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Searched refs:GL_RGBA (Results 1 – 25 of 159) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp203 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0); in init()
850 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
864 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
866 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init()
885 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
887 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init()
911 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
929 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
947 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
969 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
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Des3fReadPixelsTests.cpp69 …ment, GLint rowLength, GLint skipRows, GLint skipPixels, GLenum format = GL_RGBA, GLenum type = GL…
211 if (m_format != GL_RGBA && m_format != GL_BGRA && m_format != GL_RGB) in getFormatInfo()
249 else if (m_format == GL_RGBA || m_format == GL_BGRA || m_format == GL_RGB) in clearColor()
259 if (m_format == GL_RGBA || m_format == GL_BGRA || m_format == GL_RGB) in clearColor()
413 …_context, "rgba_ubyte_1", "", ReadPixelsTest::FLAG_NO_FLAGS, 1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init()
414 …_context, "rgba_ubyte_2", "", ReadPixelsTest::FLAG_NO_FLAGS, 2, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init()
415 …_context, "rgba_ubyte_4", "", ReadPixelsTest::FLAG_NO_FLAGS, 4, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init()
416 …_context, "rgba_ubyte_8", "", ReadPixelsTest::FLAG_NO_FLAGS, 8, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init()
438 …ontext, "rgba_ubyte_17", "", ReadPixelsTest::FLAG_NO_FLAGS, 4, 17, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init()
439 …ontext, "rgba_ubyte_19", "", ReadPixelsTest::FLAG_NO_FLAGS, 4, 19, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init()
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Des3fNegativeBufferApiTests.cpp180 glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init()
182 glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init()
184 glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init()
193 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init()
205 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]); in init()
220 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init()
239 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init()
247 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init()
251 glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]); in init()
258 glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]); in init()
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Des3fPixelBufferObjectTests.cpp480 readFormat = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in iterate()
481 readPixelsFormat = GL_RGBA; in iterate()
490 readFormat = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in iterate()
491 readPixelsFormat = GL_RGBA; in iterate()
511 readFormat = glu::mapGLTransferFormat(GL_RGBA, GL_FLOAT); in iterate()
512 readPixelsFormat = GL_RGBA; in iterate()
520 readFormat = glu::mapGLTransferFormat(GL_RGBA, GL_FLOAT); in iterate()
521 readPixelsFormat = GL_RGBA; in iterate()
529 readFormat = glu::mapGLTransferFormat(GL_RGBA, GL_FLOAT); in iterate()
530 readPixelsFormat = GL_RGBA; in iterate()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp155 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format()
781 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_target()
796 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_level()
798 …FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in copytexsubimage2d_neg_level()
818 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_max_level()
820 …FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in copytexsubimage2d_max_level()
845 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_offset()
864 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_offset()
883 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_width_height()
906 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_incomplete_framebuffer()
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Des31fNegativeBufferApiTests.cpp178 ctx.glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in read_pixels()
180 ctx.glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in read_pixels()
182 ctx.glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in read_pixels()
191 ctx.glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in read_pixels()
204 ctx.glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]); in read_pixels_format_mismatch()
219 ctx.glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in read_pixels_format_mismatch()
239 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in read_pixels_fbo_format_mismatch()
247 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in read_pixels_fbo_format_mismatch()
251 ctx.glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]); in read_pixels_fbo_format_mismatch()
258 ctx.glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]); in read_pixels_fbo_format_mismatch()
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/external/mesa3d/src/mesa/main/
Dformats.c94 GL_RGBA, /* BaseFormat */
103 GL_RGBA, /* BaseFormat */
112 GL_RGBA, /* BaseFormat */
121 GL_RGBA, /* BaseFormat */
202 GL_RGBA, /* BaseFormat */
211 GL_RGBA, /* BaseFormat */
220 GL_RGBA, /* BaseFormat */
