/external/mesa3d/src/mesa/main/ |
D | stencil.c | 172 ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, in _mesa_StencilFuncSeparateATI() 244 ? GL_FRONT : GL_FRONT_AND_BACK), in _mesa_StencilFunc() 298 ? GL_FRONT : GL_FRONT_AND_BACK), in _mesa_StencilMask() 377 ? GL_FRONT : GL_FRONT_AND_BACK), in _mesa_StencilOp() 401 if (face == GL_FRONT || face == GL_BACK) { in _mesa_ActiveStencilFaceEXT() 403 ctx->Stencil.ActiveFace = (face == GL_FRONT) ? 0 : 2; in _mesa_ActiveStencilFaceEXT() 441 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilOpSeparate() 458 if (face != GL_FRONT) { in _mesa_StencilOpSeparate() 487 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilFuncSeparate() 506 if (face != GL_FRONT) { in _mesa_StencilFuncSeparate() [all …]
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D | polygon.c | 62 if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) { in _mesa_CullFace() 145 case GL_FRONT: in _mesa_PolygonMode()
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D | buffers.c | 102 case GL_FRONT: in draw_buffer_enum_to_bitmask() 160 case GL_FRONT: in read_buffer_enum_to_index()
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D | framebuffer.c | 148 fb->ColorDrawBuffer[0] = GL_FRONT; in _mesa_initialize_window_framebuffer() 150 fb->ColorReadBuffer = GL_FRONT; in _mesa_initialize_window_framebuffer()
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D | attrib.c | 1179 _mesa_PolygonMode(GL_FRONT, polygon->FrontMode); in _mesa_PopAttrib() 1219 ? GL_BACK : GL_FRONT); in _mesa_PopAttrib() 1222 _mesa_StencilFuncSeparate(GL_FRONT, in _mesa_PopAttrib() 1226 _mesa_StencilMaskSeparate(GL_FRONT, stencil->WriteMask[0]); in _mesa_PopAttrib() 1227 _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0], in _mesa_PopAttrib()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeFragmentApiTests.cpp | 99 glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in init() 122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in init() 124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in init() 126 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in init()
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/external/mesa3d/src/glx/apple/ |
D | apple_xgl_api_stereo.c | 66 case GL_FRONT: in __applegl_glDrawBuffer() 101 else if (GL_FRONT == bufs[i]) { in __applegl_glDrawBuffersARB()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_buffers.c | 92 || (mode == GL_FRONT) || (mode == GL_FRONT_AND_BACK); in intelDrawBuffer() 115 || (mode == GL_FRONT); in intelReadBuffer()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_buffers.c | 92 || (mode == GL_FRONT) || (mode == GL_FRONT_AND_BACK); in intelDrawBuffer() 115 || (mode == GL_FRONT); in intelReadBuffer()
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D | gen7_clip_state.c | 59 case GL_FRONT: in upload_clip_state()
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D | brw_clip.c | 173 ctx->Polygon.CullFaceMode != GL_FRONT) { in brw_upload_clip_prog()
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D | gen7_sf_state.c | 228 case GL_FRONT: in upload_sf_state()
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D | gen6_sf_state.c | 203 case GL_FRONT: in upload_sf_state()
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D | brw_sf_state.c | 216 case GL_FRONT: in upload_sf_unit()
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
D | intel_buffers.c | 92 || (mode == GL_FRONT) || (mode == GL_FRONT_AND_BACK); in intelDrawBuffer() 115 || (mode == GL_FRONT); in intelReadBuffer()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeFragmentApiTests.cpp | 99 glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in init() 122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in init() 124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in init() 126 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeFragmentApiTests.cpp | 95 ctx.glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in stencil_func_separate() 120 ctx.glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in stencil_op_separate() 122 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in stencil_op_separate() 124 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in stencil_op_separate()
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 287 GL_FRONT, in init() 473 GL_FRONT, in init() 661 GL_FRONT, in init() 699 GL_FRONT, in init()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 322 GL_FRONT, in init() 508 GL_FRONT, in init() 723 GL_FRONT, in init() 761 GL_FRONT, in init()
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/external/mesa3d/src/mesa/drivers/common/ |
D | driverfuncs.c | 301 ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, in _mesa_init_driver_state() 309 ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]); in _mesa_init_driver_state() 311 ctx->Driver.StencilOpSeparate(ctx, GL_FRONT, in _mesa_init_driver_state()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_state_polygon.c | 44 PUSH_DATA (push, (mode == GL_FRONT ? NV10_3D_CULL_FACE_FRONT : in nv10_emit_cull_face()
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D | nv04_state_raster.c | 143 nv04->ctrl[0] |= (cull == GL_FRONT) ^ (front == GL_CCW) ? in nv04_emit_control()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_rasterizer.c | 104 case GL_FRONT: in update_raster_state()
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/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_tritmp.h | 146 ctx->Polygon.CullFaceMode != GL_FRONT) { in TAG() 371 ctx->Polygon.CullFaceMode != GL_FRONT) { in TAG()
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/external/mesa3d/src/mesa/swrast_setup/ |
D | ss_triangle.c | 125 if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) in _swsetup_render_tri()
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