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Searched refs:GR_GL_CLAMP_TO_EDGE (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLDefines.h548 #define GR_GL_CLAMP_TO_EDGE 0x812F macro
DGrGLGpu.cpp1010 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE; in onCreateTexture()
1011 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE; in onCreateTexture()
1080 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE; in onCreateCompressedTexture()
1081 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE; in onCreateCompressedTexture()
2175 GR_GL_CLAMP_TO_EDGE, in tile_to_gl_wrap()