229 GL_RGBA, /* BaseFormat */
238 GL_RGBA, /* BaseFormat */
427 GL_RGBA,
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Dtexcompress_cpal.c54 { GL_PALETTE4_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 16, 4 },
56 { GL_PALETTE4_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 16, 2 },
57 { GL_PALETTE4_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 16, 2 },
59 { GL_PALETTE8_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 256, 4 },
61 { GL_PALETTE8_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 256, 2 },
62 { GL_PALETTE8_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 256, 2 }
Dglformats.c202 case GL_RGBA: in _mesa_components_in_format()
264 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || in _mesa_bytes_per_pixel()
273 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || in _mesa_bytes_per_pixel()
502 case GL_RGBA: in _mesa_is_color_format()
868 case GL_RGBA: in _mesa_base_format_to_integer_format()
901 base_format == GL_RGBA) { in _mesa_base_format_has_channel()
911 base_format == GL_RGBA) { in _mesa_base_format_has_channel()
920 base_format == GL_RGBA) { in _mesa_base_format_has_channel()
928 if (base_format == GL_RGBA || in _mesa_base_format_has_channel()
988 return GL_RGBA; in _mesa_generic_compressed_format_to_uncompressed_format()
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Dtexstore.c99 case GL_RGBA: in can_swizzle()
242 case GL_RGBA: return IDX_RGBA; in get_map_idx()
337 ASSERT(logicalBaseFormat == GL_RGBA || in _mesa_make_temp_float_image()
347 ASSERT(textureBaseFormat == GL_RGBA || in _mesa_make_temp_float_image()
387 ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || in _mesa_make_temp_float_image()
448 ASSERT(logicalBaseFormat == GL_RGBA || in make_temp_uint_image()
457 ASSERT(textureBaseFormat == GL_RGBA || in make_temp_uint_image()
496 ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || in make_temp_uint_image()
575 ASSERT(logicalBaseFormat == GL_RGBA || in _mesa_make_temp_ubyte_image()
584 ASSERT(textureBaseFormat == GL_RGBA || in _mesa_make_temp_ubyte_image()
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Ddebug.c292 ctx->Driver.GetTexImage(ctx, GL_RGBA, GL_UNSIGNED_BYTE, buffer, img); in write_texture_image()
319 rb->_BaseFormat == GL_RGBA) { in _mesa_write_renderbuffer_image()
320 format = GL_RGBA; in _mesa_write_renderbuffer_image()
475 _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf); in _mesa_dump_color_buffer()
568 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { in _mesa_dump_image()
580 else if (format == GL_RGBA && type == GL_FLOAT) { in _mesa_dump_image()
/external/deqp/framework/opengl/
DgluStateReset.cpp137 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateES()
165 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
166 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
167 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
168 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
169 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
170 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
200 gl.texImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateES()
227 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateES()
720 gl.texImage1D (GL_TEXTURE_1D, 0, GL_RGBA, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateGLCore()
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/external/deqp/modules/gles2/functional/
Des2fTextureCompletenessTests.cpp269 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in createTexture()
293 …glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture()
392 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in createTexture()
417 …glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture()
450 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in createTexture()
466 …glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_size.x(), m_size.y(), 0, GL_RGBA, GL_UNSIGNED_BYTE, leve… in createTexture()
498 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in createTexture()
521 …glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture()
525 …glTexImage2D(GL_TEXTURE_2D, numLevels+1, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.ge… in createTexture()
602 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in createTexture()
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Des2fTextureSpecificationTests.cpp71 case GL_RGBA: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8); in mapGLUnsizedInternalFormat()
609 glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr()); in readPixels()
1547 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 }, in init()
1548 { "rgba5551", GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 }, in init()
1549 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } in init()
1607 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba4444_51_1", "", GL_RGBA, GL_UNS… in init()
1608 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba4444_51_2", "", GL_RGBA, GL_UNS… in init()
1609 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba4444_51_4", "", GL_RGBA, GL_UNS… in init()
1610 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba4444_51_8", "", GL_RGBA, GL_UNS… in init()
1615 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba8888_47_1", "", GL_RGBA, GL_UNS… in init()
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Des2fNegativeTextureApiTests.cpp958 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
972 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in init()
