Searched refs:GL_MAX_VARYING_COMPONENTS (Results 1 – 6 of 6) sorted by relevance
497 LIMIT_CASE(max_varying_components, GL_MAX_VARYING_COMPONENTS, GLint, 60); in init()
2792 …, "MAX_VARYING_COMPONENTS has minimum value of 60", GL_MAX_VARYING_COMPONENTS, 6… in init()
1206 case GL_MAX_VARYING_COMPONENTS: return "GL_MAX_VARYING_COMPONENTS";
820 #define GL_MAX_VARYING_COMPONENTS 0x8B4B macro
2701 { GL_MAX_VARYING_COMPONENTS, usage.numVaryingComponents }, in checkProgramCombinedResourceUsage()
511 #define GL_MAX_VARYING_COMPONENTS 0x8B4B macro