set_sreg(dst, FixedToFloat(wreg(src), 0, round)); break; in VisitFPIntegerConvert() 2324 set_sreg(dst, FixedToFloat(xreg(src), fbits, round)); in VisitFPFixedPointConvert() 2327 set_sreg(dst, FixedToFloat(wreg(src), fbits, round)); in VisitFPFixedPointConvert() 2694 float Simulator::FixedToFloat(int64_t src, int fbits, FPRounding round) { in FixedToFloat() function in v8::internal::Simulator
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D | simulator-arm64.h | 721 float FixedToFloat(int64_t src, int fbits, FPRounding round_mode);
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/external/vixl/src/vixl/a64/ |
D | simulator-a64.cc | 2067 case SCVTF_sx: set_sreg(dst, FixedToFloat(xreg(src), 0, round)); break; in VisitFPIntegerConvert() 2068 case SCVTF_sw: set_sreg(dst, FixedToFloat(wreg(src), 0, round)); break; in VisitFPIntegerConvert() 2107 set_sreg(dst, FixedToFloat(xreg(src), fbits, round)); in VisitFPFixedPointConvert() 2110 set_sreg(dst, FixedToFloat(wreg(src), fbits, round)); in VisitFPFixedPointConvert()
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D | simulator-a64.h | 2536 float FixedToFloat(int64_t src, int fbits, FPRounding round_mode);
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D | logic-a64.cc | 101 float Simulator::FixedToFloat(int64_t src, int fbits, FPRounding round) { in FixedToFloat() function in vixl::Simulator 4836 float result = FixedToFloat(src.Int(kFormatS, i), fbits, round); in scvtf()
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