996 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1011 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in init()
1036 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1054 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1072 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1090 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1518 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1546 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
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Des2fNegativeBufferApiTests.cpp170 glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init()
172 glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init()
174 glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init()
183 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init()
193 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]); in init()
208 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init()
394 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, 1, 1); in init()
Des2fFboCompletenessTests.cpp55 GLS_UNSIZED_FORMATKEY(GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4),
56 GLS_UNSIZED_FORMATKEY(GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1),
88 GLS_UNSIZED_FORMATKEY(GL_RGBA, GL_FLOAT),
95 GLS_UNSIZED_FORMATKEY(GL_RGBA, GL_HALF_FLOAT_OES),
/external/deqp/framework/opengl/simplereference/
DsglrContext.cpp39 …texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAcce… in texImage2D()
53 case GL_RGBA: in texImage2D()
74 …texSubImage2D(target, level, xoffset, yoffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, src.getAc… in texSubImage2D()
80 readPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr()); in readPixels()
/external/deqp/modules/egl/
DteglImageTests.cpp296 case GL_RGBA: return "rgba"; in getStorageName()
431 …GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NU… in iterate()
490 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA)); in init()
491 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA, true)); in init()
494 …dChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, GL_RGBA)); in init()
495 …(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, GL_RGBA, true)); in init()
497 …dChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR, GL_RGBA)); in init()
498 …dChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR, GL_RGBA)); in init()
499 …dChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR, GL_RGBA)); in init()
500 …dChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR, GL_RGBA)); in init()
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DteglImageFormatTests.cpp442 …GLU_CHECK_GLW_CALL(gl, readPixels(0, 0, screen.getWidth(), screen.getHeight(), GL_RGBA, GL_UNSIGNE… in invokeGLES2()
551 …gl.readPixels(0, 0, screen.getWidth(), screen.getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, screen.getAc… in invokeGLES2()
670 …gl.readPixels(0, 0, screen.getWidth(), screen.getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, screen.getAc… in invokeGLES2()
720 …gl.readPixels(0, 0, screen.getWidth(), screen.getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, screen.getAc… in invokeGLES2()
1105 addCreateTexture(prefix + "rgba8", EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_UNSIGNED_BYTE); in addCreateTexture2DActions()
1106 addCreateTexture(prefix + "rgba5_a1", EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1); in addCreateTexture2DActions()
1107 addCreateTexture(prefix + "rgba4", EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4); in addCreateTexture2DActions()
1170 case GL_RGBA: in isDepthFormat()
1195 case GL_RGBA: in isStencilFormat()
1260 addCreateTextureCubemapActions("_rgba", GL_RGBA, GL_UNSIGNED_BYTE); in init()
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/external/deqp/modules/gles2/performance/
Des2pTextureFormatTests.cpp61 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 }, in init()
62 { "rgba5551", GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 }, in init()
64 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } in init()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DTextureUtil.java213 format = GL_RGBA; in uploadTexture()
219 format = GL_RGBA; in uploadTexture()
225 format = GL_RGBA; in uploadTexture()
351 format = GL_RGBA; in uploadTexture()
361 format = GL_RGBA; in uploadTexture()
366 format = GL_RGBA; in uploadTexture()
381 format = GL_RGBA; in uploadTexture()
386 format = GL_RGBA; in uploadTexture()
/external/deqp/modules/glshared/
DglsLongStressTestUtil.cpp171 texWid, texHei, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, true, in generateTextureContext()
239 texWid, texHei, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, true, in generateBufferAndTextureContext()
409 texWid, texHei, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, in generateFragmentPointLightContext()
583 texWid, texHei, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, in generateVertexUniformLoopLightContext()
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DTextureUtil.java35 return GL10.GL_RGBA; in convertTextureFormat()
177 format = GLES20.GL_RGBA; in uploadTexture()
189 format = GLES20.GL_RGBA; in uploadTexture()
202 format = GLES20.GL_RGBA; in uploadTexture()
207 format = GLES20.GL_RGBA; in uploadTexture()
/external/mesa3d/src/mesa/vbo/
Dvbo_context.c68 cl->Format = GL_RGBA; in init_legacy_currval()
92 cl->Format = GL_RGBA; in init_generic_currval()
140 cl->Format = GL_RGBA; in init_mat_currval()

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