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Searched refs:GL_INDEX_BITS (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dframebuffer.c806 _mesa_get_format_bits(readBuf->Format, GL_INDEX_BITS) > 0); in renderbuffer_exists()
Dformats.c1608 case GL_INDEX_BITS: in _mesa_get_format_bits()
Dget.c856 { GL_INDEX_BITS, BUFFER_INT(Visual.indexBits), extra_new_buffers },
/external/mesa3d/include/GL/
Dgl.h489 #define GL_INDEX_BITS 0x0D51 macro