/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 203 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0); in init() 850 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 864 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 866 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init() 885 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 887 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init() 911 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 929 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 947 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 969 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() [all …]
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D | es3fReadPixelsTests.cpp | 69 …ment, GLint rowLength, GLint skipRows, GLint skipPixels, GLenum format = GL_RGBA, GLenum type = GL… 211 if (m_format != GL_RGBA && m_format != GL_BGRA && m_format != GL_RGB) in getFormatInfo() 249 else if (m_format == GL_RGBA || m_format == GL_BGRA || m_format == GL_RGB) in clearColor() 259 if (m_format == GL_RGBA || m_format == GL_BGRA || m_format == GL_RGB) in clearColor() 413 …_context, "rgba_ubyte_1", "", ReadPixelsTest::FLAG_NO_FLAGS, 1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init() 414 …_context, "rgba_ubyte_2", "", ReadPixelsTest::FLAG_NO_FLAGS, 2, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init() 415 …_context, "rgba_ubyte_4", "", ReadPixelsTest::FLAG_NO_FLAGS, 4, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init() 416 …_context, "rgba_ubyte_8", "", ReadPixelsTest::FLAG_NO_FLAGS, 8, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init() 438 …ontext, "rgba_ubyte_17", "", ReadPixelsTest::FLAG_NO_FLAGS, 4, 17, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init() 439 …ontext, "rgba_ubyte_19", "", ReadPixelsTest::FLAG_NO_FLAGS, 4, 19, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE… in init() [all …]
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D | es3fNegativeBufferApiTests.cpp | 180 glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init() 182 glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init() 184 glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init() 193 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init() 205 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]); in init() 220 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init() 239 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init() 247 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init() 251 glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]); in init() 258 glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]); in init() [all …]
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D | es3fPixelBufferObjectTests.cpp | 480 readFormat = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in iterate() 481 readPixelsFormat = GL_RGBA; in iterate() 490 readFormat = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in iterate() 491 readPixelsFormat = GL_RGBA; in iterate() 511 readFormat = glu::mapGLTransferFormat(GL_RGBA, GL_FLOAT); in iterate() 512 readPixelsFormat = GL_RGBA; in iterate() 520 readFormat = glu::mapGLTransferFormat(GL_RGBA, GL_FLOAT); in iterate() 521 readPixelsFormat = GL_RGBA; in iterate() 529 readFormat = glu::mapGLTransferFormat(GL_RGBA, GL_FLOAT); in iterate() 530 readPixelsFormat = GL_RGBA; in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 155 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format() 781 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_target() 796 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_level() 798 …FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in copytexsubimage2d_neg_level() 818 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_max_level() 820 …FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in copytexsubimage2d_max_level() 845 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_offset() 864 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_offset() 883 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_width_height() 906 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_incomplete_framebuffer() [all …]
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D | es31fNegativeBufferApiTests.cpp | 178 ctx.glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in read_pixels() 180 ctx.glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in read_pixels() 182 ctx.glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in read_pixels() 191 ctx.glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in read_pixels() 204 ctx.glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]); in read_pixels_format_mismatch() 219 ctx.glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in read_pixels_format_mismatch() 239 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in read_pixels_fbo_format_mismatch() 247 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in read_pixels_fbo_format_mismatch() 251 ctx.glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]); in read_pixels_fbo_format_mismatch() 258 ctx.glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]); in read_pixels_fbo_format_mismatch() [all …]
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/external/mesa3d/src/mesa/main/ |
D | formats.c | 94 GL_RGBA, /* BaseFormat */ 103 GL_RGBA, /* BaseFormat */ 112 GL_RGBA, /* BaseFormat */ 121 GL_RGBA, /* BaseFormat */ 202 GL_RGBA, /* BaseFormat */ 211 GL_RGBA, /* BaseFormat */ 220 GL_RGBA, /* BaseFormat */ 229 GL_RGBA, /* BaseFormat */ 238 GL_RGBA, /* BaseFormat */ 427 GL_RGBA, [all …]
