Searched refs:GLSL_DUMP (Results 1 – 4 of 4) sorted by relevance
2889 if (ctx->Shader.Flags & GLSL_DUMP) { in get_mesa_program()3066 if (ctx->Shader.Flags & GLSL_DUMP) { in _mesa_glsl_compile_shader()3108 if (ctx->Shader.Flags & GLSL_DUMP) { in _mesa_glsl_compile_shader()3164 if (ctx->Shader.Flags & GLSL_DUMP) { in _mesa_glsl_link_shader()
71 flags |= GLSL_DUMP; in get_shader_flags()
2413 #define GLSL_DUMP 0x1 /**< Dump shaders to stdout */ macro
4926 if (ctx->Shader.Flags & GLSL_DUMP) { in get_mesa_program()