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Searched refs:GLSL_DUMP (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/program/
Dir_to_mesa.cpp2889 if (ctx->Shader.Flags & GLSL_DUMP) { in get_mesa_program()
3066 if (ctx->Shader.Flags & GLSL_DUMP) { in _mesa_glsl_compile_shader()
3108 if (ctx->Shader.Flags & GLSL_DUMP) { in _mesa_glsl_compile_shader()
3164 if (ctx->Shader.Flags & GLSL_DUMP) { in _mesa_glsl_link_shader()
/external/mesa3d/src/mesa/main/
Dshaderapi.c71 flags |= GLSL_DUMP; in get_shader_flags()
Dmtypes.h2413 #define GLSL_DUMP 0x1 /**< Dump shaders to stdout */ macro
/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_tgsi.cpp4926 if (ctx->Shader.Flags & GLSL_DUMP) { in get_mesa_program()