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D | texcompress_cpal.c | 54 { GL_PALETTE4_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 16, 4 }, 56 { GL_PALETTE4_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 16, 2 }, 57 { GL_PALETTE4_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 16, 2 }, 59 { GL_PALETTE8_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 256, 4 }, 61 { GL_PALETTE8_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 256, 2 }, 62 { GL_PALETTE8_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 256, 2 }
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D | glformats.c | 202 case GL_RGBA: in _mesa_components_in_format() 264 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || in _mesa_bytes_per_pixel() 273 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || in _mesa_bytes_per_pixel() 502 case GL_RGBA: in _mesa_is_color_format() 868 case GL_RGBA: in _mesa_base_format_to_integer_format() 901 base_format == GL_RGBA) { in _mesa_base_format_has_channel() 911 base_format == GL_RGBA) { in _mesa_base_format_has_channel() 920 base_format == GL_RGBA) { in _mesa_base_format_has_channel() 928 if (base_format == GL_RGBA || in _mesa_base_format_has_channel() 988 return GL_RGBA; in _mesa_generic_compressed_format_to_uncompressed_format() [all …]
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D | texstore.c | 99 case GL_RGBA: in can_swizzle() 242 case GL_RGBA: return IDX_RGBA; in get_map_idx() 337 ASSERT(logicalBaseFormat == GL_RGBA || in _mesa_make_temp_float_image() 347 ASSERT(textureBaseFormat == GL_RGBA || in _mesa_make_temp_float_image() 387 ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || in _mesa_make_temp_float_image() 448 ASSERT(logicalBaseFormat == GL_RGBA || in make_temp_uint_image() 457 ASSERT(textureBaseFormat == GL_RGBA || in make_temp_uint_image() 496 ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || in make_temp_uint_image() 575 ASSERT(logicalBaseFormat == GL_RGBA || in _mesa_make_temp_ubyte_image() 584 ASSERT(textureBaseFormat == GL_RGBA || in _mesa_make_temp_ubyte_image() [all …]
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D | debug.c | 292 ctx->Driver.GetTexImage(ctx, GL_RGBA, GL_UNSIGNED_BYTE, buffer, img); in write_texture_image() 319 rb->_BaseFormat == GL_RGBA) { in _mesa_write_renderbuffer_image() 320 format = GL_RGBA; in _mesa_write_renderbuffer_image() 475 _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf); in _mesa_dump_color_buffer() 568 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { in _mesa_dump_image() 580 else if (format == GL_RGBA && type == GL_FLOAT) { in _mesa_dump_image()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 137 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateES() 165 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 166 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 167 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 168 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 169 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 170 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 200 gl.texImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateES() 227 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateES() 720 gl.texImage1D (GL_TEXTURE_1D, 0, GL_RGBA, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in resetStateGLCore() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureCompletenessTests.cpp | 269 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in createTexture() 293 …glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture() 392 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in createTexture() 417 …glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture() 450 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in createTexture() 466 …glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_size.x(), m_size.y(), 0, GL_RGBA, GL_UNSIGNED_BYTE, leve… in createTexture() 498 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in createTexture() 521 …glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture() 525 …glTexImage2D(GL_TEXTURE_2D, numLevels+1, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.ge… in createTexture() 602 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE); in createTexture() [all …]
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D | es2fTextureSpecificationTests.cpp | 71 case GL_RGBA: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8); in mapGLUnsizedInternalFormat() 609 glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr()); in readPixels() 1547 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 }, in init() 1548 { "rgba5551", GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 }, in init() 1549 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } in init() 1607 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba4444_51_1", "", GL_RGBA, GL_UNS… in init() 1608 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba4444_51_2", "", GL_RGBA, GL_UNS… in init() 1609 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba4444_51_4", "", GL_RGBA, GL_UNS… in init() 1610 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba4444_51_8", "", GL_RGBA, GL_UNS… in init() 1615 …alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_rgba8888_47_1", "", GL_RGBA, GL_UNS… in init() [all …]
