Searched refs:GL_Q (Results 1 – 3 of 3) sorted by relevance
66 case GL_Q: in get_texgen()121 if (coord != GL_Q) in _mesa_TexGenfv()125 if (coord != GL_Q) in _mesa_TexGenfv()
708 _mesa_TexGeni(GL_Q, GL_TEXTURE_GEN_MODE, unit->GenQ.Mode); in pop_texture_group()712 _mesa_TexGenfv(GL_Q, GL_OBJECT_PLANE, unit->GenQ.ObjectPlane); in pop_texture_group()724 ctx->Driver.TexGen(ctx, GL_Q, GL_EYE_PLANE, unit->GenQ.EyePlane); in pop_texture_group()
683 #define GL_Q 0x2003 macro