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D | es2fNegativeTextureApiTests.cpp | 958 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 972 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in init() 996 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1011 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in init() 1036 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1054 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1072 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1090 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1518 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1546 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() [all …]
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D | es2fNegativeBufferApiTests.cpp | 170 glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init() 172 glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init() 174 glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init() 183 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init() 193 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]); in init() 208 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); in init() 394 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, 1, 1); in init()
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D | es2fFboCompletenessTests.cpp | 55 GLS_UNSIZED_FORMATKEY(GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4), 56 GLS_UNSIZED_FORMATKEY(GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1), 88 GLS_UNSIZED_FORMATKEY(GL_RGBA, GL_FLOAT), 95 GLS_UNSIZED_FORMATKEY(GL_RGBA, GL_HALF_FLOAT_OES),
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContext.cpp | 39 …texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAcce… in texImage2D() 53 case GL_RGBA: in texImage2D() 74 …texSubImage2D(target, level, xoffset, yoffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, src.getAc… in texSubImage2D() 80 readPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr()); in readPixels()
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/external/deqp/modules/egl/ |
D | teglImageTests.cpp | 296 case GL_RGBA: return "rgba"; in getStorageName() 431 …GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NU… in iterate() 490 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA)); in init() 491 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA, true)); in init() 494 …dChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, GL_RGBA)); in init() 495 …(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, GL_RGBA, true)); in init() 497 …dChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR, GL_RGBA)); in init() 498 …dChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR, GL_RGBA)); in init() 499 …dChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR, GL_RGBA)); in init() 500 …dChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR, GL_RGBA)); in init() [all …]
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D | teglImageFormatTests.cpp | 442 …GLU_CHECK_GLW_CALL(gl, readPixels(0, 0, screen.getWidth(), screen.getHeight(), GL_RGBA, GL_UNSIGNE… in invokeGLES2() 551 …gl.readPixels(0, 0, screen.getWidth(), screen.getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, screen.getAc… in invokeGLES2() 670 …gl.readPixels(0, 0, screen.getWidth(), screen.getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, screen.getAc… in invokeGLES2() 720 …gl.readPixels(0, 0, screen.getWidth(), screen.getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, screen.getAc… in invokeGLES2() 1105 addCreateTexture(prefix + "rgba8", EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_UNSIGNED_BYTE); in addCreateTexture2DActions() 1106 addCreateTexture(prefix + "rgba5_a1", EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1); in addCreateTexture2DActions() 1107 addCreateTexture(prefix + "rgba4", EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4); in addCreateTexture2DActions() 1170 case GL_RGBA: in isDepthFormat() 1195 case GL_RGBA: in isStencilFormat() 1260 addCreateTextureCubemapActions("_rgba", GL_RGBA, GL_UNSIGNED_BYTE); in init() [all …]
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureFormatTests.cpp | 61 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 }, in init() 62 { "rgba5551", GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 }, in init() 64 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } in init()
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | TextureUtil.java | 213 format = GL_RGBA; in uploadTexture() 219 format = GL_RGBA; in uploadTexture() 225 format = GL_RGBA; in uploadTexture() 351 format = GL_RGBA; in uploadTexture() 361 format = GL_RGBA; in uploadTexture() 366 format = GL_RGBA; in uploadTexture() 381 format = GL_RGBA; in uploadTexture() 386 format = GL_RGBA; in uploadTexture()
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/external/deqp/modules/glshared/ |
D | glsLongStressTestUtil.cpp | 171 texWid, texHei, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, true, in generateTextureContext() 239 texWid, texHei, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, true, in generateBufferAndTextureContext() 409 texWid, texHei, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, in generateFragmentPointLightContext() 583 texWid, texHei, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, in generateVertexUniformLoopLightContext()
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
D | TextureUtil.java | 35 return GL10.GL_RGBA; in convertTextureFormat() 177 format = GLES20.GL_RGBA; in uploadTexture() 189 format = GLES20.GL_RGBA; in uploadTexture() 202 format = GLES20.GL_RGBA; in uploadTexture() 207 format = GLES20.GL_RGBA; in uploadTexture()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_context.c | 68 cl->Format = GL_RGBA; in init_legacy_currval() 92 cl->Format = GL_RGBA; in init_generic_currval() 140 cl->Format = GL_RGBA; in init_mat_currval()
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